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linux/drivers/input/joystick/grip.c
Jiri Slaby 7b19ada2ed get rid of input BIT* duplicate defines
get rid of input BIT* duplicate defines

use newly global defined macros for input layer. Also remove includes of
input.h from non-input sources only for BIT macro definiton. Define the
macro temporarily in local manner, all those local definitons will be
removed further in this patchset (to not break bisecting).
BIT macro will be globally defined (1<<x)

Signed-off-by: Jiri Slaby <jirislaby@gmail.com>
Cc: <dtor@mail.ru>
Acked-by: Jiri Kosina <jkosina@suse.cz>
Cc: <lenb@kernel.org>
Acked-by: Marcel Holtmann <marcel@holtmann.org>
Cc: <perex@suse.cz>
Acked-by: Mauro Carvalho Chehab <mchehab@infradead.org>
Cc: <vernux@us.ibm.com>
Cc: <malattia@linux.it>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2007-10-19 11:53:42 -07:00

442 lines
11 KiB
C

/*
* $Id: grip.c,v 1.21 2002/01/22 20:27:57 vojtech Exp $
*
* Copyright (c) 1998-2001 Vojtech Pavlik
*/
/*
* Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/input.h>
#include <linux/jiffies.h>
#define DRIVER_DESC "Gravis GrIP protocol joystick driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
#define GRIP_MODE_GPP 1
#define GRIP_MODE_BD 2
#define GRIP_MODE_XT 3
#define GRIP_MODE_DC 4
#define GRIP_LENGTH_GPP 24
#define GRIP_STROBE_GPP 200 /* 200 us */
#define GRIP_LENGTH_XT 4
#define GRIP_STROBE_XT 64 /* 64 us */
#define GRIP_MAX_CHUNKS_XT 10
#define GRIP_MAX_BITS_XT 30
struct grip {
struct gameport *gameport;
struct input_dev *dev[2];
unsigned char mode[2];
int reads;
int bads;
char phys[2][32];
};
static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
"Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
static char grip_anx[] = { 0, 0, 3, 5, 5 };
static char grip_cen[] = { 0, 0, 2, 2, 4 };
/*
* grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
*/
static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
{
unsigned long flags;
unsigned char u, v;
unsigned int t;
int i;
int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
data[0] = 0;
t = strobe;
i = 0;
local_irq_save(flags);
v = gameport_read(gameport) >> shift;
do {
t--;
u = v; v = (gameport_read(gameport) >> shift) & 3;
if (~v & u & 1) {
data[0] |= (v >> 1) << i++;
t = strobe;
}
} while (i < GRIP_LENGTH_GPP && t > 0);
local_irq_restore(flags);
if (i < GRIP_LENGTH_GPP) return -1;
for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
return -(i == GRIP_LENGTH_GPP);
}
/*
* grip_xt_read_packet() reads a Gravis Xterminator packet.
*/
static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
{
unsigned int i, j, buf, crc;
unsigned char u, v, w;
unsigned long flags;
unsigned int t;
char status;
int strobe = gameport_time(gameport, GRIP_STROBE_XT);
data[0] = data[1] = data[2] = data[3] = 0;
status = buf = i = j = 0;
t = strobe;
local_irq_save(flags);
v = w = (gameport_read(gameport) >> shift) & 3;
do {
t--;
u = (gameport_read(gameport) >> shift) & 3;
if (u ^ v) {
if ((u ^ v) & 1) {
buf = (buf << 1) | (u >> 1);
t = strobe;
i++;
} else
if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
if (i == 20) {
crc = buf ^ (buf >> 7) ^ (buf >> 14);
if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
data[buf >> 18] = buf >> 4;
status |= 1 << (buf >> 18);
}
j++;
}
t = strobe;
buf = 0;
i = 0;
}
w = v;
v = u;
}
} while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
local_irq_restore(flags);
return -(status != 0xf);
}
/*
* grip_timer() repeatedly polls the joysticks and generates events.
*/
static void grip_poll(struct gameport *gameport)
{
struct grip *grip = gameport_get_drvdata(gameport);
unsigned int data[GRIP_LENGTH_XT];
struct input_dev *dev;
int i, j;
for (i = 0; i < 2; i++) {
dev = grip->dev[i];
if (!dev)
continue;
grip->reads++;
switch (grip->mode[i]) {
case GRIP_MODE_GPP:
if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
for (j = 0; j < 12; j++)
if (grip_btn_gpp[j])
input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
break;
case GRIP_MODE_BD:
if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
for (j = 0; j < 5; j++)
input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
break;
case GRIP_MODE_XT:
if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
input_report_abs(dev, ABS_BRAKE, (data[1] >> 2) & 0x3f);
input_report_abs(dev, ABS_GAS, (data[1] >> 8) & 0x3f);
input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
for (j = 0; j < 11; j++)
input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
break;
case GRIP_MODE_DC:
if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
grip->bads++;
break;
}
input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
input_report_abs(dev, ABS_Y, (data[0] >> 8) & 0x3f);
input_report_abs(dev, ABS_RX, (data[1] >> 2) & 0x3f);
input_report_abs(dev, ABS_RY, (data[1] >> 8) & 0x3f);
input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
for (j = 0; j < 9; j++)
input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
break;
}
input_sync(dev);
}
}
static int grip_open(struct input_dev *dev)
{
struct grip *grip = input_get_drvdata(dev);
gameport_start_polling(grip->gameport);
return 0;
}
static void grip_close(struct input_dev *dev)
{
struct grip *grip = input_get_drvdata(dev);
gameport_stop_polling(grip->gameport);
}
static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct grip *grip;
struct input_dev *input_dev;
unsigned int data[GRIP_LENGTH_XT];
int i, j, t;
int err;
if (!(grip = kzalloc(sizeof(struct grip), GFP_KERNEL)))
return -ENOMEM;
grip->gameport = gameport;
gameport_set_drvdata(gameport, grip);
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
if (err)
goto fail1;
for (i = 0; i < 2; i++) {
if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
grip->mode[i] = GRIP_MODE_GPP;
continue;
}
if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
if (!(data[3] & 7)) {
grip->mode[i] = GRIP_MODE_BD;
continue;
}
if (!(data[2] & 0xf0)) {
grip->mode[i] = GRIP_MODE_XT;
continue;
}
grip->mode[i] = GRIP_MODE_DC;
continue;
}
}
if (!grip->mode[0] && !grip->mode[1]) {
err = -ENODEV;
goto fail2;
}
gameport_set_poll_handler(gameport, grip_poll);
gameport_set_poll_interval(gameport, 20);
for (i = 0; i < 2; i++) {
if (!grip->mode[i])
continue;
grip->dev[i] = input_dev = input_allocate_device();
if (!input_dev) {
err = -ENOMEM;
goto fail3;
}
snprintf(grip->phys[i], sizeof(grip->phys[i]),
"%s/input%d", gameport->phys, i);
input_dev->name = grip_name[grip->mode[i]];
input_dev->phys = grip->phys[i];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
input_dev->id.product = grip->mode[i];
input_dev->id.version = 0x0100;
input_dev->dev.parent = &gameport->dev;
input_set_drvdata(input_dev, grip);
input_dev->open = grip_open;
input_dev->close = grip_close;
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
if (j < grip_cen[grip->mode[i]])
input_set_abs_params(input_dev, t, 14, 52, 1, 2);
else if (j < grip_anx[grip->mode[i]])
input_set_abs_params(input_dev, t, 3, 57, 1, 0);
else
input_set_abs_params(input_dev, t, -1, 1, 0, 0);
}
for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
if (t > 0)
set_bit(t, input_dev->keybit);
err = input_register_device(grip->dev[i]);
if (err)
goto fail4;
}
return 0;
fail4: input_free_device(grip->dev[i]);
fail3: while (--i >= 0)
if (grip->dev[i])
input_unregister_device(grip->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(grip);
return err;
}
static void grip_disconnect(struct gameport *gameport)
{
struct grip *grip = gameport_get_drvdata(gameport);
int i;
for (i = 0; i < 2; i++)
if (grip->dev[i])
input_unregister_device(grip->dev[i]);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(grip);
}
static struct gameport_driver grip_drv = {
.driver = {
.name = "grip",
.owner = THIS_MODULE,
},
.description = DRIVER_DESC,
.connect = grip_connect,
.disconnect = grip_disconnect,
};
static int __init grip_init(void)
{
gameport_register_driver(&grip_drv);
return 0;
}
static void __exit grip_exit(void)
{
gameport_unregister_driver(&grip_drv);
}
module_init(grip_init);
module_exit(grip_exit);