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linux/drivers/infiniband/hw/nes/nes_hw.h
John Lacombe 4b1cc7e7ca RDMA/nes: Fix interrupt moderation low threshold
Interrupt moderation low threshold value was incorrectly triggering,
indicating that the threshold should be lowered.

The impact was the timer was likely to become 40usecs and get stuck
there.  The biggest side effect was too many interrupts and nonoptimal
performance.

Signed-off-by: John Lacombe <jlacombe@neteffect.com>
Signed-off-by: Glenn Streiff <gstreiff@neteffect.com>
Signed-off-by: Roland Dreier <rolandd@cisco.com>
2008-02-26 16:24:29 -08:00

1207 lines
35 KiB
C

/*
* Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved.
*
* This software is available to you under a choice of one of two
* licenses. You may choose to be licensed under the terms of the GNU
* General Public License (GPL) Version 2, available from the file
* COPYING in the main directory of this source tree, or the
* OpenIB.org BSD license below:
*
* Redistribution and use in source and binary forms, with or
* without modification, are permitted provided that the following
* conditions are met:
*
* - Redistributions of source code must retain the above
* copyright notice, this list of conditions and the following
* disclaimer.
*
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __NES_HW_H
#define __NES_HW_H
#define NES_PHY_TYPE_1G 2
#define NES_PHY_TYPE_IRIS 3
#define NES_PHY_TYPE_PUMA_10G 6
#define NES_MULTICAST_PF_MAX 8
enum pci_regs {
NES_INT_STAT = 0x0000,
NES_INT_MASK = 0x0004,
NES_INT_PENDING = 0x0008,
NES_INTF_INT_STAT = 0x000C,
NES_INTF_INT_MASK = 0x0010,
NES_TIMER_STAT = 0x0014,
NES_PERIODIC_CONTROL = 0x0018,
NES_ONE_SHOT_CONTROL = 0x001C,
NES_EEPROM_COMMAND = 0x0020,
NES_EEPROM_DATA = 0x0024,
NES_FLASH_COMMAND = 0x0028,
NES_FLASH_DATA = 0x002C,
NES_SOFTWARE_RESET = 0x0030,
NES_CQ_ACK = 0x0034,
NES_WQE_ALLOC = 0x0040,
NES_CQE_ALLOC = 0x0044,
};
enum indexed_regs {
NES_IDX_CREATE_CQP_LOW = 0x0000,
NES_IDX_CREATE_CQP_HIGH = 0x0004,
NES_IDX_QP_CONTROL = 0x0040,
NES_IDX_FLM_CONTROL = 0x0080,
NES_IDX_INT_CPU_STATUS = 0x00a0,
NES_IDX_GPIO_CONTROL = 0x00f0,
NES_IDX_GPIO_DATA = 0x00f4,
NES_IDX_TCP_CONFIG0 = 0x01e4,
NES_IDX_TCP_TIMER_CONFIG = 0x01ec,
NES_IDX_TCP_NOW = 0x01f0,
NES_IDX_QP_MAX_CFG_SIZES = 0x0200,
NES_IDX_QP_CTX_SIZE = 0x0218,
NES_IDX_TCP_TIMER_SIZE0 = 0x0238,
NES_IDX_TCP_TIMER_SIZE1 = 0x0240,
NES_IDX_ARP_CACHE_SIZE = 0x0258,
NES_IDX_CQ_CTX_SIZE = 0x0260,
NES_IDX_MRT_SIZE = 0x0278,
NES_IDX_PBL_REGION_SIZE = 0x0280,
NES_IDX_IRRQ_COUNT = 0x02b0,
NES_IDX_RX_WINDOW_BUFFER_PAGE_TABLE_SIZE = 0x02f0,
NES_IDX_RX_WINDOW_BUFFER_SIZE = 0x0300,
NES_IDX_DST_IP_ADDR = 0x0400,
NES_IDX_PCIX_DIAG = 0x08e8,
NES_IDX_MPP_DEBUG = 0x0a00,
NES_IDX_PORT_RX_DISCARDS = 0x0a30,
NES_IDX_PORT_TX_DISCARDS = 0x0a34,
NES_IDX_MPP_LB_DEBUG = 0x0b00,
NES_IDX_DENALI_CTL_22 = 0x1058,
NES_IDX_MAC_TX_CONTROL = 0x2000,
NES_IDX_MAC_TX_CONFIG = 0x2004,
NES_IDX_MAC_TX_PAUSE_QUANTA = 0x2008,
NES_IDX_MAC_RX_CONTROL = 0x200c,
NES_IDX_MAC_RX_CONFIG = 0x2010,
NES_IDX_MAC_EXACT_MATCH_BOTTOM = 0x201c,
NES_IDX_MAC_MDIO_CONTROL = 0x2084,
NES_IDX_MAC_TX_OCTETS_LOW = 0x2100,
NES_IDX_MAC_TX_OCTETS_HIGH = 0x2104,
NES_IDX_MAC_TX_FRAMES_LOW = 0x2108,
NES_IDX_MAC_TX_FRAMES_HIGH = 0x210c,
NES_IDX_MAC_TX_PAUSE_FRAMES = 0x2118,
NES_IDX_MAC_TX_ERRORS = 0x2138,
NES_IDX_MAC_RX_OCTETS_LOW = 0x213c,
NES_IDX_MAC_RX_OCTETS_HIGH = 0x2140,
NES_IDX_MAC_RX_FRAMES_LOW = 0x2144,
NES_IDX_MAC_RX_FRAMES_HIGH = 0x2148,
NES_IDX_MAC_RX_BC_FRAMES_LOW = 0x214c,
NES_IDX_MAC_RX_MC_FRAMES_HIGH = 0x2150,
NES_IDX_MAC_RX_PAUSE_FRAMES = 0x2154,
NES_IDX_MAC_RX_SHORT_FRAMES = 0x2174,
NES_IDX_MAC_RX_OVERSIZED_FRAMES = 0x2178,
NES_IDX_MAC_RX_JABBER_FRAMES = 0x217c,
NES_IDX_MAC_RX_CRC_ERR_FRAMES = 0x2180,
NES_IDX_MAC_RX_LENGTH_ERR_FRAMES = 0x2184,
NES_IDX_MAC_RX_SYMBOL_ERR_FRAMES = 0x2188,
NES_IDX_MAC_INT_STATUS = 0x21f0,
NES_IDX_MAC_INT_MASK = 0x21f4,
NES_IDX_PHY_PCS_CONTROL_STATUS0 = 0x2800,
NES_IDX_PHY_PCS_CONTROL_STATUS1 = 0x2a00,
NES_IDX_ETH_SERDES_COMMON_CONTROL0 = 0x2808,
NES_IDX_ETH_SERDES_COMMON_CONTROL1 = 0x2a08,
NES_IDX_ETH_SERDES_COMMON_STATUS0 = 0x280c,
NES_IDX_ETH_SERDES_COMMON_STATUS1 = 0x2a0c,
NES_IDX_ETH_SERDES_TX_EMP0 = 0x2810,
NES_IDX_ETH_SERDES_TX_EMP1 = 0x2a10,
NES_IDX_ETH_SERDES_TX_DRIVE0 = 0x2814,
NES_IDX_ETH_SERDES_TX_DRIVE1 = 0x2a14,
NES_IDX_ETH_SERDES_RX_MODE0 = 0x2818,
NES_IDX_ETH_SERDES_RX_MODE1 = 0x2a18,
NES_IDX_ETH_SERDES_RX_SIGDET0 = 0x281c,
NES_IDX_ETH_SERDES_RX_SIGDET1 = 0x2a1c,
NES_IDX_ETH_SERDES_BYPASS0 = 0x2820,
NES_IDX_ETH_SERDES_BYPASS1 = 0x2a20,
NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0 = 0x2824,
NES_IDX_ETH_SERDES_LOOPBACK_CONTROL1 = 0x2a24,
NES_IDX_ETH_SERDES_RX_EQ_CONTROL0 = 0x2828,
NES_IDX_ETH_SERDES_RX_EQ_CONTROL1 = 0x2a28,
NES_IDX_ETH_SERDES_RX_EQ_STATUS0 = 0x282c,
NES_IDX_ETH_SERDES_RX_EQ_STATUS1 = 0x2a2c,
NES_IDX_ETH_SERDES_CDR_RESET0 = 0x2830,
NES_IDX_ETH_SERDES_CDR_RESET1 = 0x2a30,
NES_IDX_ETH_SERDES_CDR_CONTROL0 = 0x2834,
NES_IDX_ETH_SERDES_CDR_CONTROL1 = 0x2a34,
NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE0 = 0x2838,
NES_IDX_ETH_SERDES_TX_HIGHZ_LANE_MODE1 = 0x2a38,
NES_IDX_ENDNODE0_NSTAT_RX_DISCARD = 0x3080,
NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_LO = 0x3000,
NES_IDX_ENDNODE0_NSTAT_RX_OCTETS_HI = 0x3004,
NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_LO = 0x3008,
NES_IDX_ENDNODE0_NSTAT_RX_FRAMES_HI = 0x300c,
NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_LO = 0x7000,
NES_IDX_ENDNODE0_NSTAT_TX_OCTETS_HI = 0x7004,
NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_LO = 0x7008,
NES_IDX_ENDNODE0_NSTAT_TX_FRAMES_HI = 0x700c,
NES_IDX_CM_CONFIG = 0x5100,
NES_IDX_NIC_LOGPORT_TO_PHYPORT = 0x6000,
NES_IDX_NIC_PHYPORT_TO_USW = 0x6008,
NES_IDX_NIC_ACTIVE = 0x6010,
NES_IDX_NIC_UNICAST_ALL = 0x6018,
NES_IDX_NIC_MULTICAST_ALL = 0x6020,
NES_IDX_NIC_MULTICAST_ENABLE = 0x6028,
NES_IDX_NIC_BROADCAST_ON = 0x6030,
NES_IDX_USED_CHUNKS_TX = 0x60b0,
NES_IDX_TX_POOL_SIZE = 0x60b8,
NES_IDX_QUAD_HASH_TABLE_SIZE = 0x6148,
NES_IDX_PERFECT_FILTER_LOW = 0x6200,
NES_IDX_PERFECT_FILTER_HIGH = 0x6204,
NES_IDX_IPV4_TCP_REXMITS = 0x7080,
NES_IDX_DEBUG_ERROR_CONTROL_STATUS = 0x913c,
NES_IDX_DEBUG_ERROR_MASKS0 = 0x9140,
NES_IDX_DEBUG_ERROR_MASKS1 = 0x9144,
NES_IDX_DEBUG_ERROR_MASKS2 = 0x9148,
NES_IDX_DEBUG_ERROR_MASKS3 = 0x914c,
NES_IDX_DEBUG_ERROR_MASKS4 = 0x9150,
NES_IDX_DEBUG_ERROR_MASKS5 = 0x9154,
};
#define NES_IDX_MAC_TX_CONFIG_ENABLE_PAUSE 1
#define NES_IDX_MPP_DEBUG_PORT_DISABLE_PAUSE (1 << 17)
enum nes_cqp_opcodes {
NES_CQP_CREATE_QP = 0x00,
NES_CQP_MODIFY_QP = 0x01,
NES_CQP_DESTROY_QP = 0x02,
NES_CQP_CREATE_CQ = 0x03,
NES_CQP_MODIFY_CQ = 0x04,
NES_CQP_DESTROY_CQ = 0x05,
NES_CQP_ALLOCATE_STAG = 0x09,
NES_CQP_REGISTER_STAG = 0x0a,
NES_CQP_QUERY_STAG = 0x0b,
NES_CQP_REGISTER_SHARED_STAG = 0x0c,
NES_CQP_DEALLOCATE_STAG = 0x0d,
NES_CQP_MANAGE_ARP_CACHE = 0x0f,
NES_CQP_SUSPEND_QPS = 0x11,
NES_CQP_UPLOAD_CONTEXT = 0x13,
NES_CQP_CREATE_CEQ = 0x16,
NES_CQP_DESTROY_CEQ = 0x18,
NES_CQP_CREATE_AEQ = 0x19,
NES_CQP_DESTROY_AEQ = 0x1b,
NES_CQP_LMI_ACCESS = 0x20,
NES_CQP_FLUSH_WQES = 0x22,
NES_CQP_MANAGE_APBVT = 0x23
};
enum nes_cqp_wqe_word_idx {
NES_CQP_WQE_OPCODE_IDX = 0,
NES_CQP_WQE_ID_IDX = 1,
NES_CQP_WQE_COMP_CTX_LOW_IDX = 2,
NES_CQP_WQE_COMP_CTX_HIGH_IDX = 3,
NES_CQP_WQE_COMP_SCRATCH_LOW_IDX = 4,
NES_CQP_WQE_COMP_SCRATCH_HIGH_IDX = 5,
};
enum nes_cqp_cq_wqeword_idx {
NES_CQP_CQ_WQE_PBL_LOW_IDX = 6,
NES_CQP_CQ_WQE_PBL_HIGH_IDX = 7,
NES_CQP_CQ_WQE_CQ_CONTEXT_LOW_IDX = 8,
NES_CQP_CQ_WQE_CQ_CONTEXT_HIGH_IDX = 9,
NES_CQP_CQ_WQE_DOORBELL_INDEX_HIGH_IDX = 10,
};
enum nes_cqp_stag_wqeword_idx {
NES_CQP_STAG_WQE_PBL_BLK_COUNT_IDX = 1,
NES_CQP_STAG_WQE_LEN_HIGH_PD_IDX = 6,
NES_CQP_STAG_WQE_LEN_LOW_IDX = 7,
NES_CQP_STAG_WQE_STAG_IDX = 8,
NES_CQP_STAG_WQE_VA_LOW_IDX = 10,
NES_CQP_STAG_WQE_VA_HIGH_IDX = 11,
NES_CQP_STAG_WQE_PA_LOW_IDX = 12,
NES_CQP_STAG_WQE_PA_HIGH_IDX = 13,
NES_CQP_STAG_WQE_PBL_LEN_IDX = 14
};
#define NES_CQP_OP_IWARP_STATE_SHIFT 28
enum nes_cqp_qp_bits {
NES_CQP_QP_ARP_VALID = (1<<8),
NES_CQP_QP_WINBUF_VALID = (1<<9),
NES_CQP_QP_CONTEXT_VALID = (1<<10),
NES_CQP_QP_ORD_VALID = (1<<11),
NES_CQP_QP_WINBUF_DATAIND_EN = (1<<12),
NES_CQP_QP_VIRT_WQS = (1<<13),
NES_CQP_QP_DEL_HTE = (1<<14),
NES_CQP_QP_CQS_VALID = (1<<15),
NES_CQP_QP_TYPE_TSA = 0,
NES_CQP_QP_TYPE_IWARP = (1<<16),
NES_CQP_QP_TYPE_CQP = (4<<16),
NES_CQP_QP_TYPE_NIC = (5<<16),
NES_CQP_QP_MSS_CHG = (1<<20),
NES_CQP_QP_STATIC_RESOURCES = (1<<21),
NES_CQP_QP_IGNORE_MW_BOUND = (1<<22),
NES_CQP_QP_VWQ_USE_LMI = (1<<23),
NES_CQP_QP_IWARP_STATE_IDLE = (1<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_RTS = (2<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_CLOSING = (3<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_TERMINATE = (5<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_ERROR = (6<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_IWARP_STATE_MASK = (7<<NES_CQP_OP_IWARP_STATE_SHIFT),
NES_CQP_QP_RESET = (1<<31),
};
enum nes_cqp_qp_wqe_word_idx {
NES_CQP_QP_WQE_CONTEXT_LOW_IDX = 6,
NES_CQP_QP_WQE_CONTEXT_HIGH_IDX = 7,
NES_CQP_QP_WQE_NEW_MSS_IDX = 15,
};
enum nes_nic_ctx_bits {
NES_NIC_CTX_RQ_SIZE_32 = (3<<8),
NES_NIC_CTX_RQ_SIZE_512 = (3<<8),
NES_NIC_CTX_SQ_SIZE_32 = (1<<10),
NES_NIC_CTX_SQ_SIZE_512 = (3<<10),
};
enum nes_nic_qp_ctx_word_idx {
NES_NIC_CTX_MISC_IDX = 0,
NES_NIC_CTX_SQ_LOW_IDX = 2,
NES_NIC_CTX_SQ_HIGH_IDX = 3,
NES_NIC_CTX_RQ_LOW_IDX = 4,
NES_NIC_CTX_RQ_HIGH_IDX = 5,
};
enum nes_cqp_cq_bits {
NES_CQP_CQ_CEQE_MASK = (1<<9),
NES_CQP_CQ_CEQ_VALID = (1<<10),
NES_CQP_CQ_RESIZE = (1<<11),
NES_CQP_CQ_CHK_OVERFLOW = (1<<12),
NES_CQP_CQ_4KB_CHUNK = (1<<14),
NES_CQP_CQ_VIRT = (1<<15),
};
enum nes_cqp_stag_bits {
NES_CQP_STAG_VA_TO = (1<<9),
NES_CQP_STAG_DEALLOC_PBLS = (1<<10),
NES_CQP_STAG_PBL_BLK_SIZE = (1<<11),
NES_CQP_STAG_MR = (1<<13),
NES_CQP_STAG_RIGHTS_LOCAL_READ = (1<<16),
NES_CQP_STAG_RIGHTS_LOCAL_WRITE = (1<<17),
NES_CQP_STAG_RIGHTS_REMOTE_READ = (1<<18),
NES_CQP_STAG_RIGHTS_REMOTE_WRITE = (1<<19),
NES_CQP_STAG_RIGHTS_WINDOW_BIND = (1<<20),
NES_CQP_STAG_REM_ACC_EN = (1<<21),
NES_CQP_STAG_LEAVE_PENDING = (1<<31),
};
enum nes_cqp_ceq_wqeword_idx {
NES_CQP_CEQ_WQE_ELEMENT_COUNT_IDX = 1,
NES_CQP_CEQ_WQE_PBL_LOW_IDX = 6,
NES_CQP_CEQ_WQE_PBL_HIGH_IDX = 7,
};
enum nes_cqp_ceq_bits {
NES_CQP_CEQ_4KB_CHUNK = (1<<14),
NES_CQP_CEQ_VIRT = (1<<15),
};
enum nes_cqp_aeq_wqeword_idx {
NES_CQP_AEQ_WQE_ELEMENT_COUNT_IDX = 1,
NES_CQP_AEQ_WQE_PBL_LOW_IDX = 6,
NES_CQP_AEQ_WQE_PBL_HIGH_IDX = 7,
};
enum nes_cqp_aeq_bits {
NES_CQP_AEQ_4KB_CHUNK = (1<<14),
NES_CQP_AEQ_VIRT = (1<<15),
};
enum nes_cqp_lmi_wqeword_idx {
NES_CQP_LMI_WQE_LMI_OFFSET_IDX = 1,
NES_CQP_LMI_WQE_FRAG_LOW_IDX = 8,
NES_CQP_LMI_WQE_FRAG_HIGH_IDX = 9,
NES_CQP_LMI_WQE_FRAG_LEN_IDX = 10,
};
enum nes_cqp_arp_wqeword_idx {
NES_CQP_ARP_WQE_MAC_ADDR_LOW_IDX = 6,
NES_CQP_ARP_WQE_MAC_HIGH_IDX = 7,
NES_CQP_ARP_WQE_REACHABILITY_MAX_IDX = 1,
};
enum nes_cqp_upload_wqeword_idx {
NES_CQP_UPLOAD_WQE_CTXT_LOW_IDX = 6,
NES_CQP_UPLOAD_WQE_CTXT_HIGH_IDX = 7,
NES_CQP_UPLOAD_WQE_HTE_IDX = 8,
};
enum nes_cqp_arp_bits {
NES_CQP_ARP_VALID = (1<<8),
NES_CQP_ARP_PERM = (1<<9),
};
enum nes_cqp_flush_bits {
NES_CQP_FLUSH_SQ = (1<<30),
NES_CQP_FLUSH_RQ = (1<<31),
};
enum nes_cqe_opcode_bits {
NES_CQE_STAG_VALID = (1<<6),
NES_CQE_ERROR = (1<<7),
NES_CQE_SQ = (1<<8),
NES_CQE_SE = (1<<9),
NES_CQE_PSH = (1<<29),
NES_CQE_FIN = (1<<30),
NES_CQE_VALID = (1<<31),
};
enum nes_cqe_word_idx {
NES_CQE_PAYLOAD_LENGTH_IDX = 0,
NES_CQE_COMP_COMP_CTX_LOW_IDX = 2,
NES_CQE_COMP_COMP_CTX_HIGH_IDX = 3,
NES_CQE_INV_STAG_IDX = 4,
NES_CQE_QP_ID_IDX = 5,
NES_CQE_ERROR_CODE_IDX = 6,
NES_CQE_OPCODE_IDX = 7,
};
enum nes_ceqe_word_idx {
NES_CEQE_CQ_CTX_LOW_IDX = 0,
NES_CEQE_CQ_CTX_HIGH_IDX = 1,
};
enum nes_ceqe_status_bit {
NES_CEQE_VALID = (1<<31),
};
enum nes_int_bits {
NES_INT_CEQ0 = (1<<0),
NES_INT_CEQ1 = (1<<1),
NES_INT_CEQ2 = (1<<2),
NES_INT_CEQ3 = (1<<3),
NES_INT_CEQ4 = (1<<4),
NES_INT_CEQ5 = (1<<5),
NES_INT_CEQ6 = (1<<6),
NES_INT_CEQ7 = (1<<7),
NES_INT_CEQ8 = (1<<8),
NES_INT_CEQ9 = (1<<9),
NES_INT_CEQ10 = (1<<10),
NES_INT_CEQ11 = (1<<11),
NES_INT_CEQ12 = (1<<12),
NES_INT_CEQ13 = (1<<13),
NES_INT_CEQ14 = (1<<14),
NES_INT_CEQ15 = (1<<15),
NES_INT_AEQ0 = (1<<16),
NES_INT_AEQ1 = (1<<17),
NES_INT_AEQ2 = (1<<18),
NES_INT_AEQ3 = (1<<19),
NES_INT_AEQ4 = (1<<20),
NES_INT_AEQ5 = (1<<21),
NES_INT_AEQ6 = (1<<22),
NES_INT_AEQ7 = (1<<23),
NES_INT_MAC0 = (1<<24),
NES_INT_MAC1 = (1<<25),
NES_INT_MAC2 = (1<<26),
NES_INT_MAC3 = (1<<27),
NES_INT_TSW = (1<<28),
NES_INT_TIMER = (1<<29),
NES_INT_INTF = (1<<30),
};
enum nes_intf_int_bits {
NES_INTF_INT_PCIERR = (1<<0),
NES_INTF_PERIODIC_TIMER = (1<<2),
NES_INTF_ONE_SHOT_TIMER = (1<<3),
NES_INTF_INT_CRITERR = (1<<14),
NES_INTF_INT_AEQ0_OFLOW = (1<<16),
NES_INTF_INT_AEQ1_OFLOW = (1<<17),
NES_INTF_INT_AEQ2_OFLOW = (1<<18),
NES_INTF_INT_AEQ3_OFLOW = (1<<19),
NES_INTF_INT_AEQ4_OFLOW = (1<<20),
NES_INTF_INT_AEQ5_OFLOW = (1<<21),
NES_INTF_INT_AEQ6_OFLOW = (1<<22),
NES_INTF_INT_AEQ7_OFLOW = (1<<23),
NES_INTF_INT_AEQ_OFLOW = (0xff<<16),
};
enum nes_mac_int_bits {
NES_MAC_INT_LINK_STAT_CHG = (1<<1),
NES_MAC_INT_XGMII_EXT = (1<<2),
NES_MAC_INT_TX_UNDERFLOW = (1<<6),
NES_MAC_INT_TX_ERROR = (1<<7),
};
enum nes_cqe_allocate_bits {
NES_CQE_ALLOC_INC_SELECT = (1<<28),
NES_CQE_ALLOC_NOTIFY_NEXT = (1<<29),
NES_CQE_ALLOC_NOTIFY_SE = (1<<30),
NES_CQE_ALLOC_RESET = (1<<31),
};
enum nes_nic_rq_wqe_word_idx {
NES_NIC_RQ_WQE_LENGTH_1_0_IDX = 0,
NES_NIC_RQ_WQE_LENGTH_3_2_IDX = 1,
NES_NIC_RQ_WQE_FRAG0_LOW_IDX = 2,
NES_NIC_RQ_WQE_FRAG0_HIGH_IDX = 3,
NES_NIC_RQ_WQE_FRAG1_LOW_IDX = 4,
NES_NIC_RQ_WQE_FRAG1_HIGH_IDX = 5,
NES_NIC_RQ_WQE_FRAG2_LOW_IDX = 6,
NES_NIC_RQ_WQE_FRAG2_HIGH_IDX = 7,
NES_NIC_RQ_WQE_FRAG3_LOW_IDX = 8,
NES_NIC_RQ_WQE_FRAG3_HIGH_IDX = 9,
};
enum nes_nic_sq_wqe_word_idx {
NES_NIC_SQ_WQE_MISC_IDX = 0,
NES_NIC_SQ_WQE_TOTAL_LENGTH_IDX = 1,
NES_NIC_SQ_WQE_LSO_INFO_IDX = 2,
NES_NIC_SQ_WQE_LENGTH_0_TAG_IDX = 3,
NES_NIC_SQ_WQE_LENGTH_2_1_IDX = 4,
NES_NIC_SQ_WQE_LENGTH_4_3_IDX = 5,
NES_NIC_SQ_WQE_FRAG0_LOW_IDX = 6,
NES_NIC_SQ_WQE_FRAG0_HIGH_IDX = 7,
NES_NIC_SQ_WQE_FRAG1_LOW_IDX = 8,
NES_NIC_SQ_WQE_FRAG1_HIGH_IDX = 9,
NES_NIC_SQ_WQE_FRAG2_LOW_IDX = 10,
NES_NIC_SQ_WQE_FRAG2_HIGH_IDX = 11,
NES_NIC_SQ_WQE_FRAG3_LOW_IDX = 12,
NES_NIC_SQ_WQE_FRAG3_HIGH_IDX = 13,
NES_NIC_SQ_WQE_FRAG4_LOW_IDX = 14,
NES_NIC_SQ_WQE_FRAG4_HIGH_IDX = 15,
};
enum nes_iwarp_sq_wqe_word_idx {
NES_IWARP_SQ_WQE_MISC_IDX = 0,
NES_IWARP_SQ_WQE_TOTAL_PAYLOAD_IDX = 1,
NES_IWARP_SQ_WQE_COMP_CTX_LOW_IDX = 2,
NES_IWARP_SQ_WQE_COMP_CTX_HIGH_IDX = 3,
NES_IWARP_SQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
NES_IWARP_SQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
NES_IWARP_SQ_WQE_INV_STAG_LOW_IDX = 7,
NES_IWARP_SQ_WQE_RDMA_TO_LOW_IDX = 8,
NES_IWARP_SQ_WQE_RDMA_TO_HIGH_IDX = 9,
NES_IWARP_SQ_WQE_RDMA_LENGTH_IDX = 10,
NES_IWARP_SQ_WQE_RDMA_STAG_IDX = 11,
NES_IWARP_SQ_WQE_IMM_DATA_START_IDX = 12,
NES_IWARP_SQ_WQE_FRAG0_LOW_IDX = 16,
NES_IWARP_SQ_WQE_FRAG0_HIGH_IDX = 17,
NES_IWARP_SQ_WQE_LENGTH0_IDX = 18,
NES_IWARP_SQ_WQE_STAG0_IDX = 19,
NES_IWARP_SQ_WQE_FRAG1_LOW_IDX = 20,
NES_IWARP_SQ_WQE_FRAG1_HIGH_IDX = 21,
NES_IWARP_SQ_WQE_LENGTH1_IDX = 22,
NES_IWARP_SQ_WQE_STAG1_IDX = 23,
NES_IWARP_SQ_WQE_FRAG2_LOW_IDX = 24,
NES_IWARP_SQ_WQE_FRAG2_HIGH_IDX = 25,
NES_IWARP_SQ_WQE_LENGTH2_IDX = 26,
NES_IWARP_SQ_WQE_STAG2_IDX = 27,
NES_IWARP_SQ_WQE_FRAG3_LOW_IDX = 28,
NES_IWARP_SQ_WQE_FRAG3_HIGH_IDX = 29,
NES_IWARP_SQ_WQE_LENGTH3_IDX = 30,
NES_IWARP_SQ_WQE_STAG3_IDX = 31,
};
enum nes_iwarp_sq_bind_wqe_word_idx {
NES_IWARP_SQ_BIND_WQE_MR_IDX = 6,
NES_IWARP_SQ_BIND_WQE_MW_IDX = 7,
NES_IWARP_SQ_BIND_WQE_LENGTH_LOW_IDX = 8,
NES_IWARP_SQ_BIND_WQE_LENGTH_HIGH_IDX = 9,
NES_IWARP_SQ_BIND_WQE_VA_FBO_LOW_IDX = 10,
NES_IWARP_SQ_BIND_WQE_VA_FBO_HIGH_IDX = 11,
};
enum nes_iwarp_sq_fmr_wqe_word_idx {
NES_IWARP_SQ_FMR_WQE_MR_STAG_IDX = 7,
NES_IWARP_SQ_FMR_WQE_LENGTH_LOW_IDX = 8,
NES_IWARP_SQ_FMR_WQE_LENGTH_HIGH_IDX = 9,
NES_IWARP_SQ_FMR_WQE_VA_FBO_LOW_IDX = 10,
NES_IWARP_SQ_FMR_WQE_VA_FBO_HIGH_IDX = 11,
NES_IWARP_SQ_FMR_WQE_PBL_ADDR_LOW_IDX = 12,
NES_IWARP_SQ_FMR_WQE_PBL_ADDR_HIGH_IDX = 13,
NES_IWARP_SQ_FMR_WQE_PBL_LENGTH_IDX = 14,
};
enum nes_iwarp_sq_locinv_wqe_word_idx {
NES_IWARP_SQ_LOCINV_WQE_INV_STAG_IDX = 6,
};
enum nes_iwarp_rq_wqe_word_idx {
NES_IWARP_RQ_WQE_TOTAL_PAYLOAD_IDX = 1,
NES_IWARP_RQ_WQE_COMP_CTX_LOW_IDX = 2,
NES_IWARP_RQ_WQE_COMP_CTX_HIGH_IDX = 3,
NES_IWARP_RQ_WQE_COMP_SCRATCH_LOW_IDX = 4,
NES_IWARP_RQ_WQE_COMP_SCRATCH_HIGH_IDX = 5,
NES_IWARP_RQ_WQE_FRAG0_LOW_IDX = 8,
NES_IWARP_RQ_WQE_FRAG0_HIGH_IDX = 9,
NES_IWARP_RQ_WQE_LENGTH0_IDX = 10,
NES_IWARP_RQ_WQE_STAG0_IDX = 11,
NES_IWARP_RQ_WQE_FRAG1_LOW_IDX = 12,
NES_IWARP_RQ_WQE_FRAG1_HIGH_IDX = 13,
NES_IWARP_RQ_WQE_LENGTH1_IDX = 14,
NES_IWARP_RQ_WQE_STAG1_IDX = 15,
NES_IWARP_RQ_WQE_FRAG2_LOW_IDX = 16,
NES_IWARP_RQ_WQE_FRAG2_HIGH_IDX = 17,
NES_IWARP_RQ_WQE_LENGTH2_IDX = 18,
NES_IWARP_RQ_WQE_STAG2_IDX = 19,
NES_IWARP_RQ_WQE_FRAG3_LOW_IDX = 20,
NES_IWARP_RQ_WQE_FRAG3_HIGH_IDX = 21,
NES_IWARP_RQ_WQE_LENGTH3_IDX = 22,
NES_IWARP_RQ_WQE_STAG3_IDX = 23,
};
enum nes_nic_sq_wqe_bits {
NES_NIC_SQ_WQE_PHDR_CS_READY = (1<<21),
NES_NIC_SQ_WQE_LSO_ENABLE = (1<<22),
NES_NIC_SQ_WQE_TAGVALUE_ENABLE = (1<<23),
NES_NIC_SQ_WQE_DISABLE_CHKSUM = (1<<30),
NES_NIC_SQ_WQE_COMPLETION = (1<<31),
};
enum nes_nic_cqe_word_idx {
NES_NIC_CQE_ACCQP_ID_IDX = 0,
NES_NIC_CQE_TAG_PKT_TYPE_IDX = 2,
NES_NIC_CQE_MISC_IDX = 3,
};
#define NES_PKT_TYPE_APBVT_BITS 0xC112
#define NES_PKT_TYPE_APBVT_MASK 0xff3e
#define NES_PKT_TYPE_PVALID_BITS 0x10000000
#define NES_PKT_TYPE_PVALID_MASK 0x30000000
#define NES_PKT_TYPE_TCPV4_BITS 0x0110
#define NES_PKT_TYPE_TCPV4_MASK 0x3f30
#define NES_PKT_TYPE_UDPV4_BITS 0x0210
#define NES_PKT_TYPE_UDPV4_MASK 0x3f30
#define NES_PKT_TYPE_IPV4_BITS 0x0010
#define NES_PKT_TYPE_IPV4_MASK 0x3f30
#define NES_PKT_TYPE_OTHER_BITS 0x0000
#define NES_PKT_TYPE_OTHER_MASK 0x0030
#define NES_NIC_CQE_ERRV_SHIFT 16
enum nes_nic_ev_bits {
NES_NIC_ERRV_BITS_MODE = (1<<0),
NES_NIC_ERRV_BITS_IPV4_CSUM_ERR = (1<<1),
NES_NIC_ERRV_BITS_TCPUDP_CSUM_ERR = (1<<2),
NES_NIC_ERRV_BITS_WQE_OVERRUN = (1<<3),
NES_NIC_ERRV_BITS_IPH_ERR = (1<<4),
};
enum nes_nic_cqe_bits {
NES_NIC_CQE_ERRV_MASK = (0xff<<NES_NIC_CQE_ERRV_SHIFT),
NES_NIC_CQE_SQ = (1<<24),
NES_NIC_CQE_ACCQP_PORT = (1<<28),
NES_NIC_CQE_ACCQP_VALID = (1<<29),
NES_NIC_CQE_TAG_VALID = (1<<30),
NES_NIC_CQE_VALID = (1<<31),
};
enum nes_aeqe_word_idx {
NES_AEQE_COMP_CTXT_LOW_IDX = 0,
NES_AEQE_COMP_CTXT_HIGH_IDX = 1,
NES_AEQE_COMP_QP_CQ_ID_IDX = 2,
NES_AEQE_MISC_IDX = 3,
};
enum nes_aeqe_bits {
NES_AEQE_QP = (1<<16),
NES_AEQE_CQ = (1<<17),
NES_AEQE_SQ = (1<<18),
NES_AEQE_INBOUND_RDMA = (1<<19),
NES_AEQE_IWARP_STATE_MASK = (7<<20),
NES_AEQE_TCP_STATE_MASK = (0xf<<24),
NES_AEQE_VALID = (1<<31),
};
#define NES_AEQE_IWARP_STATE_SHIFT 20
#define NES_AEQE_TCP_STATE_SHIFT 24
enum nes_aeqe_iwarp_state {
NES_AEQE_IWARP_STATE_NON_EXISTANT = 0,
NES_AEQE_IWARP_STATE_IDLE = 1,
NES_AEQE_IWARP_STATE_RTS = 2,
NES_AEQE_IWARP_STATE_CLOSING = 3,
NES_AEQE_IWARP_STATE_TERMINATE = 5,
NES_AEQE_IWARP_STATE_ERROR = 6
};
enum nes_aeqe_tcp_state {
NES_AEQE_TCP_STATE_NON_EXISTANT = 0,
NES_AEQE_TCP_STATE_CLOSED = 1,
NES_AEQE_TCP_STATE_LISTEN = 2,
NES_AEQE_TCP_STATE_SYN_SENT = 3,
NES_AEQE_TCP_STATE_SYN_RCVD = 4,
NES_AEQE_TCP_STATE_ESTABLISHED = 5,
NES_AEQE_TCP_STATE_CLOSE_WAIT = 6,
NES_AEQE_TCP_STATE_FIN_WAIT_1 = 7,
NES_AEQE_TCP_STATE_CLOSING = 8,
NES_AEQE_TCP_STATE_LAST_ACK = 9,
NES_AEQE_TCP_STATE_FIN_WAIT_2 = 10,
NES_AEQE_TCP_STATE_TIME_WAIT = 11
};
enum nes_aeqe_aeid {
NES_AEQE_AEID_AMP_UNALLOCATED_STAG = 0x0102,
NES_AEQE_AEID_AMP_INVALID_STAG = 0x0103,
NES_AEQE_AEID_AMP_BAD_QP = 0x0104,
NES_AEQE_AEID_AMP_BAD_PD = 0x0105,
NES_AEQE_AEID_AMP_BAD_STAG_KEY = 0x0106,
NES_AEQE_AEID_AMP_BAD_STAG_INDEX = 0x0107,
NES_AEQE_AEID_AMP_BOUNDS_VIOLATION = 0x0108,
NES_AEQE_AEID_AMP_RIGHTS_VIOLATION = 0x0109,
NES_AEQE_AEID_AMP_TO_WRAP = 0x010a,
NES_AEQE_AEID_AMP_FASTREG_SHARED = 0x010b,
NES_AEQE_AEID_AMP_FASTREG_VALID_STAG = 0x010c,
NES_AEQE_AEID_AMP_FASTREG_MW_STAG = 0x010d,
NES_AEQE_AEID_AMP_FASTREG_INVALID_RIGHTS = 0x010e,
NES_AEQE_AEID_AMP_FASTREG_PBL_TABLE_OVERFLOW = 0x010f,
NES_AEQE_AEID_AMP_FASTREG_INVALID_LENGTH = 0x0110,
NES_AEQE_AEID_AMP_INVALIDATE_SHARED = 0x0111,
NES_AEQE_AEID_AMP_INVALIDATE_NO_REMOTE_ACCESS_RIGHTS = 0x0112,
NES_AEQE_AEID_AMP_INVALIDATE_MR_WITH_BOUND_WINDOWS = 0x0113,
NES_AEQE_AEID_AMP_MWBIND_VALID_STAG = 0x0114,
NES_AEQE_AEID_AMP_MWBIND_OF_MR_STAG = 0x0115,
NES_AEQE_AEID_AMP_MWBIND_TO_ZERO_BASED_STAG = 0x0116,
NES_AEQE_AEID_AMP_MWBIND_TO_MW_STAG = 0x0117,
NES_AEQE_AEID_AMP_MWBIND_INVALID_RIGHTS = 0x0118,
NES_AEQE_AEID_AMP_MWBIND_INVALID_BOUNDS = 0x0119,
NES_AEQE_AEID_AMP_MWBIND_TO_INVALID_PARENT = 0x011a,
NES_AEQE_AEID_AMP_MWBIND_BIND_DISABLED = 0x011b,
NES_AEQE_AEID_BAD_CLOSE = 0x0201,
NES_AEQE_AEID_RDMAP_ROE_BAD_LLP_CLOSE = 0x0202,
NES_AEQE_AEID_CQ_OPERATION_ERROR = 0x0203,
NES_AEQE_AEID_PRIV_OPERATION_DENIED = 0x0204,
NES_AEQE_AEID_RDMA_READ_WHILE_ORD_ZERO = 0x0205,
NES_AEQE_AEID_STAG_ZERO_INVALID = 0x0206,
NES_AEQE_AEID_DDP_INVALID_MSN_GAP_IN_MSN = 0x0301,
NES_AEQE_AEID_DDP_INVALID_MSN_RANGE_IS_NOT_VALID = 0x0302,
NES_AEQE_AEID_DDP_UBE_DDP_MESSAGE_TOO_LONG_FOR_AVAILABLE_BUFFER = 0x0303,
NES_AEQE_AEID_DDP_UBE_INVALID_DDP_VERSION = 0x0304,
NES_AEQE_AEID_DDP_UBE_INVALID_MO = 0x0305,
NES_AEQE_AEID_DDP_UBE_INVALID_MSN_NO_BUFFER_AVAILABLE = 0x0306,
NES_AEQE_AEID_DDP_UBE_INVALID_QN = 0x0307,
NES_AEQE_AEID_DDP_NO_L_BIT = 0x0308,
NES_AEQE_AEID_RDMAP_ROE_INVALID_RDMAP_VERSION = 0x0311,
NES_AEQE_AEID_RDMAP_ROE_UNEXPECTED_OPCODE = 0x0312,
NES_AEQE_AEID_ROE_INVALID_RDMA_READ_REQUEST = 0x0313,
NES_AEQE_AEID_ROE_INVALID_RDMA_WRITE_OR_READ_RESP = 0x0314,
NES_AEQE_AEID_INVALID_ARP_ENTRY = 0x0401,
NES_AEQE_AEID_INVALID_TCP_OPTION_RCVD = 0x0402,
NES_AEQE_AEID_STALE_ARP_ENTRY = 0x0403,
NES_AEQE_AEID_LLP_CLOSE_COMPLETE = 0x0501,
NES_AEQE_AEID_LLP_CONNECTION_RESET = 0x0502,
NES_AEQE_AEID_LLP_FIN_RECEIVED = 0x0503,
NES_AEQE_AEID_LLP_RECEIVED_MARKER_AND_LENGTH_FIELDS_DONT_MATCH = 0x0504,
NES_AEQE_AEID_LLP_RECEIVED_MPA_CRC_ERROR = 0x0505,
NES_AEQE_AEID_LLP_SEGMENT_TOO_LARGE = 0x0506,
NES_AEQE_AEID_LLP_SEGMENT_TOO_SMALL = 0x0507,
NES_AEQE_AEID_LLP_SYN_RECEIVED = 0x0508,
NES_AEQE_AEID_LLP_TERMINATE_RECEIVED = 0x0509,
NES_AEQE_AEID_LLP_TOO_MANY_RETRIES = 0x050a,
NES_AEQE_AEID_LLP_TOO_MANY_KEEPALIVE_RETRIES = 0x050b,
NES_AEQE_AEID_RESET_SENT = 0x0601,
NES_AEQE_AEID_TERMINATE_SENT = 0x0602,
NES_AEQE_AEID_DDP_LCE_LOCAL_CATASTROPHIC = 0x0700
};
enum nes_iwarp_sq_opcodes {
NES_IWARP_SQ_WQE_WRPDU = (1<<15),
NES_IWARP_SQ_WQE_PSH = (1<<21),
NES_IWARP_SQ_WQE_STREAMING = (1<<23),
NES_IWARP_SQ_WQE_IMM_DATA = (1<<28),
NES_IWARP_SQ_WQE_READ_FENCE = (1<<29),
NES_IWARP_SQ_WQE_LOCAL_FENCE = (1<<30),
NES_IWARP_SQ_WQE_SIGNALED_COMPL = (1<<31),
};
enum nes_iwarp_sq_wqe_bits {
NES_IWARP_SQ_OP_RDMAW = 0,
NES_IWARP_SQ_OP_RDMAR = 1,
NES_IWARP_SQ_OP_SEND = 3,
NES_IWARP_SQ_OP_SENDINV = 4,
NES_IWARP_SQ_OP_SENDSE = 5,
NES_IWARP_SQ_OP_SENDSEINV = 6,
NES_IWARP_SQ_OP_BIND = 8,
NES_IWARP_SQ_OP_FAST_REG = 9,
NES_IWARP_SQ_OP_LOCINV = 10,
NES_IWARP_SQ_OP_RDMAR_LOCINV = 11,
NES_IWARP_SQ_OP_NOP = 12,
};
#define NES_EEPROM_READ_REQUEST (1<<16)
#define NES_MAC_ADDR_VALID (1<<20)
/*
* NES index registers init values.
*/
struct nes_init_values {
u32 index;
u32 data;
u8 wrt;
};
/*
* NES registers in BAR0.
*/
struct nes_pci_regs {
u32 int_status;
u32 int_mask;
u32 int_pending;
u32 intf_int_status;
u32 intf_int_mask;
u32 other_regs[59]; /* pad out to 256 bytes for now */
};
#define NES_CQP_SQ_SIZE 128
#define NES_CCQ_SIZE 128
#define NES_NIC_WQ_SIZE 512
#define NES_NIC_CTX_SIZE ((NES_NIC_CTX_RQ_SIZE_512) | (NES_NIC_CTX_SQ_SIZE_512))
#define NES_NIC_BACK_STORE 0x00038000
struct nes_device;
struct nes_hw_nic_qp_context {
__le32 context_words[6];
};
struct nes_hw_nic_sq_wqe {
__le32 wqe_words[16];
};
struct nes_hw_nic_rq_wqe {
__le32 wqe_words[16];
};
struct nes_hw_nic_cqe {
__le32 cqe_words[4];
};
struct nes_hw_cqp_qp_context {
__le32 context_words[4];
};
struct nes_hw_cqp_wqe {
__le32 wqe_words[16];
};
struct nes_hw_qp_wqe {
__le32 wqe_words[32];
};
struct nes_hw_cqe {
__le32 cqe_words[8];
};
struct nes_hw_ceqe {
__le32 ceqe_words[2];
};
struct nes_hw_aeqe {
__le32 aeqe_words[4];
};
struct nes_cqp_request {
union {
u64 cqp_callback_context;
void *cqp_callback_pointer;
};
wait_queue_head_t waitq;
struct nes_hw_cqp_wqe cqp_wqe;
struct list_head list;
atomic_t refcount;
void (*cqp_callback)(struct nes_device *nesdev, struct nes_cqp_request *cqp_request);
u16 major_code;
u16 minor_code;
u8 waiting;
u8 request_done;
u8 dynamic;
u8 callback;
};
struct nes_hw_cqp {
struct nes_hw_cqp_wqe *sq_vbase;
dma_addr_t sq_pbase;
spinlock_t lock;
wait_queue_head_t waitq;
u16 qp_id;
u16 sq_head;
u16 sq_tail;
u16 sq_size;
};
#define NES_FIRST_FRAG_SIZE 128
struct nes_first_frag {
u8 buffer[NES_FIRST_FRAG_SIZE];
};
struct nes_hw_nic {
struct nes_first_frag *first_frag_vbase; /* virtual address of first frags */
struct nes_hw_nic_sq_wqe *sq_vbase; /* virtual address of sq */
struct nes_hw_nic_rq_wqe *rq_vbase; /* virtual address of rq */
struct sk_buff *tx_skb[NES_NIC_WQ_SIZE];
struct sk_buff *rx_skb[NES_NIC_WQ_SIZE];
dma_addr_t frag_paddr[NES_NIC_WQ_SIZE];
unsigned long first_frag_overflow[BITS_TO_LONGS(NES_NIC_WQ_SIZE)];
dma_addr_t sq_pbase; /* PCI memory for host rings */
dma_addr_t rq_pbase; /* PCI memory for host rings */
u16 qp_id;
u16 sq_head;
u16 sq_tail;
u16 sq_size;
u16 rq_head;
u16 rq_tail;
u16 rq_size;
u8 replenishing_rq;
u8 reserved;
spinlock_t sq_lock;
spinlock_t rq_lock;
};
struct nes_hw_nic_cq {
struct nes_hw_nic_cqe volatile *cq_vbase; /* PCI memory for host rings */
void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_nic_cq *cq);
dma_addr_t cq_pbase; /* PCI memory for host rings */
int rx_cqes_completed;
int cqe_allocs_pending;
int rx_pkts_indicated;
u16 cq_head;
u16 cq_size;
u16 cq_number;
u8 cqes_pending;
};
struct nes_hw_qp {
struct nes_hw_qp_wqe *sq_vbase; /* PCI memory for host rings */
struct nes_hw_qp_wqe *rq_vbase; /* PCI memory for host rings */
void *q2_vbase; /* PCI memory for host rings */
dma_addr_t sq_pbase; /* PCI memory for host rings */
dma_addr_t rq_pbase; /* PCI memory for host rings */
dma_addr_t q2_pbase; /* PCI memory for host rings */
u32 qp_id;
u16 sq_head;
u16 sq_tail;
u16 sq_size;
u16 rq_head;
u16 rq_tail;
u16 rq_size;
u8 rq_encoded_size;
u8 sq_encoded_size;
};
struct nes_hw_cq {
struct nes_hw_cqe volatile *cq_vbase; /* PCI memory for host rings */
void (*ce_handler)(struct nes_device *nesdev, struct nes_hw_cq *cq);
dma_addr_t cq_pbase; /* PCI memory for host rings */
u16 cq_head;
u16 cq_size;
u16 cq_number;
};
struct nes_hw_ceq {
struct nes_hw_ceqe volatile *ceq_vbase; /* PCI memory for host rings */
dma_addr_t ceq_pbase; /* PCI memory for host rings */
u16 ceq_head;
u16 ceq_size;
};
struct nes_hw_aeq {
struct nes_hw_aeqe volatile *aeq_vbase; /* PCI memory for host rings */
dma_addr_t aeq_pbase; /* PCI memory for host rings */
u16 aeq_head;
u16 aeq_size;
};
struct nic_qp_map {
u8 qpid;
u8 nic_index;
u8 logical_port;
u8 is_hnic;
};
#define NES_CQP_ARP_AEQ_INDEX_MASK 0x000f0000
#define NES_CQP_ARP_AEQ_INDEX_SHIFT 16
#define NES_CQP_APBVT_ADD 0x00008000
#define NES_CQP_APBVT_NIC_SHIFT 16
#define NES_ARP_ADD 1
#define NES_ARP_DELETE 2
#define NES_ARP_RESOLVE 3
#define NES_MAC_SW_IDLE 0
#define NES_MAC_SW_INTERRUPT 1
#define NES_MAC_SW_MH 2
struct nes_arp_entry {
u32 ip_addr;
u8 mac_addr[ETH_ALEN];
};
#define NES_NIC_FAST_TIMER 96
#define NES_NIC_FAST_TIMER_LOW 40
#define NES_NIC_FAST_TIMER_HIGH 1000
#define DEFAULT_NES_QL_HIGH 256
#define DEFAULT_NES_QL_LOW 16
#define DEFAULT_NES_QL_TARGET 64
#define DEFAULT_JUMBO_NES_QL_LOW 12
#define DEFAULT_JUMBO_NES_QL_TARGET 40
#define DEFAULT_JUMBO_NES_QL_HIGH 128
#define NES_NIC_CQ_DOWNWARD_TREND 16
struct nes_hw_tune_timer {
//u16 cq_count;
u16 threshold_low;
u16 threshold_target;
u16 threshold_high;
u16 timer_in_use;
u16 timer_in_use_old;
u16 timer_in_use_min;
u16 timer_in_use_max;
u8 timer_direction_upward;
u8 timer_direction_downward;
u16 cq_count_old;
u8 cq_direction_downward;
};
#define NES_TIMER_INT_LIMIT 2
#define NES_TIMER_INT_LIMIT_DYNAMIC 10
#define NES_TIMER_ENABLE_LIMIT 4
#define NES_MAX_LINK_INTERRUPTS 128
#define NES_MAX_LINK_CHECK 200
struct nes_adapter {
u64 fw_ver;
unsigned long *allocated_qps;
unsigned long *allocated_cqs;
unsigned long *allocated_mrs;
unsigned long *allocated_pds;
unsigned long *allocated_arps;
struct nes_qp **qp_table;
struct workqueue_struct *work_q;
struct list_head list;
struct list_head active_listeners;
/* list of the netdev's associated with each logical port */
struct list_head nesvnic_list[4];
struct timer_list mh_timer;
struct timer_list lc_timer;
struct work_struct work;
spinlock_t resource_lock;
spinlock_t phy_lock;
spinlock_t pbl_lock;
spinlock_t periodic_timer_lock;
struct nes_arp_entry arp_table[NES_MAX_ARP_TABLE_SIZE];
/* Adapter CEQ and AEQs */
struct nes_hw_ceq ceq[16];
struct nes_hw_aeq aeq[8];
struct nes_hw_tune_timer tune_timer;
unsigned long doorbell_start;
u32 hw_rev;
u32 vendor_id;
u32 vendor_part_id;
u32 device_cap_flags;
u32 tick_delta;
u32 timer_int_req;
u32 arp_table_size;
u32 next_arp_index;
u32 max_mr;
u32 max_256pbl;
u32 max_4kpbl;
u32 free_256pbl;
u32 free_4kpbl;
u32 max_mr_size;
u32 max_qp;
u32 next_qp;
u32 max_irrq;
u32 max_qp_wr;
u32 max_sge;
u32 max_cq;
u32 next_cq;
u32 max_cqe;
u32 max_pd;
u32 base_pd;
u32 next_pd;
u32 hte_index_mask;
/* EEPROM information */
u32 rx_pool_size;
u32 tx_pool_size;
u32 rx_threshold;
u32 tcp_timer_core_clk_divisor;
u32 iwarp_config;
u32 cm_config;
u32 sws_timer_config;
u32 tcp_config1;
u32 wqm_wat;
u32 core_clock;
u32 firmware_version;
u32 nic_rx_eth_route_err;
u32 et_rx_coalesce_usecs;
u32 et_rx_max_coalesced_frames;
u32 et_rx_coalesce_usecs_irq;
u32 et_rx_max_coalesced_frames_irq;
u32 et_pkt_rate_low;
u32 et_rx_coalesce_usecs_low;
u32 et_rx_max_coalesced_frames_low;
u32 et_pkt_rate_high;
u32 et_rx_coalesce_usecs_high;
u32 et_rx_max_coalesced_frames_high;
u32 et_rate_sample_interval;
u32 timer_int_limit;
/* Adapter base MAC address */
u32 mac_addr_low;
u16 mac_addr_high;
u16 firmware_eeprom_offset;
u16 software_eeprom_offset;
u16 max_irrq_wr;
/* pd config for each port */
u16 pd_config_size[4];
u16 pd_config_base[4];
u16 link_interrupt_count[4];
/* the phy index for each port */
u8 phy_index[4];
u8 mac_sw_state[4];
u8 mac_link_down[4];
u8 phy_type[4];
/* PCI information */
unsigned int devfn;
unsigned char bus_number;
unsigned char OneG_Mode;
unsigned char ref_count;
u8 netdev_count;
u8 netdev_max; /* from host nic address count in EEPROM */
u8 port_count;
u8 virtwq;
u8 et_use_adaptive_rx_coalesce;
u8 adapter_fcn_count;
};
struct nes_pbl {
u64 *pbl_vbase;
dma_addr_t pbl_pbase;
struct page *page;
unsigned long user_base;
u32 pbl_size;
struct list_head list;
/* TODO: need to add list for two level tables */
};
struct nes_listener {
struct work_struct work;
struct workqueue_struct *wq;
struct nes_vnic *nesvnic;
struct iw_cm_id *cm_id;
struct list_head list;
unsigned long socket;
u8 accept_failed;
};
struct nes_ib_device;
struct nes_vnic {
struct nes_ib_device *nesibdev;
u64 sq_full;
u64 sq_locked;
u64 tso_requests;
u64 segmented_tso_requests;
u64 linearized_skbs;
u64 tx_sw_dropped;
u64 endnode_nstat_rx_discard;
u64 endnode_nstat_rx_octets;
u64 endnode_nstat_rx_frames;
u64 endnode_nstat_tx_octets;
u64 endnode_nstat_tx_frames;
u64 endnode_ipv4_tcp_retransmits;
/* void *mem; */
struct nes_device *nesdev;
struct net_device *netdev;
struct vlan_group *vlan_grp;
atomic_t rx_skbs_needed;
atomic_t rx_skb_timer_running;
int budget;
u32 msg_enable;
/* u32 tx_avail; */
__be32 local_ipaddr;
struct napi_struct napi;
spinlock_t tx_lock; /* could use netdev tx lock? */
struct timer_list rq_wqes_timer;
u32 nic_mem_size;
void *nic_vbase;
dma_addr_t nic_pbase;
struct nes_hw_nic nic;
struct nes_hw_nic_cq nic_cq;
u32 mcrq_qp_id;
struct nes_ucontext *mcrq_ucontext;
struct nes_cqp_request* (*get_cqp_request)(struct nes_device *nesdev);
void (*post_cqp_request)(struct nes_device*, struct nes_cqp_request *, int);
int (*mcrq_mcast_filter)( struct nes_vnic* nesvnic, __u8* dmi_addr );
struct net_device_stats netstats;
/* used to put the netdev on the adapters logical port list */
struct list_head list;
u16 max_frame_size;
u8 netdev_open;
u8 linkup;
u8 logical_port;
u8 netdev_index; /* might not be needed, indexes nesdev->netdev */
u8 perfect_filter_index;
u8 nic_index;
u8 qp_nic_index[4];
u8 next_qp_nic_index;
u8 of_device_registered;
u8 rdma_enabled;
u8 rx_checksum_disabled;
};
struct nes_ib_device {
struct ib_device ibdev;
struct nes_vnic *nesvnic;
/* Virtual RNIC Limits */
u32 max_mr;
u32 max_qp;
u32 max_cq;
u32 max_pd;
u32 num_mr;
u32 num_qp;
u32 num_cq;
u32 num_pd;
};
#define nes_vlan_rx vlan_hwaccel_receive_skb
#define nes_netif_rx netif_receive_skb
#endif /* __NES_HW_H */