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linux/fs/gfs2/glock.c
Steven Whitehouse c1e817d03a GFS2: Fix debugfs glock file iterator
Due to an incorrect iterator, some glocks were being missed from the
glock dumps obtained via debugfs. This patch fixes the problem and
ensures that we don't miss any glocks in future.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
2008-08-13 09:59:10 +01:00

1961 lines
47 KiB
C

/*
* Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
* Copyright (C) 2004-2008 Red Hat, Inc. All rights reserved.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU General Public License version 2.
*/
#include <linux/sched.h>
#include <linux/slab.h>
#include <linux/spinlock.h>
#include <linux/completion.h>
#include <linux/buffer_head.h>
#include <linux/delay.h>
#include <linux/sort.h>
#include <linux/jhash.h>
#include <linux/kallsyms.h>
#include <linux/gfs2_ondisk.h>
#include <linux/list.h>
#include <linux/lm_interface.h>
#include <linux/wait.h>
#include <linux/module.h>
#include <linux/rwsem.h>
#include <asm/uaccess.h>
#include <linux/seq_file.h>
#include <linux/debugfs.h>
#include <linux/kthread.h>
#include <linux/freezer.h>
#include <linux/workqueue.h>
#include <linux/jiffies.h>
#include "gfs2.h"
#include "incore.h"
#include "glock.h"
#include "glops.h"
#include "inode.h"
#include "lops.h"
#include "meta_io.h"
#include "quota.h"
#include "super.h"
#include "util.h"
struct gfs2_gl_hash_bucket {
struct hlist_head hb_list;
};
struct gfs2_glock_iter {
int hash; /* hash bucket index */
struct gfs2_sbd *sdp; /* incore superblock */
struct gfs2_glock *gl; /* current glock struct */
char string[512]; /* scratch space */
};
typedef void (*glock_examiner) (struct gfs2_glock * gl);
static int gfs2_dump_lockstate(struct gfs2_sbd *sdp);
static int __dump_glock(struct seq_file *seq, const struct gfs2_glock *gl);
#define GLOCK_BUG_ON(gl,x) do { if (unlikely(x)) { __dump_glock(NULL, gl); BUG(); } } while(0)
static void do_xmote(struct gfs2_glock *gl, struct gfs2_holder *gh, unsigned int target);
static DECLARE_RWSEM(gfs2_umount_flush_sem);
static struct dentry *gfs2_root;
static struct task_struct *scand_process;
static unsigned int scand_secs = 5;
static struct workqueue_struct *glock_workqueue;
#define GFS2_GL_HASH_SHIFT 15
#define GFS2_GL_HASH_SIZE (1 << GFS2_GL_HASH_SHIFT)
#define GFS2_GL_HASH_MASK (GFS2_GL_HASH_SIZE - 1)
static struct gfs2_gl_hash_bucket gl_hash_table[GFS2_GL_HASH_SIZE];
static struct dentry *gfs2_root;
/*
* Despite what you might think, the numbers below are not arbitrary :-)
* They are taken from the ipv4 routing hash code, which is well tested
* and thus should be nearly optimal. Later on we might tweek the numbers
* but for now this should be fine.
*
* The reason for putting the locks in a separate array from the list heads
* is that we can have fewer locks than list heads and save memory. We use
* the same hash function for both, but with a different hash mask.
*/
#if defined(CONFIG_SMP) || defined(CONFIG_DEBUG_SPINLOCK) || \
defined(CONFIG_PROVE_LOCKING)
#ifdef CONFIG_LOCKDEP
# define GL_HASH_LOCK_SZ 256
#else
# if NR_CPUS >= 32
# define GL_HASH_LOCK_SZ 4096
# elif NR_CPUS >= 16
# define GL_HASH_LOCK_SZ 2048
# elif NR_CPUS >= 8
# define GL_HASH_LOCK_SZ 1024
# elif NR_CPUS >= 4
# define GL_HASH_LOCK_SZ 512
# else
# define GL_HASH_LOCK_SZ 256
# endif
#endif
/* We never want more locks than chains */
#if GFS2_GL_HASH_SIZE < GL_HASH_LOCK_SZ
# undef GL_HASH_LOCK_SZ
# define GL_HASH_LOCK_SZ GFS2_GL_HASH_SIZE
#endif
static rwlock_t gl_hash_locks[GL_HASH_LOCK_SZ];
static inline rwlock_t *gl_lock_addr(unsigned int x)
{
return &gl_hash_locks[x & (GL_HASH_LOCK_SZ-1)];
}
#else /* not SMP, so no spinlocks required */
static inline rwlock_t *gl_lock_addr(unsigned int x)
{
return NULL;
}
#endif
/**
* gl_hash() - Turn glock number into hash bucket number
* @lock: The glock number
*
* Returns: The number of the corresponding hash bucket
*/
static unsigned int gl_hash(const struct gfs2_sbd *sdp,
const struct lm_lockname *name)
{
unsigned int h;
h = jhash(&name->ln_number, sizeof(u64), 0);
h = jhash(&name->ln_type, sizeof(unsigned int), h);
h = jhash(&sdp, sizeof(struct gfs2_sbd *), h);
h &= GFS2_GL_HASH_MASK;
return h;
}
/**
* glock_free() - Perform a few checks and then release struct gfs2_glock
* @gl: The glock to release
*
* Also calls lock module to release its internal structure for this glock.
*
*/
static void glock_free(struct gfs2_glock *gl)
{
struct gfs2_sbd *sdp = gl->gl_sbd;
struct inode *aspace = gl->gl_aspace;
if (sdp->sd_lockstruct.ls_ops->lm_put_lock)
sdp->sd_lockstruct.ls_ops->lm_put_lock(gl->gl_lock);
if (aspace)
gfs2_aspace_put(aspace);
kmem_cache_free(gfs2_glock_cachep, gl);
}
/**
* gfs2_glock_hold() - increment reference count on glock
* @gl: The glock to hold
*
*/
static void gfs2_glock_hold(struct gfs2_glock *gl)
{
atomic_inc(&gl->gl_ref);
}
/**
* gfs2_glock_put() - Decrement reference count on glock
* @gl: The glock to put
*
*/
int gfs2_glock_put(struct gfs2_glock *gl)
{
int rv = 0;
write_lock(gl_lock_addr(gl->gl_hash));
if (atomic_dec_and_test(&gl->gl_ref)) {
hlist_del(&gl->gl_list);
write_unlock(gl_lock_addr(gl->gl_hash));
GLOCK_BUG_ON(gl, gl->gl_state != LM_ST_UNLOCKED);
GLOCK_BUG_ON(gl, !list_empty(&gl->gl_reclaim));
GLOCK_BUG_ON(gl, !list_empty(&gl->gl_holders));
glock_free(gl);
rv = 1;
goto out;
}
write_unlock(gl_lock_addr(gl->gl_hash));
out:
return rv;
}
/**
* search_bucket() - Find struct gfs2_glock by lock number
* @bucket: the bucket to search
* @name: The lock name
*
* Returns: NULL, or the struct gfs2_glock with the requested number
*/
static struct gfs2_glock *search_bucket(unsigned int hash,
const struct gfs2_sbd *sdp,
const struct lm_lockname *name)
{
struct gfs2_glock *gl;
struct hlist_node *h;
hlist_for_each_entry(gl, h, &gl_hash_table[hash].hb_list, gl_list) {
if (!lm_name_equal(&gl->gl_name, name))
continue;
if (gl->gl_sbd != sdp)
continue;
atomic_inc(&gl->gl_ref);
return gl;
}
return NULL;
}
/**
* gfs2_glock_find() - Find glock by lock number
* @sdp: The GFS2 superblock
* @name: The lock name
*
* Returns: NULL, or the struct gfs2_glock with the requested number
*/
static struct gfs2_glock *gfs2_glock_find(const struct gfs2_sbd *sdp,
const struct lm_lockname *name)
{
unsigned int hash = gl_hash(sdp, name);
struct gfs2_glock *gl;
read_lock(gl_lock_addr(hash));
gl = search_bucket(hash, sdp, name);
read_unlock(gl_lock_addr(hash));
return gl;
}
/**
* may_grant - check if its ok to grant a new lock
* @gl: The glock
* @gh: The lock request which we wish to grant
*
* Returns: true if its ok to grant the lock
*/
static inline int may_grant(const struct gfs2_glock *gl, const struct gfs2_holder *gh)
{
const struct gfs2_holder *gh_head = list_entry(gl->gl_holders.next, const struct gfs2_holder, gh_list);
if ((gh->gh_state == LM_ST_EXCLUSIVE ||
gh_head->gh_state == LM_ST_EXCLUSIVE) && gh != gh_head)
return 0;
if (gl->gl_state == gh->gh_state)
return 1;
if (gh->gh_flags & GL_EXACT)
return 0;
if (gl->gl_state == LM_ST_EXCLUSIVE) {
if (gh->gh_state == LM_ST_SHARED && gh_head->gh_state == LM_ST_SHARED)
return 1;
if (gh->gh_state == LM_ST_DEFERRED && gh_head->gh_state == LM_ST_DEFERRED)
return 1;
}
if (gl->gl_state != LM_ST_UNLOCKED && (gh->gh_flags & LM_FLAG_ANY))
return 1;
return 0;
}
static void gfs2_holder_wake(struct gfs2_holder *gh)
{
clear_bit(HIF_WAIT, &gh->gh_iflags);
smp_mb__after_clear_bit();
wake_up_bit(&gh->gh_iflags, HIF_WAIT);
}
/**
* do_promote - promote as many requests as possible on the current queue
* @gl: The glock
*
* Returns: true if there is a blocked holder at the head of the list
*/
static int do_promote(struct gfs2_glock *gl)
{
const struct gfs2_glock_operations *glops = gl->gl_ops;
struct gfs2_holder *gh, *tmp;
int ret;
restart:
list_for_each_entry_safe(gh, tmp, &gl->gl_holders, gh_list) {
if (test_bit(HIF_HOLDER, &gh->gh_iflags))
continue;
if (may_grant(gl, gh)) {
if (gh->gh_list.prev == &gl->gl_holders &&
glops->go_lock) {
spin_unlock(&gl->gl_spin);
/* FIXME: eliminate this eventually */
ret = glops->go_lock(gh);
spin_lock(&gl->gl_spin);
if (ret) {
gh->gh_error = ret;
list_del_init(&gh->gh_list);
gfs2_holder_wake(gh);
goto restart;
}
set_bit(HIF_HOLDER, &gh->gh_iflags);
gfs2_holder_wake(gh);
goto restart;
}
set_bit(HIF_HOLDER, &gh->gh_iflags);
gfs2_holder_wake(gh);
continue;
}
if (gh->gh_list.prev == &gl->gl_holders)
return 1;
break;
}
return 0;
}
/**
* do_error - Something unexpected has happened during a lock request
*
*/
static inline void do_error(struct gfs2_glock *gl, const int ret)
{
struct gfs2_holder *gh, *tmp;
list_for_each_entry_safe(gh, tmp, &gl->gl_holders, gh_list) {
if (test_bit(HIF_HOLDER, &gh->gh_iflags))
continue;
if (ret & LM_OUT_ERROR)
gh->gh_error = -EIO;
else if (gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB))
gh->gh_error = GLR_TRYFAILED;
else
continue;
list_del_init(&gh->gh_list);
gfs2_holder_wake(gh);
}
}
/**
* find_first_waiter - find the first gh that's waiting for the glock
* @gl: the glock
*/
static inline struct gfs2_holder *find_first_waiter(const struct gfs2_glock *gl)
{
struct gfs2_holder *gh;
list_for_each_entry(gh, &gl->gl_holders, gh_list) {
if (!test_bit(HIF_HOLDER, &gh->gh_iflags))
return gh;
}
return NULL;
}
/**
* state_change - record that the glock is now in a different state
* @gl: the glock
* @new_state the new state
*
*/
static void state_change(struct gfs2_glock *gl, unsigned int new_state)
{
int held1, held2;
held1 = (gl->gl_state != LM_ST_UNLOCKED);
held2 = (new_state != LM_ST_UNLOCKED);
if (held1 != held2) {
if (held2)
gfs2_glock_hold(gl);
else
gfs2_glock_put(gl);
}
gl->gl_state = new_state;
gl->gl_tchange = jiffies;
}
static void gfs2_demote_wake(struct gfs2_glock *gl)
{
gl->gl_demote_state = LM_ST_EXCLUSIVE;
clear_bit(GLF_DEMOTE, &gl->gl_flags);
smp_mb__after_clear_bit();
wake_up_bit(&gl->gl_flags, GLF_DEMOTE);
}
/**
* finish_xmote - The DLM has replied to one of our lock requests
* @gl: The glock
* @ret: The status from the DLM
*
*/
static void finish_xmote(struct gfs2_glock *gl, unsigned int ret)
{
const struct gfs2_glock_operations *glops = gl->gl_ops;
struct gfs2_holder *gh;
unsigned state = ret & LM_OUT_ST_MASK;
spin_lock(&gl->gl_spin);
state_change(gl, state);
gh = find_first_waiter(gl);
/* Demote to UN request arrived during demote to SH or DF */
if (test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags) &&
state != LM_ST_UNLOCKED && gl->gl_demote_state == LM_ST_UNLOCKED)
gl->gl_target = LM_ST_UNLOCKED;
/* Check for state != intended state */
if (unlikely(state != gl->gl_target)) {
if (gh && !test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags)) {
/* move to back of queue and try next entry */
if (ret & LM_OUT_CANCELED) {
if ((gh->gh_flags & LM_FLAG_PRIORITY) == 0)
list_move_tail(&gh->gh_list, &gl->gl_holders);
gh = find_first_waiter(gl);
gl->gl_target = gh->gh_state;
goto retry;
}
/* Some error or failed "try lock" - report it */
if ((ret & LM_OUT_ERROR) ||
(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB))) {
gl->gl_target = gl->gl_state;
do_error(gl, ret);
goto out;
}
}
switch(state) {
/* Unlocked due to conversion deadlock, try again */
case LM_ST_UNLOCKED:
retry:
do_xmote(gl, gh, gl->gl_target);
break;
/* Conversion fails, unlock and try again */
case LM_ST_SHARED:
case LM_ST_DEFERRED:
do_xmote(gl, gh, LM_ST_UNLOCKED);
break;
default: /* Everything else */
printk(KERN_ERR "GFS2: wanted %u got %u\n", gl->gl_target, state);
GLOCK_BUG_ON(gl, 1);
}
spin_unlock(&gl->gl_spin);
gfs2_glock_put(gl);
return;
}
/* Fast path - we got what we asked for */
if (test_and_clear_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags))
gfs2_demote_wake(gl);
if (state != LM_ST_UNLOCKED) {
if (glops->go_xmote_bh) {
int rv;
spin_unlock(&gl->gl_spin);
rv = glops->go_xmote_bh(gl, gh);
if (rv == -EAGAIN)
return;
spin_lock(&gl->gl_spin);
if (rv) {
do_error(gl, rv);
goto out;
}
}
do_promote(gl);
}
out:
clear_bit(GLF_LOCK, &gl->gl_flags);
spin_unlock(&gl->gl_spin);
gfs2_glock_put(gl);
}
static unsigned int gfs2_lm_lock(struct gfs2_sbd *sdp, void *lock,
unsigned int cur_state, unsigned int req_state,
unsigned int flags)
{
int ret = LM_OUT_ERROR;
if (!sdp->sd_lockstruct.ls_ops->lm_lock)
return req_state == LM_ST_UNLOCKED ? 0 : req_state;
if (likely(!test_bit(SDF_SHUTDOWN, &sdp->sd_flags)))
ret = sdp->sd_lockstruct.ls_ops->lm_lock(lock, cur_state,
req_state, flags);
return ret;
}
/**
* do_xmote - Calls the DLM to change the state of a lock
* @gl: The lock state
* @gh: The holder (only for promotes)
* @target: The target lock state
*
*/
static void do_xmote(struct gfs2_glock *gl, struct gfs2_holder *gh, unsigned int target)
{
const struct gfs2_glock_operations *glops = gl->gl_ops;
struct gfs2_sbd *sdp = gl->gl_sbd;
unsigned int lck_flags = gh ? gh->gh_flags : 0;
int ret;
lck_flags &= (LM_FLAG_TRY | LM_FLAG_TRY_1CB | LM_FLAG_NOEXP |
LM_FLAG_PRIORITY);
BUG_ON(gl->gl_state == target);
BUG_ON(gl->gl_state == gl->gl_target);
if ((target == LM_ST_UNLOCKED || target == LM_ST_DEFERRED) &&
glops->go_inval) {
set_bit(GLF_INVALIDATE_IN_PROGRESS, &gl->gl_flags);
do_error(gl, 0); /* Fail queued try locks */
}
spin_unlock(&gl->gl_spin);
if (glops->go_xmote_th)
glops->go_xmote_th(gl);
if (test_bit(GLF_INVALIDATE_IN_PROGRESS, &gl->gl_flags))
glops->go_inval(gl, target == LM_ST_DEFERRED ? 0 : DIO_METADATA);
clear_bit(GLF_INVALIDATE_IN_PROGRESS, &gl->gl_flags);
gfs2_glock_hold(gl);
if (target != LM_ST_UNLOCKED && (gl->gl_state == LM_ST_SHARED ||
gl->gl_state == LM_ST_DEFERRED) &&
!(lck_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
lck_flags |= LM_FLAG_TRY_1CB;
ret = gfs2_lm_lock(sdp, gl->gl_lock, gl->gl_state, target, lck_flags);
if (!(ret & LM_OUT_ASYNC)) {
finish_xmote(gl, ret);
gfs2_glock_hold(gl);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)
gfs2_glock_put(gl);
} else {
GLOCK_BUG_ON(gl, ret != LM_OUT_ASYNC);
}
spin_lock(&gl->gl_spin);
}
/**
* find_first_holder - find the first "holder" gh
* @gl: the glock
*/
static inline struct gfs2_holder *find_first_holder(const struct gfs2_glock *gl)
{
struct gfs2_holder *gh;
if (!list_empty(&gl->gl_holders)) {
gh = list_entry(gl->gl_holders.next, struct gfs2_holder, gh_list);
if (test_bit(HIF_HOLDER, &gh->gh_iflags))
return gh;
}
return NULL;
}
/**
* run_queue - do all outstanding tasks related to a glock
* @gl: The glock in question
* @nonblock: True if we must not block in run_queue
*
*/
static void run_queue(struct gfs2_glock *gl, const int nonblock)
{
struct gfs2_holder *gh = NULL;
if (test_and_set_bit(GLF_LOCK, &gl->gl_flags))
return;
GLOCK_BUG_ON(gl, test_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags));
if (test_bit(GLF_DEMOTE, &gl->gl_flags) &&
gl->gl_demote_state != gl->gl_state) {
if (find_first_holder(gl))
goto out;
if (nonblock)
goto out_sched;
set_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE);
gl->gl_target = gl->gl_demote_state;
} else {
if (test_bit(GLF_DEMOTE, &gl->gl_flags))
gfs2_demote_wake(gl);
if (do_promote(gl) == 0)
goto out;
gh = find_first_waiter(gl);
gl->gl_target = gh->gh_state;
if (!(gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)))
do_error(gl, 0); /* Fail queued try locks */
}
do_xmote(gl, gh, gl->gl_target);
return;
out_sched:
gfs2_glock_hold(gl);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)
gfs2_glock_put(gl);
out:
clear_bit(GLF_LOCK, &gl->gl_flags);
}
static void glock_work_func(struct work_struct *work)
{
unsigned long delay = 0;
struct gfs2_glock *gl = container_of(work, struct gfs2_glock, gl_work.work);
if (test_and_clear_bit(GLF_REPLY_PENDING, &gl->gl_flags))
finish_xmote(gl, gl->gl_reply);
spin_lock(&gl->gl_spin);
if (test_and_clear_bit(GLF_PENDING_DEMOTE, &gl->gl_flags) &&
gl->gl_state != LM_ST_UNLOCKED &&
gl->gl_demote_state != LM_ST_EXCLUSIVE) {
unsigned long holdtime, now = jiffies;
holdtime = gl->gl_tchange + gl->gl_ops->go_min_hold_time;
if (time_before(now, holdtime))
delay = holdtime - now;
set_bit(delay ? GLF_PENDING_DEMOTE : GLF_DEMOTE, &gl->gl_flags);
}
run_queue(gl, 0);
spin_unlock(&gl->gl_spin);
if (!delay ||
queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
gfs2_glock_put(gl);
}
static int gfs2_lm_get_lock(struct gfs2_sbd *sdp, struct lm_lockname *name,
void **lockp)
{
int error = -EIO;
if (!sdp->sd_lockstruct.ls_ops->lm_get_lock)
return 0;
if (likely(!test_bit(SDF_SHUTDOWN, &sdp->sd_flags)))
error = sdp->sd_lockstruct.ls_ops->lm_get_lock(
sdp->sd_lockstruct.ls_lockspace, name, lockp);
return error;
}
/**
* gfs2_glock_get() - Get a glock, or create one if one doesn't exist
* @sdp: The GFS2 superblock
* @number: the lock number
* @glops: The glock_operations to use
* @create: If 0, don't create the glock if it doesn't exist
* @glp: the glock is returned here
*
* This does not lock a glock, just finds/creates structures for one.
*
* Returns: errno
*/
int gfs2_glock_get(struct gfs2_sbd *sdp, u64 number,
const struct gfs2_glock_operations *glops, int create,
struct gfs2_glock **glp)
{
struct lm_lockname name = { .ln_number = number, .ln_type = glops->go_type };
struct gfs2_glock *gl, *tmp;
unsigned int hash = gl_hash(sdp, &name);
int error;
read_lock(gl_lock_addr(hash));
gl = search_bucket(hash, sdp, &name);
read_unlock(gl_lock_addr(hash));
if (gl || !create) {
*glp = gl;
return 0;
}
gl = kmem_cache_alloc(gfs2_glock_cachep, GFP_KERNEL);
if (!gl)
return -ENOMEM;
gl->gl_flags = 0;
gl->gl_name = name;
atomic_set(&gl->gl_ref, 1);
gl->gl_state = LM_ST_UNLOCKED;
gl->gl_target = LM_ST_UNLOCKED;
gl->gl_demote_state = LM_ST_EXCLUSIVE;
gl->gl_hash = hash;
gl->gl_ops = glops;
gl->gl_stamp = jiffies;
gl->gl_tchange = jiffies;
gl->gl_object = NULL;
gl->gl_sbd = sdp;
gl->gl_aspace = NULL;
INIT_DELAYED_WORK(&gl->gl_work, glock_work_func);
/* If this glock protects actual on-disk data or metadata blocks,
create a VFS inode to manage the pages/buffers holding them. */
if (glops == &gfs2_inode_glops || glops == &gfs2_rgrp_glops) {
gl->gl_aspace = gfs2_aspace_get(sdp);
if (!gl->gl_aspace) {
error = -ENOMEM;
goto fail;
}
}
error = gfs2_lm_get_lock(sdp, &name, &gl->gl_lock);
if (error)
goto fail_aspace;
write_lock(gl_lock_addr(hash));
tmp = search_bucket(hash, sdp, &name);
if (tmp) {
write_unlock(gl_lock_addr(hash));
glock_free(gl);
gl = tmp;
} else {
hlist_add_head(&gl->gl_list, &gl_hash_table[hash].hb_list);
write_unlock(gl_lock_addr(hash));
}
*glp = gl;
return 0;
fail_aspace:
if (gl->gl_aspace)
gfs2_aspace_put(gl->gl_aspace);
fail:
kmem_cache_free(gfs2_glock_cachep, gl);
return error;
}
/**
* gfs2_holder_init - initialize a struct gfs2_holder in the default way
* @gl: the glock
* @state: the state we're requesting
* @flags: the modifier flags
* @gh: the holder structure
*
*/
void gfs2_holder_init(struct gfs2_glock *gl, unsigned int state, unsigned flags,
struct gfs2_holder *gh)
{
INIT_LIST_HEAD(&gh->gh_list);
gh->gh_gl = gl;
gh->gh_ip = (unsigned long)__builtin_return_address(0);
gh->gh_owner_pid = get_pid(task_pid(current));
gh->gh_state = state;
gh->gh_flags = flags;
gh->gh_error = 0;
gh->gh_iflags = 0;
gfs2_glock_hold(gl);
}
/**
* gfs2_holder_reinit - reinitialize a struct gfs2_holder so we can requeue it
* @state: the state we're requesting
* @flags: the modifier flags
* @gh: the holder structure
*
* Don't mess with the glock.
*
*/
void gfs2_holder_reinit(unsigned int state, unsigned flags, struct gfs2_holder *gh)
{
gh->gh_state = state;
gh->gh_flags = flags;
gh->gh_iflags = 0;
gh->gh_ip = (unsigned long)__builtin_return_address(0);
}
/**
* gfs2_holder_uninit - uninitialize a holder structure (drop glock reference)
* @gh: the holder structure
*
*/
void gfs2_holder_uninit(struct gfs2_holder *gh)
{
put_pid(gh->gh_owner_pid);
gfs2_glock_put(gh->gh_gl);
gh->gh_gl = NULL;
gh->gh_ip = 0;
}
static int just_schedule(void *word)
{
schedule();
return 0;
}
static void wait_on_holder(struct gfs2_holder *gh)
{
might_sleep();
wait_on_bit(&gh->gh_iflags, HIF_WAIT, just_schedule, TASK_UNINTERRUPTIBLE);
}
static void wait_on_demote(struct gfs2_glock *gl)
{
might_sleep();
wait_on_bit(&gl->gl_flags, GLF_DEMOTE, just_schedule, TASK_UNINTERRUPTIBLE);
}
/**
* handle_callback - process a demote request
* @gl: the glock
* @state: the state the caller wants us to change to
*
* There are only two requests that we are going to see in actual
* practise: LM_ST_SHARED and LM_ST_UNLOCKED
*/
static void handle_callback(struct gfs2_glock *gl, unsigned int state,
int remote, unsigned long delay)
{
int bit = delay ? GLF_PENDING_DEMOTE : GLF_DEMOTE;
set_bit(bit, &gl->gl_flags);
if (gl->gl_demote_state == LM_ST_EXCLUSIVE) {
gl->gl_demote_state = state;
gl->gl_demote_time = jiffies;
if (remote && gl->gl_ops->go_type == LM_TYPE_IOPEN &&
gl->gl_object)
gfs2_glock_schedule_for_reclaim(gl);
} else if (gl->gl_demote_state != LM_ST_UNLOCKED &&
gl->gl_demote_state != state) {
gl->gl_demote_state = LM_ST_UNLOCKED;
}
}
/**
* gfs2_glock_wait - wait on a glock acquisition
* @gh: the glock holder
*
* Returns: 0 on success
*/
int gfs2_glock_wait(struct gfs2_holder *gh)
{
wait_on_holder(gh);
return gh->gh_error;
}
void gfs2_print_dbg(struct seq_file *seq, const char *fmt, ...)
{
va_list args;
va_start(args, fmt);
if (seq) {
struct gfs2_glock_iter *gi = seq->private;
vsprintf(gi->string, fmt, args);
seq_printf(seq, gi->string);
} else {
printk(KERN_ERR " ");
vprintk(fmt, args);
}
va_end(args);
}
/**
* add_to_queue - Add a holder to the wait queue (but look for recursion)
* @gh: the holder structure to add
*
* Eventually we should move the recursive locking trap to a
* debugging option or something like that. This is the fast
* path and needs to have the minimum number of distractions.
*
*/
static inline void add_to_queue(struct gfs2_holder *gh)
{
struct gfs2_glock *gl = gh->gh_gl;
struct gfs2_sbd *sdp = gl->gl_sbd;
struct list_head *insert_pt = NULL;
struct gfs2_holder *gh2;
int try_lock = 0;
BUG_ON(gh->gh_owner_pid == NULL);
if (test_and_set_bit(HIF_WAIT, &gh->gh_iflags))
BUG();
if (gh->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)) {
if (test_bit(GLF_LOCK, &gl->gl_flags))
try_lock = 1;
if (test_bit(GLF_INVALIDATE_IN_PROGRESS, &gl->gl_flags))
goto fail;
}
list_for_each_entry(gh2, &gl->gl_holders, gh_list) {
if (unlikely(gh2->gh_owner_pid == gh->gh_owner_pid &&
(gh->gh_gl->gl_ops->go_type != LM_TYPE_FLOCK)))
goto trap_recursive;
if (try_lock &&
!(gh2->gh_flags & (LM_FLAG_TRY | LM_FLAG_TRY_1CB)) &&
!may_grant(gl, gh)) {
fail:
gh->gh_error = GLR_TRYFAILED;
gfs2_holder_wake(gh);
return;
}
if (test_bit(HIF_HOLDER, &gh2->gh_iflags))
continue;
if (unlikely((gh->gh_flags & LM_FLAG_PRIORITY) && !insert_pt))
insert_pt = &gh2->gh_list;
}
if (likely(insert_pt == NULL)) {
list_add_tail(&gh->gh_list, &gl->gl_holders);
if (unlikely(gh->gh_flags & LM_FLAG_PRIORITY))
goto do_cancel;
return;
}
list_add_tail(&gh->gh_list, insert_pt);
do_cancel:
gh = list_entry(gl->gl_holders.next, struct gfs2_holder, gh_list);
if (!(gh->gh_flags & LM_FLAG_PRIORITY)) {
spin_unlock(&gl->gl_spin);
if (sdp->sd_lockstruct.ls_ops->lm_cancel)
sdp->sd_lockstruct.ls_ops->lm_cancel(gl->gl_lock);
spin_lock(&gl->gl_spin);
}
return;
trap_recursive:
print_symbol(KERN_ERR "original: %s\n", gh2->gh_ip);
printk(KERN_ERR "pid: %d\n", pid_nr(gh2->gh_owner_pid));
printk(KERN_ERR "lock type: %d req lock state : %d\n",
gh2->gh_gl->gl_name.ln_type, gh2->gh_state);
print_symbol(KERN_ERR "new: %s\n", gh->gh_ip);
printk(KERN_ERR "pid: %d\n", pid_nr(gh->gh_owner_pid));
printk(KERN_ERR "lock type: %d req lock state : %d\n",
gh->gh_gl->gl_name.ln_type, gh->gh_state);
__dump_glock(NULL, gl);
BUG();
}
/**
* gfs2_glock_nq - enqueue a struct gfs2_holder onto a glock (acquire a glock)
* @gh: the holder structure
*
* if (gh->gh_flags & GL_ASYNC), this never returns an error
*
* Returns: 0, GLR_TRYFAILED, or errno on failure
*/
int gfs2_glock_nq(struct gfs2_holder *gh)
{
struct gfs2_glock *gl = gh->gh_gl;
struct gfs2_sbd *sdp = gl->gl_sbd;
int error = 0;
if (unlikely(test_bit(SDF_SHUTDOWN, &sdp->sd_flags)))
return -EIO;
spin_lock(&gl->gl_spin);
add_to_queue(gh);
run_queue(gl, 1);
spin_unlock(&gl->gl_spin);
if (!(gh->gh_flags & GL_ASYNC))
error = gfs2_glock_wait(gh);
return error;
}
/**
* gfs2_glock_poll - poll to see if an async request has been completed
* @gh: the holder
*
* Returns: 1 if the request is ready to be gfs2_glock_wait()ed on
*/
int gfs2_glock_poll(struct gfs2_holder *gh)
{
return test_bit(HIF_WAIT, &gh->gh_iflags) ? 0 : 1;
}
/**
* gfs2_glock_dq - dequeue a struct gfs2_holder from a glock (release a glock)
* @gh: the glock holder
*
*/
void gfs2_glock_dq(struct gfs2_holder *gh)
{
struct gfs2_glock *gl = gh->gh_gl;
const struct gfs2_glock_operations *glops = gl->gl_ops;
unsigned delay = 0;
int fast_path = 0;
spin_lock(&gl->gl_spin);
if (gh->gh_flags & GL_NOCACHE)
handle_callback(gl, LM_ST_UNLOCKED, 0, 0);
list_del_init(&gh->gh_list);
if (find_first_holder(gl) == NULL) {
if (glops->go_unlock) {
GLOCK_BUG_ON(gl, test_and_set_bit(GLF_LOCK, &gl->gl_flags));
spin_unlock(&gl->gl_spin);
glops->go_unlock(gh);
spin_lock(&gl->gl_spin);
clear_bit(GLF_LOCK, &gl->gl_flags);
}
gl->gl_stamp = jiffies;
if (list_empty(&gl->gl_holders) &&
!test_bit(GLF_PENDING_DEMOTE, &gl->gl_flags) &&
!test_bit(GLF_DEMOTE, &gl->gl_flags))
fast_path = 1;
}
spin_unlock(&gl->gl_spin);
if (likely(fast_path))
return;
gfs2_glock_hold(gl);
if (test_bit(GLF_PENDING_DEMOTE, &gl->gl_flags) &&
!test_bit(GLF_DEMOTE, &gl->gl_flags))
delay = gl->gl_ops->go_min_hold_time;
if (queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
gfs2_glock_put(gl);
}
void gfs2_glock_dq_wait(struct gfs2_holder *gh)
{
struct gfs2_glock *gl = gh->gh_gl;
gfs2_glock_dq(gh);
wait_on_demote(gl);
}
/**
* gfs2_glock_dq_uninit - dequeue a holder from a glock and initialize it
* @gh: the holder structure
*
*/
void gfs2_glock_dq_uninit(struct gfs2_holder *gh)
{
gfs2_glock_dq(gh);
gfs2_holder_uninit(gh);
}
/**
* gfs2_glock_nq_num - acquire a glock based on lock number
* @sdp: the filesystem
* @number: the lock number
* @glops: the glock operations for the type of glock
* @state: the state to acquire the glock in
* @flags: modifier flags for the aquisition
* @gh: the struct gfs2_holder
*
* Returns: errno
*/
int gfs2_glock_nq_num(struct gfs2_sbd *sdp, u64 number,
const struct gfs2_glock_operations *glops,
unsigned int state, int flags, struct gfs2_holder *gh)
{
struct gfs2_glock *gl;
int error;
error = gfs2_glock_get(sdp, number, glops, CREATE, &gl);
if (!error) {
error = gfs2_glock_nq_init(gl, state, flags, gh);
gfs2_glock_put(gl);
}
return error;
}
/**
* glock_compare - Compare two struct gfs2_glock structures for sorting
* @arg_a: the first structure
* @arg_b: the second structure
*
*/
static int glock_compare(const void *arg_a, const void *arg_b)
{
const struct gfs2_holder *gh_a = *(const struct gfs2_holder **)arg_a;
const struct gfs2_holder *gh_b = *(const struct gfs2_holder **)arg_b;
const struct lm_lockname *a = &gh_a->gh_gl->gl_name;
const struct lm_lockname *b = &gh_b->gh_gl->gl_name;
if (a->ln_number > b->ln_number)
return 1;
if (a->ln_number < b->ln_number)
return -1;
BUG_ON(gh_a->gh_gl->gl_ops->go_type == gh_b->gh_gl->gl_ops->go_type);
return 0;
}
/**
* nq_m_sync - synchonously acquire more than one glock in deadlock free order
* @num_gh: the number of structures
* @ghs: an array of struct gfs2_holder structures
*
* Returns: 0 on success (all glocks acquired),
* errno on failure (no glocks acquired)
*/
static int nq_m_sync(unsigned int num_gh, struct gfs2_holder *ghs,
struct gfs2_holder **p)
{
unsigned int x;
int error = 0;
for (x = 0; x < num_gh; x++)
p[x] = &ghs[x];
sort(p, num_gh, sizeof(struct gfs2_holder *), glock_compare, NULL);
for (x = 0; x < num_gh; x++) {
p[x]->gh_flags &= ~(LM_FLAG_TRY | GL_ASYNC);
error = gfs2_glock_nq(p[x]);
if (error) {
while (x--)
gfs2_glock_dq(p[x]);
break;
}
}
return error;
}
/**
* gfs2_glock_nq_m - acquire multiple glocks
* @num_gh: the number of structures
* @ghs: an array of struct gfs2_holder structures
*
*
* Returns: 0 on success (all glocks acquired),
* errno on failure (no glocks acquired)
*/
int gfs2_glock_nq_m(unsigned int num_gh, struct gfs2_holder *ghs)
{
struct gfs2_holder *tmp[4];
struct gfs2_holder **pph = tmp;
int error = 0;
switch(num_gh) {
case 0:
return 0;
case 1:
ghs->gh_flags &= ~(LM_FLAG_TRY | GL_ASYNC);
return gfs2_glock_nq(ghs);
default:
if (num_gh <= 4)
break;
pph = kmalloc(num_gh * sizeof(struct gfs2_holder *), GFP_NOFS);
if (!pph)
return -ENOMEM;
}
error = nq_m_sync(num_gh, ghs, pph);
if (pph != tmp)
kfree(pph);
return error;
}
/**
* gfs2_glock_dq_m - release multiple glocks
* @num_gh: the number of structures
* @ghs: an array of struct gfs2_holder structures
*
*/
void gfs2_glock_dq_m(unsigned int num_gh, struct gfs2_holder *ghs)
{
unsigned int x;
for (x = 0; x < num_gh; x++)
gfs2_glock_dq(&ghs[x]);
}
/**
* gfs2_glock_dq_uninit_m - release multiple glocks
* @num_gh: the number of structures
* @ghs: an array of struct gfs2_holder structures
*
*/
void gfs2_glock_dq_uninit_m(unsigned int num_gh, struct gfs2_holder *ghs)
{
unsigned int x;
for (x = 0; x < num_gh; x++)
gfs2_glock_dq_uninit(&ghs[x]);
}
static int gfs2_lm_hold_lvb(struct gfs2_sbd *sdp, void *lock, char **lvbp)
{
int error = -EIO;
if (!sdp->sd_lockstruct.ls_ops->lm_hold_lvb)
return 0;
if (likely(!test_bit(SDF_SHUTDOWN, &sdp->sd_flags)))
error = sdp->sd_lockstruct.ls_ops->lm_hold_lvb(lock, lvbp);
return error;
}
/**
* gfs2_lvb_hold - attach a LVB from a glock
* @gl: The glock in question
*
*/
int gfs2_lvb_hold(struct gfs2_glock *gl)
{
int error;
if (!atomic_read(&gl->gl_lvb_count)) {
error = gfs2_lm_hold_lvb(gl->gl_sbd, gl->gl_lock, &gl->gl_lvb);
if (error)
return error;
gfs2_glock_hold(gl);
}
atomic_inc(&gl->gl_lvb_count);
return 0;
}
/**
* gfs2_lvb_unhold - detach a LVB from a glock
* @gl: The glock in question
*
*/
void gfs2_lvb_unhold(struct gfs2_glock *gl)
{
struct gfs2_sbd *sdp = gl->gl_sbd;
gfs2_glock_hold(gl);
gfs2_assert(gl->gl_sbd, atomic_read(&gl->gl_lvb_count) > 0);
if (atomic_dec_and_test(&gl->gl_lvb_count)) {
if (sdp->sd_lockstruct.ls_ops->lm_unhold_lvb)
sdp->sd_lockstruct.ls_ops->lm_unhold_lvb(gl->gl_lock, gl->gl_lvb);
gl->gl_lvb = NULL;
gfs2_glock_put(gl);
}
gfs2_glock_put(gl);
}
static void blocking_cb(struct gfs2_sbd *sdp, struct lm_lockname *name,
unsigned int state)
{
struct gfs2_glock *gl;
unsigned long delay = 0;
unsigned long holdtime;
unsigned long now = jiffies;
gl = gfs2_glock_find(sdp, name);
if (!gl)
return;
holdtime = gl->gl_tchange + gl->gl_ops->go_min_hold_time;
if (time_before(now, holdtime))
delay = holdtime - now;
spin_lock(&gl->gl_spin);
handle_callback(gl, state, 1, delay);
spin_unlock(&gl->gl_spin);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, delay) == 0)
gfs2_glock_put(gl);
}
/**
* gfs2_glock_cb - Callback used by locking module
* @sdp: Pointer to the superblock
* @type: Type of callback
* @data: Type dependent data pointer
*
* Called by the locking module when it wants to tell us something.
* Either we need to drop a lock, one of our ASYNC requests completed, or
* a journal from another client needs to be recovered.
*/
void gfs2_glock_cb(void *cb_data, unsigned int type, void *data)
{
struct gfs2_sbd *sdp = cb_data;
switch (type) {
case LM_CB_NEED_E:
blocking_cb(sdp, data, LM_ST_UNLOCKED);
return;
case LM_CB_NEED_D:
blocking_cb(sdp, data, LM_ST_DEFERRED);
return;
case LM_CB_NEED_S:
blocking_cb(sdp, data, LM_ST_SHARED);
return;
case LM_CB_ASYNC: {
struct lm_async_cb *async = data;
struct gfs2_glock *gl;
down_read(&gfs2_umount_flush_sem);
gl = gfs2_glock_find(sdp, &async->lc_name);
if (gfs2_assert_warn(sdp, gl))
return;
gl->gl_reply = async->lc_ret;
set_bit(GLF_REPLY_PENDING, &gl->gl_flags);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)
gfs2_glock_put(gl);
up_read(&gfs2_umount_flush_sem);
return;
}
case LM_CB_NEED_RECOVERY:
gfs2_jdesc_make_dirty(sdp, *(unsigned int *)data);
if (sdp->sd_recoverd_process)
wake_up_process(sdp->sd_recoverd_process);
return;
default:
gfs2_assert_warn(sdp, 0);
return;
}
}
/**
* demote_ok - Check to see if it's ok to unlock a glock
* @gl: the glock
*
* Returns: 1 if it's ok
*/
static int demote_ok(struct gfs2_glock *gl)
{
const struct gfs2_glock_operations *glops = gl->gl_ops;
int demote = 1;
if (test_bit(GLF_STICKY, &gl->gl_flags))
demote = 0;
else if (glops->go_demote_ok)
demote = glops->go_demote_ok(gl);
return demote;
}
/**
* gfs2_glock_schedule_for_reclaim - Add a glock to the reclaim list
* @gl: the glock
*
*/
void gfs2_glock_schedule_for_reclaim(struct gfs2_glock *gl)
{
struct gfs2_sbd *sdp = gl->gl_sbd;
spin_lock(&sdp->sd_reclaim_lock);
if (list_empty(&gl->gl_reclaim)) {
gfs2_glock_hold(gl);
list_add(&gl->gl_reclaim, &sdp->sd_reclaim_list);
atomic_inc(&sdp->sd_reclaim_count);
spin_unlock(&sdp->sd_reclaim_lock);
wake_up(&sdp->sd_reclaim_wq);
} else
spin_unlock(&sdp->sd_reclaim_lock);
}
/**
* gfs2_reclaim_glock - process the next glock on the filesystem's reclaim list
* @sdp: the filesystem
*
* Called from gfs2_glockd() glock reclaim daemon, or when promoting a
* different glock and we notice that there are a lot of glocks in the
* reclaim list.
*
*/
void gfs2_reclaim_glock(struct gfs2_sbd *sdp)
{
struct gfs2_glock *gl;
int done_callback = 0;
spin_lock(&sdp->sd_reclaim_lock);
if (list_empty(&sdp->sd_reclaim_list)) {
spin_unlock(&sdp->sd_reclaim_lock);
return;
}
gl = list_entry(sdp->sd_reclaim_list.next,
struct gfs2_glock, gl_reclaim);
list_del_init(&gl->gl_reclaim);
spin_unlock(&sdp->sd_reclaim_lock);
atomic_dec(&sdp->sd_reclaim_count);
atomic_inc(&sdp->sd_reclaimed);
spin_lock(&gl->gl_spin);
if (find_first_holder(gl) == NULL &&
gl->gl_state != LM_ST_UNLOCKED && demote_ok(gl)) {
handle_callback(gl, LM_ST_UNLOCKED, 0, 0);
done_callback = 1;
}
spin_unlock(&gl->gl_spin);
if (!done_callback ||
queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)
gfs2_glock_put(gl);
}
/**
* examine_bucket - Call a function for glock in a hash bucket
* @examiner: the function
* @sdp: the filesystem
* @bucket: the bucket
*
* Returns: 1 if the bucket has entries
*/
static int examine_bucket(glock_examiner examiner, struct gfs2_sbd *sdp,
unsigned int hash)
{
struct gfs2_glock *gl, *prev = NULL;
int has_entries = 0;
struct hlist_head *head = &gl_hash_table[hash].hb_list;
read_lock(gl_lock_addr(hash));
/* Can't use hlist_for_each_entry - don't want prefetch here */
if (hlist_empty(head))
goto out;
gl = list_entry(head->first, struct gfs2_glock, gl_list);
while(1) {
if (!sdp || gl->gl_sbd == sdp) {
gfs2_glock_hold(gl);
read_unlock(gl_lock_addr(hash));
if (prev)
gfs2_glock_put(prev);
prev = gl;
examiner(gl);
has_entries = 1;
read_lock(gl_lock_addr(hash));
}
if (gl->gl_list.next == NULL)
break;
gl = list_entry(gl->gl_list.next, struct gfs2_glock, gl_list);
}
out:
read_unlock(gl_lock_addr(hash));
if (prev)
gfs2_glock_put(prev);
cond_resched();
return has_entries;
}
/**
* scan_glock - look at a glock and see if we can reclaim it
* @gl: the glock to look at
*
*/
static void scan_glock(struct gfs2_glock *gl)
{
if (gl->gl_ops == &gfs2_inode_glops && gl->gl_object)
return;
if (test_bit(GLF_LOCK, &gl->gl_flags))
return;
spin_lock(&gl->gl_spin);
if (find_first_holder(gl) == NULL &&
gl->gl_state != LM_ST_UNLOCKED && demote_ok(gl))
gfs2_glock_schedule_for_reclaim(gl);
spin_unlock(&gl->gl_spin);
}
/**
* clear_glock - look at a glock and see if we can free it from glock cache
* @gl: the glock to look at
*
*/
static void clear_glock(struct gfs2_glock *gl)
{
struct gfs2_sbd *sdp = gl->gl_sbd;
int released;
spin_lock(&sdp->sd_reclaim_lock);
if (!list_empty(&gl->gl_reclaim)) {
list_del_init(&gl->gl_reclaim);
atomic_dec(&sdp->sd_reclaim_count);
spin_unlock(&sdp->sd_reclaim_lock);
released = gfs2_glock_put(gl);
gfs2_assert(sdp, !released);
} else {
spin_unlock(&sdp->sd_reclaim_lock);
}
spin_lock(&gl->gl_spin);
if (find_first_holder(gl) == NULL && gl->gl_state != LM_ST_UNLOCKED)
handle_callback(gl, LM_ST_UNLOCKED, 0, 0);
spin_unlock(&gl->gl_spin);
gfs2_glock_hold(gl);
if (queue_delayed_work(glock_workqueue, &gl->gl_work, 0) == 0)
gfs2_glock_put(gl);
}
/**
* gfs2_gl_hash_clear - Empty out the glock hash table
* @sdp: the filesystem
* @wait: wait until it's all gone
*
* Called when unmounting the filesystem.
*/
void gfs2_gl_hash_clear(struct gfs2_sbd *sdp)
{
unsigned long t;
unsigned int x;
int cont;
t = jiffies;
for (;;) {
cont = 0;
for (x = 0; x < GFS2_GL_HASH_SIZE; x++) {
if (examine_bucket(clear_glock, sdp, x))
cont = 1;
}
if (!cont)
break;
if (time_after_eq(jiffies,
t + gfs2_tune_get(sdp, gt_stall_secs) * HZ)) {
fs_warn(sdp, "Unmount seems to be stalled. "
"Dumping lock state...\n");
gfs2_dump_lockstate(sdp);
t = jiffies;
}
down_write(&gfs2_umount_flush_sem);
invalidate_inodes(sdp->sd_vfs);
up_write(&gfs2_umount_flush_sem);
msleep(10);
}
}
static const char *state2str(unsigned state)
{
switch(state) {
case LM_ST_UNLOCKED:
return "UN";
case LM_ST_SHARED:
return "SH";
case LM_ST_DEFERRED:
return "DF";
case LM_ST_EXCLUSIVE:
return "EX";
}
return "??";
}
static const char *hflags2str(char *buf, unsigned flags, unsigned long iflags)
{
char *p = buf;
if (flags & LM_FLAG_TRY)
*p++ = 't';
if (flags & LM_FLAG_TRY_1CB)
*p++ = 'T';
if (flags & LM_FLAG_NOEXP)
*p++ = 'e';
if (flags & LM_FLAG_ANY)
*p++ = 'a';
if (flags & LM_FLAG_PRIORITY)
*p++ = 'p';
if (flags & GL_ASYNC)
*p++ = 'a';
if (flags & GL_EXACT)
*p++ = 'E';
if (flags & GL_ATIME)
*p++ = 'a';
if (flags & GL_NOCACHE)
*p++ = 'c';
if (test_bit(HIF_HOLDER, &iflags))
*p++ = 'H';
if (test_bit(HIF_WAIT, &iflags))
*p++ = 'W';
if (test_bit(HIF_FIRST, &iflags))
*p++ = 'F';
*p = 0;
return buf;
}
/**
* dump_holder - print information about a glock holder
* @seq: the seq_file struct
* @gh: the glock holder
*
* Returns: 0 on success, -ENOBUFS when we run out of space
*/
static int dump_holder(struct seq_file *seq, const struct gfs2_holder *gh)
{
struct task_struct *gh_owner = NULL;
char buffer[KSYM_SYMBOL_LEN];
char flags_buf[32];
sprint_symbol(buffer, gh->gh_ip);
if (gh->gh_owner_pid)
gh_owner = pid_task(gh->gh_owner_pid, PIDTYPE_PID);
gfs2_print_dbg(seq, " H: s:%s f:%s e:%d p:%ld [%s] %s\n",
state2str(gh->gh_state),
hflags2str(flags_buf, gh->gh_flags, gh->gh_iflags),
gh->gh_error,
gh->gh_owner_pid ? (long)pid_nr(gh->gh_owner_pid) : -1,
gh_owner ? gh_owner->comm : "(ended)", buffer);
return 0;
}
static const char *gflags2str(char *buf, const unsigned long *gflags)
{
char *p = buf;
if (test_bit(GLF_LOCK, gflags))
*p++ = 'l';
if (test_bit(GLF_STICKY, gflags))
*p++ = 's';
if (test_bit(GLF_DEMOTE, gflags))
*p++ = 'D';
if (test_bit(GLF_PENDING_DEMOTE, gflags))
*p++ = 'd';
if (test_bit(GLF_DEMOTE_IN_PROGRESS, gflags))
*p++ = 'p';
if (test_bit(GLF_DIRTY, gflags))
*p++ = 'y';
if (test_bit(GLF_LFLUSH, gflags))
*p++ = 'f';
if (test_bit(GLF_INVALIDATE_IN_PROGRESS, gflags))
*p++ = 'i';
if (test_bit(GLF_REPLY_PENDING, gflags))
*p++ = 'r';
*p = 0;
return buf;
}
/**
* __dump_glock - print information about a glock
* @seq: The seq_file struct
* @gl: the glock
*
* The file format is as follows:
* One line per object, capital letters are used to indicate objects
* G = glock, I = Inode, R = rgrp, H = holder. Glocks are not indented,
* other objects are indented by a single space and follow the glock to
* which they are related. Fields are indicated by lower case letters
* followed by a colon and the field value, except for strings which are in
* [] so that its possible to see if they are composed of spaces for
* example. The field's are n = number (id of the object), f = flags,
* t = type, s = state, r = refcount, e = error, p = pid.
*
* Returns: 0 on success, -ENOBUFS when we run out of space
*/
static int __dump_glock(struct seq_file *seq, const struct gfs2_glock *gl)
{
const struct gfs2_glock_operations *glops = gl->gl_ops;
unsigned long long dtime;
const struct gfs2_holder *gh;
char gflags_buf[32];
int error = 0;
dtime = jiffies - gl->gl_demote_time;
dtime *= 1000000/HZ; /* demote time in uSec */
if (!test_bit(GLF_DEMOTE, &gl->gl_flags))
dtime = 0;
gfs2_print_dbg(seq, "G: s:%s n:%u/%llu f:%s t:%s d:%s/%llu l:%d a:%d r:%d\n",
state2str(gl->gl_state),
gl->gl_name.ln_type,
(unsigned long long)gl->gl_name.ln_number,
gflags2str(gflags_buf, &gl->gl_flags),
state2str(gl->gl_target),
state2str(gl->gl_demote_state), dtime,
atomic_read(&gl->gl_lvb_count),
atomic_read(&gl->gl_ail_count),
atomic_read(&gl->gl_ref));
list_for_each_entry(gh, &gl->gl_holders, gh_list) {
error = dump_holder(seq, gh);
if (error)
goto out;
}
if (gl->gl_state != LM_ST_UNLOCKED && glops->go_dump)
error = glops->go_dump(seq, gl);
out:
return error;
}
static int dump_glock(struct seq_file *seq, struct gfs2_glock *gl)
{
int ret;
spin_lock(&gl->gl_spin);
ret = __dump_glock(seq, gl);
spin_unlock(&gl->gl_spin);
return ret;
}
/**
* gfs2_dump_lockstate - print out the current lockstate
* @sdp: the filesystem
* @ub: the buffer to copy the information into
*
* If @ub is NULL, dump the lockstate to the console.
*
*/
static int gfs2_dump_lockstate(struct gfs2_sbd *sdp)
{
struct gfs2_glock *gl;
struct hlist_node *h;
unsigned int x;
int error = 0;
for (x = 0; x < GFS2_GL_HASH_SIZE; x++) {
read_lock(gl_lock_addr(x));
hlist_for_each_entry(gl, h, &gl_hash_table[x].hb_list, gl_list) {
if (gl->gl_sbd != sdp)
continue;
error = dump_glock(NULL, gl);
if (error)
break;
}
read_unlock(gl_lock_addr(x));
if (error)
break;
}
return error;
}
/**
* gfs2_scand - Look for cached glocks and inodes to toss from memory
* @sdp: Pointer to GFS2 superblock
*
* One of these daemons runs, finding candidates to add to sd_reclaim_list.
* See gfs2_glockd()
*/
static int gfs2_scand(void *data)
{
unsigned x;
unsigned delay;
while (!kthread_should_stop()) {
for (x = 0; x < GFS2_GL_HASH_SIZE; x++)
examine_bucket(scan_glock, NULL, x);
if (freezing(current))
refrigerator();
delay = scand_secs;
if (delay < 1)
delay = 1;
schedule_timeout_interruptible(delay * HZ);
}
return 0;
}
int __init gfs2_glock_init(void)
{
unsigned i;
for(i = 0; i < GFS2_GL_HASH_SIZE; i++) {
INIT_HLIST_HEAD(&gl_hash_table[i].hb_list);
}
#ifdef GL_HASH_LOCK_SZ
for(i = 0; i < GL_HASH_LOCK_SZ; i++) {
rwlock_init(&gl_hash_locks[i]);
}
#endif
scand_process = kthread_run(gfs2_scand, NULL, "gfs2_scand");
if (IS_ERR(scand_process))
return PTR_ERR(scand_process);
glock_workqueue = create_workqueue("glock_workqueue");
if (IS_ERR(glock_workqueue)) {
kthread_stop(scand_process);
return PTR_ERR(glock_workqueue);
}
return 0;
}
void gfs2_glock_exit(void)
{
destroy_workqueue(glock_workqueue);
kthread_stop(scand_process);
}
module_param(scand_secs, uint, S_IRUGO|S_IWUSR);
MODULE_PARM_DESC(scand_secs, "The number of seconds between scand runs");
static int gfs2_glock_iter_next(struct gfs2_glock_iter *gi)
{
struct gfs2_glock *gl;
restart:
read_lock(gl_lock_addr(gi->hash));
gl = gi->gl;
if (gl) {
gi->gl = hlist_entry(gl->gl_list.next,
struct gfs2_glock, gl_list);
} else {
gi->gl = hlist_entry(gl_hash_table[gi->hash].hb_list.first,
struct gfs2_glock, gl_list);
}
if (gi->gl)
gfs2_glock_hold(gi->gl);
read_unlock(gl_lock_addr(gi->hash));
if (gl)
gfs2_glock_put(gl);
while (gi->gl == NULL) {
gi->hash++;
if (gi->hash >= GFS2_GL_HASH_SIZE)
return 1;
read_lock(gl_lock_addr(gi->hash));
gi->gl = hlist_entry(gl_hash_table[gi->hash].hb_list.first,
struct gfs2_glock, gl_list);
if (gi->gl)
gfs2_glock_hold(gi->gl);
read_unlock(gl_lock_addr(gi->hash));
}
if (gi->sdp != gi->gl->gl_sbd)
goto restart;
return 0;
}
static void gfs2_glock_iter_free(struct gfs2_glock_iter *gi)
{
if (gi->gl)
gfs2_glock_put(gi->gl);
gi->gl = NULL;
}
static void *gfs2_glock_seq_start(struct seq_file *seq, loff_t *pos)
{
struct gfs2_glock_iter *gi = seq->private;
loff_t n = *pos;
gi->hash = 0;
do {
if (gfs2_glock_iter_next(gi)) {
gfs2_glock_iter_free(gi);
return NULL;
}
} while (n--);
return gi->gl;
}
static void *gfs2_glock_seq_next(struct seq_file *seq, void *iter_ptr,
loff_t *pos)
{
struct gfs2_glock_iter *gi = seq->private;
(*pos)++;
if (gfs2_glock_iter_next(gi)) {
gfs2_glock_iter_free(gi);
return NULL;
}
return gi->gl;
}
static void gfs2_glock_seq_stop(struct seq_file *seq, void *iter_ptr)
{
struct gfs2_glock_iter *gi = seq->private;
gfs2_glock_iter_free(gi);
}
static int gfs2_glock_seq_show(struct seq_file *seq, void *iter_ptr)
{
return dump_glock(seq, iter_ptr);
}
static const struct seq_operations gfs2_glock_seq_ops = {
.start = gfs2_glock_seq_start,
.next = gfs2_glock_seq_next,
.stop = gfs2_glock_seq_stop,
.show = gfs2_glock_seq_show,
};
static int gfs2_debugfs_open(struct inode *inode, struct file *file)
{
int ret = seq_open_private(file, &gfs2_glock_seq_ops,
sizeof(struct gfs2_glock_iter));
if (ret == 0) {
struct seq_file *seq = file->private_data;
struct gfs2_glock_iter *gi = seq->private;
gi->sdp = inode->i_private;
}
return ret;
}
static const struct file_operations gfs2_debug_fops = {
.owner = THIS_MODULE,
.open = gfs2_debugfs_open,
.read = seq_read,
.llseek = seq_lseek,
.release = seq_release_private,
};
int gfs2_create_debugfs_file(struct gfs2_sbd *sdp)
{
sdp->debugfs_dir = debugfs_create_dir(sdp->sd_table_name, gfs2_root);
if (!sdp->debugfs_dir)
return -ENOMEM;
sdp->debugfs_dentry_glocks = debugfs_create_file("glocks",
S_IFREG | S_IRUGO,
sdp->debugfs_dir, sdp,
&gfs2_debug_fops);
if (!sdp->debugfs_dentry_glocks)
return -ENOMEM;
return 0;
}
void gfs2_delete_debugfs_file(struct gfs2_sbd *sdp)
{
if (sdp && sdp->debugfs_dir) {
if (sdp->debugfs_dentry_glocks) {
debugfs_remove(sdp->debugfs_dentry_glocks);
sdp->debugfs_dentry_glocks = NULL;
}
debugfs_remove(sdp->debugfs_dir);
sdp->debugfs_dir = NULL;
}
}
int gfs2_register_debugfs(void)
{
gfs2_root = debugfs_create_dir("gfs2", NULL);
return gfs2_root ? 0 : -ENOMEM;
}
void gfs2_unregister_debugfs(void)
{
debugfs_remove(gfs2_root);
gfs2_root = NULL;
}