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linux/drivers/usb/gadget/function/u_audio.h
Pavel Hofman 62385cf158 usb: gadget: u_audio: Add suspend call
Add exported method u_audio_suspend which sets stream status to
inactive and sends notifications. The method does not free any
resources.

Signed-off-by: Pavel Hofman <pavel.hofman@ivitera.com>
Link: https://lore.kernel.org/r/20220121155308.48794-9-pavel.hofman@ivitera.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2022-01-26 14:06:09 +01:00

136 lines
3.9 KiB
C

/* SPDX-License-Identifier: GPL-2.0+ */
/*
* u_audio.h -- interface to USB gadget "ALSA sound card" utilities
*
* Copyright (C) 2016
* Author: Ruslan Bilovol <ruslan.bilovol@gmail.com>
*/
#ifndef __U_AUDIO_H
#define __U_AUDIO_H
#include <linux/usb/composite.h>
#include "uac_common.h"
/*
* Same maximum frequency deviation on the slower side as in
* sound/usb/endpoint.c. Value is expressed in per-mil deviation.
*/
#define FBACK_SLOW_MAX 250
/*
* Maximum frequency deviation on the faster side, default value for UAC1/2.
* Value is expressed in per-mil deviation.
* UAC2 provides the value as a parameter as it impacts the endpoint required
* bandwidth.
*/
#define FBACK_FAST_MAX 5
/* Feature Unit parameters */
struct uac_fu_params {
int id; /* Feature Unit ID */
bool mute_present; /* mute control enable */
bool volume_present; /* volume control enable */
s16 volume_min; /* min volume in 1/256 dB */
s16 volume_max; /* max volume in 1/256 dB */
s16 volume_res; /* volume resolution in 1/256 dB */
};
struct uac_params {
/* playback */
int p_chmask; /* channel mask */
int p_srates[UAC_MAX_RATES]; /* available rates in Hz (0 terminated list) */
int p_ssize; /* sample size */
struct uac_fu_params p_fu; /* Feature Unit parameters */
/* capture */
int c_chmask; /* channel mask */
int c_srates[UAC_MAX_RATES]; /* available rates in Hz (0 terminated list) */
int c_ssize; /* sample size */
struct uac_fu_params c_fu; /* Feature Unit parameters */
/* rates are dynamic, in uac_rtd_params */
int req_number; /* number of preallocated requests */
int fb_max; /* upper frequency drift feedback limit per-mil */
};
struct g_audio {
struct usb_function func;
struct usb_gadget *gadget;
struct usb_ep *in_ep;
struct usb_ep *out_ep;
/* feedback IN endpoint corresponding to out_ep */
struct usb_ep *in_ep_fback;
/* Max packet size for all in_ep possible speeds */
unsigned int in_ep_maxpsize;
/* Max packet size for all out_ep possible speeds */
unsigned int out_ep_maxpsize;
/* Notify UAC driver about control change */
int (*notify)(struct g_audio *g_audio, int unit_id, int cs);
/* The ALSA Sound Card it represents on the USB-Client side */
struct snd_uac_chip *uac;
struct uac_params params;
};
static inline struct g_audio *func_to_g_audio(struct usb_function *f)
{
return container_of(f, struct g_audio, func);
}
static inline uint num_channels(uint chanmask)
{
uint num = 0;
while (chanmask) {
num += (chanmask & 1);
chanmask >>= 1;
}
return num;
}
/*
* g_audio_setup - initialize one virtual ALSA sound card
* @g_audio: struct with filled params, in_ep_maxpsize, out_ep_maxpsize
* @pcm_name: the id string for a PCM instance of this sound card
* @card_name: name of this soundcard
*
* This sets up the single virtual ALSA sound card that may be exported by a
* gadget driver using this framework.
*
* Context: may sleep
*
* Returns zero on success, or a negative error on failure.
*/
int g_audio_setup(struct g_audio *g_audio, const char *pcm_name,
const char *card_name);
void g_audio_cleanup(struct g_audio *g_audio);
int u_audio_start_capture(struct g_audio *g_audio);
void u_audio_stop_capture(struct g_audio *g_audio);
int u_audio_start_playback(struct g_audio *g_audio);
void u_audio_stop_playback(struct g_audio *g_audio);
int u_audio_get_capture_srate(struct g_audio *audio_dev, u32 *val);
int u_audio_set_capture_srate(struct g_audio *audio_dev, int srate);
int u_audio_get_playback_srate(struct g_audio *audio_dev, u32 *val);
int u_audio_set_playback_srate(struct g_audio *audio_dev, int srate);
int u_audio_get_volume(struct g_audio *g_audio, int playback, s16 *val);
int u_audio_set_volume(struct g_audio *g_audio, int playback, s16 val);
int u_audio_get_mute(struct g_audio *g_audio, int playback, int *val);
int u_audio_set_mute(struct g_audio *g_audio, int playback, int val);
void u_audio_suspend(struct g_audio *g_audio);
#endif /* __U_AUDIO_H */