Implement Standby support. In this mode, we'll suspend all drivers,
put the SDRAM in self-refresh mode and switch off the HSB bus
("frozen" mode.)
Implement Suspend-to-mem support. In this mode, we suspend all
drivers, put the SDRAM into self-refresh mode and switch off all
internal clocks except the 32 kHz oscillator ("stop" mode.)
The lowest-level suspend code runs from a small portion of SRAM
allocated at startup time. This gets rid of a small potential race
with the SDRAM where we might try to enter self-refresh mode in the
middle of an icache burst. We also relocate all interrupt and
exception handlers to SRAM during the small window when we enter and
exit the low-power modes.
We don't need to do any special tricks to start and stop the PLL. The
main clock is automatically gated by hardware until the PLL is stable.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Keep track of processes being debugged (including the kernel itself)
and turn the OCD system on and off as appropriate. Since enabling
debugging turns off some optimizations in the CPU core, this fixes the
issue that enabling KProbes support or simply running a program under
gdbserver will reduce system performance significantly until the next
reboot.
The CPU performance will still be reduced for all processes while a
process is being debugged, but this is a lot better than reducing the
performance forever.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
The current debug trap handling code does a number of things that are
illegal according to the AVR32 Architecture manual. Most importantly,
it may try to schedule from Debug Mode, thus clearing the D bit, which
can lead to "undefined behaviour".
It seems like this works in most cases, but several people have
observed somewhat unstable behaviour when debugging programs,
including soft lockups. So there's definitely something which is not
right with the existing code.
The new code will never schedule from Debug mode, it will always exit
Debug mode with a "retd" instruction, and if something not running in
Debug mode needs to do something debug-related (like doing a single
step), it will enter debug mode through a "breakpoint" instruction.
The monitor code will then return directly to user space, bypassing
its own saved registers if necessary (since we don't actually care
about the trapped context, only the one that came before.)
This adds three instructions to the common exception handling code,
including one branch. It does not touch super-hot paths like the TLB
miss handler.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
We really need to check TIF_RESTORE_SIGMASK before returning to
userspace. The existing code does not necessarily do this.
Define the work masks as a bitwise OR of the respective flags instead
of a hardcoded hex value to make it easier to spot errors like this in
the future.
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Remove unused TIF_NOTIFY_RESUME flag for all processor architectures. The
flag was not used excecpt on IA-64 where the patch replaces it with
TIF_PERFMON_WORK.
Signed-off-by: stephane eranian <eranian@hpl.hp.com>
Cc: <linux-arch@vger.kernel.org>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
This patch puts the CPU in sleep 0 when doing nothing, idle. This will
turn of the CPU clock and thus save power. The CPU is waken again when
an interrupt occurs.
Signed-off-by: Hans-Christian Egtvedt <hcegtvedt@atmel.com>
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
This adds support for the Atmel AVR32 architecture as well as the AT32AP7000
CPU and the AT32STK1000 development board.
AVR32 is a new high-performance 32-bit RISC microprocessor core, designed for
cost-sensitive embedded applications, with particular emphasis on low power
consumption and high code density. The AVR32 architecture is not binary
compatible with earlier 8-bit AVR architectures.
The AVR32 architecture, including the instruction set, is described by the
AVR32 Architecture Manual, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32000.pdf
The Atmel AT32AP7000 is the first CPU implementing the AVR32 architecture. It
features a 7-stage pipeline, 16KB instruction and data caches and a full
Memory Management Unit. It also comes with a large set of integrated
peripherals, many of which are shared with the AT91 ARM-based controllers from
Atmel.
Full data sheet is available from
http://www.atmel.com/dyn/resources/prod_documents/doc32003.pdf
while the CPU core implementation including caches and MMU is documented by
the AVR32 AP Technical Reference, available from
http://www.atmel.com/dyn/resources/prod_documents/doc32001.pdf
Information about the AT32STK1000 development board can be found at
http://www.atmel.com/dyn/products/tools_card.asp?tool_id=3918
including a BSP CD image with an earlier version of this patch, development
tools (binaries and source/patches) and a root filesystem image suitable for
booting from SD card.
Alternatively, there's a preliminary "getting started" guide available at
http://avr32linux.org/twiki/bin/view/Main/GettingStarted which provides links
to the sources and patches you will need in order to set up a cross-compiling
environment for avr32-linux.
This patch, as well as the other patches included with the BSP and the
toolchain patches, is actively supported by Atmel Corporation.
[dmccr@us.ibm.com: Fix more pxx_page macro locations]
[bunk@stusta.de: fix `make defconfig']
Signed-off-by: Haavard Skinnemoen <hskinnemoen@atmel.com>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Dave McCracken <dmccr@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>