Paul Mundt <lethal@linux-sh.org> says:
This patch set implements a number of patches to clean up and restructure the
bitmap region code, in addition to extending the interface to support
multiword spanning allocations.
The current implementation (before this patch set) is limited by only being
able to allocate pages <= BITS_PER_LONG, as noted by the strategically
positioned BUG_ON() at lib/bitmap.c:752:
/* We don't do regions of pages > BITS_PER_LONG. The
* algorithm would be a simple look for multiple zeros in the
* array, but there's no driver today that needs this. If you
* trip this BUG(), you get to code it... */
BUG_ON(pages > BITS_PER_LONG);
As I seem to have been the first person to trigger this, the result ends up
being the following patch set with the help of Paul Jackson.
The final patch in the series eliminates quite a bit of code duplication, so
the bitmap code size ends up being smaller than the current implementation as
an added bonus.
After these are applied, it should already be possible to do multiword
allocations with dma_alloc_coherent() out of ranges established by
dma_declare_coherent_memory() on x86 without having to change any of the code,
and the SH store queue API will follow up on this as the other user that needs
support for this.
This patch:
Some code cleanup on the lib/bitmap.c bitmap_*_region() routines:
* spacing
* variable names
* comments
Has no change to code function.
Signed-off-by: Paul Mundt <lethal@linux-sh.org>
Signed-off-by: Paul Jackson <pj@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Fix the default behaviour for the remap operators in bitmap, cpumask and
nodemask.
As previously submitted, the pair of masks <A, B> defined a map of the
positions of the set bits in A to the corresponding bits in B. This is still
true.
The issue is how to map the other positions, corresponding to the unset (0)
bits in A. As previously submitted, they were all mapped to the first set bit
position in B, a constant map.
When I tried to code per-vma mempolicy rebinding using these remap operators,
I realized this was wrong.
This patch changes the default to map all the unset bit positions in A to the
same positions in B, the identity map.
For example, if A has bits 4-7 set, and B has bits 9-12 set, then the map
defined by the pair <A, B> maps each bit position in the first 32 bits as
follows:
0 ==> 0
...
3 ==> 3
4 ==> 9
...
7 ==> 12
8 ==> 8
9 ==> 9
...
31 ==> 31
This now corresponds to the typical behaviour desired when migrating pages and
policies from one cpuset to another.
The pages on nodes within the original cpuset, and the references in memory
policies to nodes within the original cpuset, are migrated to the
corresponding cpuset-relative nodes in the destination cpuset. Other pages
and node references are left untouched.
Signed-off-by: Paul Jackson <pj@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
In the forthcoming task migration support, a key calculation will be
mapping cpu and node numbers from the old set to the new set while
preserving cpuset-relative offset.
For example, if a task and its pages on nodes 8-11 are being migrated to
nodes 24-27, then pages on node 9 (the 2nd node in the old set) should be
moved to node 25 (the 2nd node in the new set.)
As with other bitmap operations, the proper way to code this is to provide
the underlying calculation in lib/bitmap.c, and then to provide the usual
cpumask and nodemask wrappers.
This patch provides that. These operations are termed 'remap' operations.
Both remapping a single bit and a set of bits is supported.
Signed-off-by: Paul Jackson <pj@sgi.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch makes use of ALIGN() to remove duplicate round-up code.
Signed-off-by: Nick Wilson <njw@osdl.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!