Since no one is using the inbuf, outbuf of struct fb_pixmap I removed their
use in the framebuffer console. The idea is instead move the pixmap
functionality below the accelerated functions intead of on top as the way
it is now. If there is no objection please apply. This is against Linus
latestr GIT tree. Thank you.
Signed-off-by: James Simmons <jsimmons@www.infradead.org>
Cc: "Antonino A. Daplas" <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This patch fixes a check after use found by the Coverity checker.
Signed-off-by: Adrian Bunk <bunk@fs.tum.de>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
When allocating a new VC with vgacon_init(), the font is shared across all
the VGA consoles. However, the font mask was always set to the default
value of zero in visual_init(), even if we were using 512 character fonts
at the time.
Moreover, code in vgacon.c:vga_do_font_op() didn't reset the mask if the
console driver thinks it's already in 512 character mode. This means that
to *fix* it, you'd actually have to take the console out of 512 character
mode and then set it back.
The attached sets vc_hi_font_mask in vgacon_init() for any new consoles
opened if the vgacon driver is already in 512 character mode, solving this.
This bug goes back to 2.4.18 at least, probably earlier.
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!