This patch is in preparation to nfnetlink_log:
- loggers now have to register struct nf_logger instead of nf_logfn
- nf_log_unregister() replaced by nf_log_unregister_pf() and
nf_log_unregister_logger()
- add comment to ip[6]t_LOG.h to assure nobody redefines flags
- add /proc/net/netfilter/nf_log to tell user which logger is currently
registered for which address family
- if user has configured logging, but no logging backend (logger) is
available, always spit a message to syslog, not just the first time.
- split ip[6]t_LOG.c into two parts:
Backend: Always try to register as logger for the respective address family
Frontend: Always log via nf_log_packet() API
- modify all users of nf_log_packet() to accomodate additional argument
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
- Add new nfnetlink_queue module
- Add new ipt_NFQUEUE and ip6t_NFQUEUE modules to access queue numbers 1-65535
- Mark ip_queue and ip6_queue Kconfig options as OBSOLETE
- Update feature-removal-schedule to remove ip[6]_queue in December
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
- split netfiler verdict in 16bit verdict and 16bit queue number
- add 'queuenum' argument to nf_queue_outfn_t and its users ip[6]_queue
- move NFNL_SUBSYS_ definitions from enum to #define
- introduce autoloading for nfnetlink subsystem modules
- add MODULE_ALIAS_NFNL_SUBSYS macro
- add nf_unregister_queue_handlers() to register all handlers for a given
nf_queue_outfn_t
- add more verbose DEBUGP macro definition to nfnetlink.c
- make nfnetlink_subsys_register fail if subsys already exists
- add some more comments and debug statements to nfnetlink.c
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The rerouting functionality is required by the core, therefore it has
to be implemented by the core and not in individual queue handlers.
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
- Remove bogus code for compiling netlink as module
- Add module refcounting support for modules implementing a netlink
protocol
- Add support for autoloading modules that implement a netlink protocol
as soon as someone opens a socket for that protocol
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
There is nothing IPv4-specific in it. In fact, it was already used by
IPv6, too... Upcoming nfnetlink_queue code will use it for any kind
of packet.
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
As discussed at netconf'05, we're trying to save every bit in sk_buff.
The patch below makes sk_buff 8 bytes smaller. I did some basic
testing on my notebook and it seems to work.
The only real in-tree user of nfcache was IPVS, who only needs a
single bit. Unfortunately I couldn't find some other free bit in
sk_buff to stuff that bit into, so I introduced a separate field for
them. Maybe the IPVS guys can resolve that to further save space.
Initially I wanted to shrink pkt_type to three bits (PACKET_HOST and
alike are only 6 values defined), but unfortunately the bluetooth code
overloads pkt_type :(
The conntrack-event-api (out-of-tree) uses nfcache, but Rusty just
came up with a way how to do it without any skb fields, so it's safe
to remove it.
- remove all never-implemented 'nfcache' code
- don't have ipvs code abuse 'nfcache' field. currently get's their own
compile-conditional skb->ipvs_property field. IPVS maintainers can
decide to move this bit elswhere, but nfcache needs to die.
- remove skb->nfcache field to save 4 bytes
- move skb->nfctinfo into three unused bits to save further 4 bytes
Signed-off-by: Harald Welte <laforge@netfilter.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The checksum needs to be filled in on output, after mangling a packet
ip_summed needs to be reset.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
I broke this in the patch that consolidated MAC logging.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Sit tunnel logging is currently broken:
MAC=01:23:45:67:89:ab->01:23:45:47:89:ac TUNNEL=123.123. 0.123-> 12.123. 6.123
Apart from the broken IP address, MAC addresses are printed differently
for sit tunnels than for everything else.
Signed-off-by: Patrick McHardy <kaber@trash.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
Let's recap the problem. The current asynchronous netlink kernel
message processing is vulnerable to these attacks:
1) Hit and run: Attacker sends one or more messages and then exits
before they're processed. This may confuse/disable the next netlink
user that gets the netlink address of the attacker since it may
receive the responses to the attacker's messages.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
c) Restrict/prohibit binding.
2) Starvation: Because various netlink rcv functions were written
to not return until all messages have been processed on a socket,
it is possible for these functions to execute for an arbitrarily
long period of time. If this is successfully exploited it could
also be used to hold rtnl forever.
Proposed solutions:
a) Synchronous processing.
b) Stream mode socket.
Firstly let's cross off solution c). It only solves the first
problem and it has user-visible impacts. In particular, it'll
break user space applications that expect to bind or communicate
with specific netlink addresses (pid's).
So we're left with a choice of synchronous processing versus
SOCK_STREAM for netlink.
For the moment I'm sticking with the synchronous approach as
suggested by Alexey since it's simpler and I'd rather spend
my time working on other things.
However, it does have a number of deficiencies compared to the
stream mode solution:
1) User-space to user-space netlink communication is still vulnerable.
2) Inefficient use of resources. This is especially true for rtnetlink
since the lock is shared with other users such as networking drivers.
The latter could hold the rtnl while communicating with hardware which
causes the rtnetlink user to wait when it could be doing other things.
3) It is still possible to DoS all netlink users by flooding the kernel
netlink receive queue. The attacker simply fills the receive socket
with a single netlink message that fills up the entire queue. The
attacker then continues to call sendmsg with the same message in a loop.
Point 3) can be countered by retransmissions in user-space code, however
it is pretty messy.
In light of these problems (in particular, point 3), we should implement
stream mode netlink at some point. In the mean time, here is a patch
that implements synchronous processing.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!