The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from user_util.c file under os-Linux dir
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This joins trap_user.c and trap_kernel.c files.
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from signal_user.c file under os-Linux dir
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
I reworked Gennady's umid OS abstraction patch because the code shouldn't
be moved entirely to os. As it turns out, I moved most of it anyway. This
patch is the minimal one needed to move the code and have it work.
It turns out that the concept of the umid is OS-independent, but
almost everything else about the implementation is OS-dependent.
This is code movement without cleanup - a follow-on patch tidies
everything up without shuffling code around.
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from helper.c file under os-Linux dir
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from main.c file under os-Linux dir and joins mem.c
and um_arch.c files.
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from uaccess_user.c file under os-Linux dir
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This joins mem_user.c and mem.c files.
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all system calls from mem_user.c and tempfile.c files under
os-Linux dir.
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from process.c file under os-Linux dir and join
process.c and process_kern.c files.
Signed-off-by: Gennady Sharapov <gennady.v.sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This merges two sets of files which had no business being split apart in the
first place.
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The serial UML OS-abstraction layer patch (um/kernel dir).
This moves all systemcalls from initrd_user.c file under os-Linux dir and join
initrd_user.c and initrd_kern.c files in new file initrd.c
Signed-off-by: Gennady Sharapov <Gennady.V.Sharapov@intel.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
This eliminates some stuff from arch/um/kernel/Makefile which refers to a
file which has long since been deleted.
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Checksum handling largely depends on the subarch.
Thus, I renamed i386 arch_csum_partial in arch/um/sys-i386/checksum.S back to
csum_partial, removed csum_partial from arch/um/kernel/checksum.c and shifted
EXPORT_SYMBOL(csum_partial) to arch/um/sys-i386/ksyms.c.
Then, csum_partial_copy_to and csum_partial_copy_from were shifted from
arch/um/kernel/checksum.c to arch/um/include/sysdep-i386/checksum.h and
inserted in the calling functions csum_partial_copy_from_user() and
csum_and_copy_to_user().
Now, arch/um/kernel/checksum.c is empty and removed.
Signed-off-by: Bodo Stroesser <bstroesser@fujitsu-siemens.com>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Make vmlinux.lds.S include appopriate script instead of playing games with
symlinks.
Signed-off-by: Al Viro <viro@parcelfarce.linux.theplanet.co.uk>
Signed-off-by: Jeff Dike <jdike@addtoit.com>
Cc: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
- Fix some problems with usage of $(targets) (sometimes missing, sometimes
used badly) that trigger partial rebuilds when doing a rebuild.
- At that purpose, also factor out some common code for symlinks creation.
- Fix a x86-64 build warning, caused by -L/usr/lib, which is anyway useless,
and invalid in the x86-64 case.
Tested on x86_64 and x86.
Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Split the i386 entry.S files into entry.S and syscall_table.S which is
included in the previous one (so actually there is no difference between them)
and use the syscall_table.S in the UML build, instead of tracking by hand the
syscall table changes (which is inherently error-prone).
We must only insert the right #defines to inject the changes we need from the
i386 syscall table (for instance some different function names); also, we
don't implement some i386 syscalls, as ioperm(), nor some TLS-related ones
(yet to provide).
Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Old versions of sed from 1998 (predating the first release of gcc 2.95, but
still in use by debian stable) don't understand the single-line version of the
sed append command. Since newer versions of sed still understand the...
ahem, "vintage" form of the command, change our code to use that.
Signed-off-by: Rob Landley <rob@landley.net>
Acked-by: Ian McDonald <imcdnzl@gmail.com>
Signed-off-by: Paolo 'Blaisorblade' Giarrusso <blaisorblade@yahoo.it>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!