last_synq_overflow eats 4 or 8 bytes in struct tcp_sock, even
though it is only used when a listening sockets syn queue
is full.
We can (ab)use rx_opt.ts_recent_stamp to store the same information;
it is not used otherwise as long as a socket is in listen state.
Move linger2 around to avoid splitting struct mtu_probe
across cacheline boundary on 32 bit arches.
Signed-off-by: Florian Westphal <fw@strlen.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
We need full-scale adjustment to fix a TCP miscount in the next
patch, so just move it into a helper and call for that from the
other places.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
There's very little need for most of the callsites to get
tp->xmit_goal_size updated. That will cost us divide as is,
so slice the function in two. Also, the only users of the
tp->xmit_goal_size are directly behind tcp_current_mss(),
so there's no need to store that variable into tcp_sock
at all! The drop of xmit_goal_size currently leaves 16-bit
hole and some reorganization would again be necessary to
change that (but I'm aiming to fill that hole with u16
xmit_goal_size_segs to cache the results of the remaining
divide to get that tso on regression).
Bring xmit_goal_size parts into tcp.c
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Cc: Evgeniy Polyakov <zbr@ioremap.net>
Cc: Ingo Molnar <mingo@elte.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
Wow, it was quite tricky to merge that stream of negations
but I think I finally got it right:
check & replace_ts_recent:
(s32)(rcv_tsval - ts_recent) >= 0 => 0
(s32)(ts_recent - rcv_tsval) <= 0 => 0
discard:
(s32)(ts_recent - rcv_tsval) > TCP_PAWS_WINDOW => 1
(s32)(ts_recent - rcv_tsval) <= TCP_PAWS_WINDOW => 0
I toggled the return values of tcp_paws_check around since
the old encoding added yet-another negation making tracking
of truth-values really complicated.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
The above functions from include/net/tcp.h have been defined with an
argument that they never use. The argument is 'u32 ack' which is never
used inside the function body, and thus it can be removed. The rest of
the patch involves the necessary changes to the function callers of the
above two functions.
Signed-off-by: Hantzis Fotis <xantzis@ceid.upatras.gr>
Signed-off-by: David S. Miller <davem@davemloft.net>
Also fixes insignificant bug that would cause sending of stale
SACK block (would occur in some corner cases).
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
It seems that implementation in yeah was inconsistent to what
other did as it would increase cwnd one ack earlier than the
others do.
Size benefits:
bictcp_cong_avoid | -36
tcp_cong_avoid_ai | +52
bictcp_cong_avoid | -34
tcp_scalable_cong_avoid | -36
tcp_veno_cong_avoid | -12
tcp_yeah_cong_avoid | -38
= -104 bytes total
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch adds the TCP-specific portion of GRO. The criterion for
merging is extremely strict (the TCP header must match exactly apart
from the checksum) so as to allow refragmentation. Otherwise this
is pretty much identical to LRO, except that we support the merging
of ECN packets.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instead of using one atomic_t per protocol, use a percpu_counter
for "orphan_count", to reduce cache line contention on
heavy duty network servers.
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Instead of using one atomic_t per protocol, use a percpu_counter
for "sockets_allocated", to reduce cache line contention on
heavy duty network servers.
Note : We revert commit (248969ae31
net: af_unix can make unix_nr_socks visbile in /proc),
since it is not anymore used after sock_prot_inuse_add() addition
Signed-off-by: Eric Dumazet <dada1@cosmosbay.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
During SACK processing, most of the benefits of TSO are eaten by
the SACK blocks that one-by-one fragment SKBs to MSS sized chunks.
Then we're in problems when cleanup work for them has to be done
when a large cumulative ACK comes. Try to return back to pre-split
state already while more and more SACK info gets discovered by
combining newly discovered SACK areas with the previous skb if
that's SACKed as well.
This approach has a number of benefits:
1) The processing overhead is spread more equally over the RTT
2) Write queue has less skbs to process (affect everything
which has to walk in the queue past the sacked areas)
3) Write queue is consistent whole the time, so no other parts
of TCP has to be aware of this (this was not the case with
some other approach that was, well, quite intrusive all
around).
4) Clean_rtx_queue can release most of the pages using single
put_page instead of previous PAGE_SIZE/mss+1 calls
In case a hole is fully filled by the new SACK block, we attempt
to combine the next skb too which allows construction of skbs
that are even larger than what tso split them to and it handles
hole per on every nth patterns that often occur during slow start
overshoot pretty nicely. Though this to be really useful also
a retransmission would have to get lost since cumulative ACKs
advance one hole at a time in the most typical case.
TODO: handle upwards only merging. That should be rather easy
when segment is fully sacked but I'm leaving that as future
work item (it won't make very large difference anyway since
this current approach already covers quite a lot of normal
cases).
I was earlier thinking of some sophisticated way of tracking
timestamps of the first and the last segment but later on
realized that it won't be that necessary at all to store the
timestamp of the last segment. The cases that can occur are
basically either:
1) ambiguous => no sensible measurement can be taken anyway
2) non-ambiguous is due to reordering => having the timestamp
of the last segment there is just skewing things more off
than does some good since the ack got triggered by one of
the holes (besides some substle issues that would make
determining right hole/skb even harder problem). Anyway,
it has nothing to do with this change then.
I choose to route some abnormal looking cases with goto noop,
some could be handled differently (eg., by stopping the
walking at that skb but again). In general, they either
shouldn't happen at all or are rare enough to make no difference
in practice.
In theory this change (as whole) could cause some macroscale
regression (global) because of cache misses that are taken over
the round-trip time but it gets very likely better because of much
less (local) cache misses per other write queue walkers and the
big recovery clearing cumulative ack.
Worth to note that these benefits would be very easy to get also
without TSO/GSO being on as long as the data is in pages so that
we can merge them. Currently I won't let that happen because
DSACK splitting at fragment that would mess up pcounts due to
sk_can_gso in tcp_set_skb_tso_segs. Once DSACKs fragments gets
avoided, we have some conditions that can be made less strict.
TODO: I will probably have to convert the excessive pointer
passing to struct sacktag_state... :-)
My testing revealed that considerable amount of skbs couldn't
be shifted because they were cloned (most likely still awaiting
tx reclaim)...
[The rest is considering future work instead since I got
repeatably EFAULT to tcpdump's recvfrom when I added
pskb_expand_head to deal with clones, so I separated that
into another, later patch]
...To counter that, I gave up on the fifth advantage:
5) When growing previous SACK block, less allocs for new skbs
are done, basically a new alloc is needed only when new hole
is detected and when the previous skb runs out of frags space
...which now only happens of if reclaim is fast enough to dispose
the clone before the SACK block comes in (the window is RTT long),
otherwise we'll have to alloc some.
With clones being handled I got these numbers (will be somewhat
worse without that), taken with fine-grained mibs:
TCPSackShifted 398
TCPSackMerged 877
TCPSackShiftFallback 320
TCPSACKCOLLAPSEFALLBACKGSO 0
TCPSACKCOLLAPSEFALLBACKSKBBITS 0
TCPSACKCOLLAPSEFALLBACKSKBDATA 0
TCPSACKCOLLAPSEFALLBACKBELOW 0
TCPSACKCOLLAPSEFALLBACKFIRST 1
TCPSACKCOLLAPSEFALLBACKPREVBITS 318
TCPSACKCOLLAPSEFALLBACKMSS 1
TCPSACKCOLLAPSEFALLBACKNOHEAD 0
TCPSACKCOLLAPSEFALLBACKSHIFT 0
TCPSACKCOLLAPSENOOPSEQ 0
TCPSACKCOLLAPSENOOPSMALLPCOUNT 0
TCPSACKCOLLAPSENOOPSMALLLEN 0
TCPSACKCOLLAPSEHOLE 12
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
The urg_ptr field is not used anywhere and is merely confusing.
Signed-off-by: Petr Tesarik <ptesarik@suse.cz>
Signed-off-by: David S. Miller <davem@davemloft.net>
Wrap calling sk->sk_backlog_rcv() in a function. This will allow extending the
generic sk_backlog_rcv behaviour.
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Signed-off-by: David S. Miller <davem@davemloft.net>
Current TCP code relies on the local port of the listening socket
being the same as the destination address of the incoming
connection. Port redirection used by many transparent proxying
techniques obviously breaks this, so we have to store the original
destination port address.
This patch extends struct inet_request_sock and stores the incoming
destination port value there. It also modifies the handshake code to
use that value as the source port when sending reply packets.
Signed-off-by: KOVACS Krisztian <hidden@sch.bme.hu>
Signed-off-by: David S. Miller <davem@davemloft.net>
This minor cleanup simplifies later changes which will convert
struct sk_buff and friends over to using struct list_head.
Signed-off-by: David S. Miller <davem@davemloft.net>
Most importantly avoid doing it with cumulative ACK. Not clearing
means that we no longer need n^2 processing in resolution of each
fast recovery.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Both loops are quite similar, so they can be combined
with little effort. As a result, forward_skb_hint becomes
obsolete as well.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Main benefit in this is that we can then freely point
the retransmit_skb_hint to anywhere we want to because
there's no longer need to know what would be the count
changes involve, and since this is really used only as a
terminator, unnecessary work is one time walk at most,
and if some retransmissions are necessary after that
point later on, the walk is not full waste of time
anyway.
Since retransmit_high must be kept valid, all lost
markers must ensure that.
Now I also have learned how those "holes" in the
rexmittable skbs can appear, mtu probe does them. So
I removed the misleading comment as well.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
Ie., the difference between partial and all clearing doesn't
exists anymore since the SACK optimizations got dropped by
an sacktag rewrite.
Signed-off-by: Ilpo Järvinen <ilpo.jarvinen@helsinki.fi>
Signed-off-by: David S. Miller <davem@davemloft.net>
This patch consolidates the code common to TCP and CCID-2:
* TCP uses RFC 3390 in a packet-oriented manner (tcp_input.c) and
* CCID-2 uses RFC 3390 in packet-oriented manner (RFC 4341).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
This should fix the following bugs:
* Connections with MD5 signatures produce invalid packets whenever SACK
options are included
* MD5 signatures are counted twice in the MSS calculations
Behaviour changes:
* A SYN with MD5 + SACK + TS elicits a SYNACK with MD5 + SACK
This is because we can't fit any SACK blocks in a packet with MD5 + TS
options. There was discussion about disabling SACK rather than TS in
order to fit in better with old, buggy kernels, but that was deemed to
be unnecessary.
* SYNs with MD5 don't include a TS option
See above.
Additionally, it removes a bunch of duplicated logic for calculating options,
which should help avoid these sort of issues in the future.
Signed-off-by: Adam Langley <agl@imperialviolet.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Currently, the MD5 code assumes that the SKBs are linear and, in the case
that they aren't, happily goes off and hashes off the end of the SKB and
into random memory.
Reported by Stephen Hemminger in [1]. Advice thanks to Stephen and Evgeniy
Polyakov. Also includes a couple of missed route_caps from Stephen's patch
in [2].
[1] http://marc.info/?l=linux-netdev&m=121445989106145&w=2
[2] http://marc.info/?l=linux-netdev&m=121459157816964&w=2
Signed-off-by: Adam Langley <agl@imperialviolet.org>
Acked-by: Stephen Hemminger <shemminger@vyatta.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Proc temporary uses stats from init_net.
BTW, TCP_XXX_STATS are beautiful (w/o do { } while (0) facing) again :)
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
The tcp_enter_memory_pressure calls NET_INC_STATS, but doesn't
have where to get the net from.
I decided to add a sk argument, not the net itself, only to factor
all the required sock_net(sk) calls inside the enter_memory_pressure
callback itself.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Same as before - the sock is always there to get the net from,
but there are also some places with the net already saved on
the stack.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Fortunately (almost) all the TCP code has a sock to get the net from :)
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
This one sets TCP MIBs after zeroing them, and thus requires
the net.
The existing single caller can use init_net (temporarily).
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
TCP_INC_STATS_USER and TCP_ADD_STATS_BH are currently unused.
Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Change struct proto destroy function pointer to return void. Noticed
by Al Viro.
Signed-off-by: Brian Haley <brian.haley@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This reverts two changesets, ec3c0982a2
("[TCP]: TCP_DEFER_ACCEPT updates - process as established") and
the follow-on bug fix 9ae27e0adb
("tcp: Fix slab corruption with ipv6 and tcp6fuzz").
This change causes several problems, first reported by Ingo Molnar
as a distcc-over-loopback regression where connections were getting
stuck.
Ilpo Järvinen first spotted the locking problems. The new function
added by this code, tcp_defer_accept_check(), only has the
child socket locked, yet it is modifying state of the parent
listening socket.
Fixing that is non-trivial at best, because we can't simply just grab
the parent listening socket lock at this point, because it would
create an ABBA deadlock. The normal ordering is parent listening
socket --> child socket, but this code path would require the
reverse lock ordering.
Next is a problem noticed by Vitaliy Gusev, he noted:
----------------------------------------
>--- a/net/ipv4/tcp_timer.c
>+++ b/net/ipv4/tcp_timer.c
>@@ -481,6 +481,11 @@ static void tcp_keepalive_timer (unsigned long data)
> goto death;
> }
>
>+ if (tp->defer_tcp_accept.request && sk->sk_state == TCP_ESTABLISHED) {
>+ tcp_send_active_reset(sk, GFP_ATOMIC);
>+ goto death;
Here socket sk is not attached to listening socket's request queue. tcp_done()
will not call inet_csk_destroy_sock() (and tcp_v4_destroy_sock() which should
release this sk) as socket is not DEAD. Therefore socket sk will be lost for
freeing.
----------------------------------------
Finally, Alexey Kuznetsov argues that there might not even be any
real value or advantage to these new semantics even if we fix all
of the bugs:
----------------------------------------
Hiding from accept() sockets with only out-of-order data only
is the only thing which is impossible with old approach. Is this really
so valuable? My opinion: no, this is nothing but a new loophole
to consume memory without control.
----------------------------------------
So revert this thing for now.
Signed-off-by: David S. Miller <davem@davemloft.net>
As we do for other socket/timewait-socket specific parameters,
let the callers pass appropriate arguments to
tcp_v{4,6}_do_calc_md5_hash().
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
We can share most part of the hash calculation code because
the only difference between IPv4 and IPv6 is their pseudo headers.
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
- The tcp_unhash() method in /include/net/tcp.h is no more needed, as the
unhash method in tcp_prot structure is now inet_unhash (instead of
tcp_unhash in the
past); see tcp_prot structure in net/ipv4/tcp_ipv4.c.
- So, this patch removes tcp_unhash() declaration from include/net/tcp.h
Signed-off-by: Rami Rosen <ramirose@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
This change is necessary to allow cwnd to grow during persistent
reordering. Cwnd moderation is applied when in the disorder state
and an ack that fills the hole comes in. If the hole was greater
than 3 packets, but less than tp->reordering, cwnd will shrink when
it should not have.
Signed-off-by: John Heffner <jheffner@napa.(none)>
Signed-off-by: David S. Miller <davem@davemloft.net>
This expresses __skb_append in terms of __skb_queue_after, exploiting that
__skb_append(old, new, list) = __skb_queue_after(list, old, new).
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
No need to create seq_operations for each instance of 'netstat'.
Signed-off-by: Denis V. Lunev <den@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>