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bcachefs: Move BCACHEFS_STATFS_MAGIC value to UAPI magic.h

Move BCACHEFS_STATFS_MAGIC value to UAPI <linux/magic.h> under
BCACHEFS_SUPER_MAGIC definition (use common approach for name) and reuse the
definition in bcachefs_format.h BCACHEFS_STATFS_MAGIC.

There are other bcachefs magic definitions: BCACHE_MAGIC, BCHFS_MAGIC,
which use UUID_INIT() and are used only in libbcachefs. Therefore move
only BCACHEFS_STATFS_MAGIC value, which can be used outside of
libbcachefs for f_type field in struct statfs in statfs() or fstatfs().

Suggested-by: Su Yue <glass.su@suse.com>
Signed-off-by: Petr Vorel <pvorel@suse.cz>
Acked-by: Brian Foster <bfoster@redhat.com>
Signed-off-by: Kent Overstreet <kent.overstreet@linux.dev>
This commit is contained in:
Petr Vorel 2024-05-07 17:37:57 +02:00 committed by Kent Overstreet
parent e11ecc6133
commit e2f48c4809
2 changed files with 3 additions and 1 deletions

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@ -76,6 +76,7 @@
#include <asm/byteorder.h> #include <asm/byteorder.h>
#include <linux/kernel.h> #include <linux/kernel.h>
#include <linux/uuid.h> #include <linux/uuid.h>
#include <uapi/linux/magic.h>
#include "vstructs.h" #include "vstructs.h"
#ifdef __KERNEL__ #ifdef __KERNEL__
@ -1290,7 +1291,7 @@ enum bch_compression_opts {
UUID_INIT(0xc68573f6, 0x66ce, 0x90a9, \ UUID_INIT(0xc68573f6, 0x66ce, 0x90a9, \
0xd9, 0x6a, 0x60, 0xcf, 0x80, 0x3d, 0xf7, 0xef) 0xd9, 0x6a, 0x60, 0xcf, 0x80, 0x3d, 0xf7, 0xef)
#define BCACHEFS_STATFS_MAGIC 0xca451a4e #define BCACHEFS_STATFS_MAGIC BCACHEFS_SUPER_MAGIC
#define JSET_MAGIC __cpu_to_le64(0x245235c1a3625032ULL) #define JSET_MAGIC __cpu_to_le64(0x245235c1a3625032ULL)
#define BSET_MAGIC __cpu_to_le64(0x90135c78b99e07f5ULL) #define BSET_MAGIC __cpu_to_le64(0x90135c78b99e07f5ULL)

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@ -37,6 +37,7 @@
#define HOSTFS_SUPER_MAGIC 0x00c0ffee #define HOSTFS_SUPER_MAGIC 0x00c0ffee
#define OVERLAYFS_SUPER_MAGIC 0x794c7630 #define OVERLAYFS_SUPER_MAGIC 0x794c7630
#define FUSE_SUPER_MAGIC 0x65735546 #define FUSE_SUPER_MAGIC 0x65735546
#define BCACHEFS_SUPER_MAGIC 0xca451a4e
#define MINIX_SUPER_MAGIC 0x137F /* minix v1 fs, 14 char names */ #define MINIX_SUPER_MAGIC 0x137F /* minix v1 fs, 14 char names */
#define MINIX_SUPER_MAGIC2 0x138F /* minix v1 fs, 30 char names */ #define MINIX_SUPER_MAGIC2 0x138F /* minix v1 fs, 30 char names */