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printk: Make console_is_usable() available to nbcon.c

Move console_is_usable() as-is into internal.h so that it can
be used by nbcon printing functions as well.

Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20240820063001.36405-17-john.ogness@linutronix.de
Signed-off-by: Petr Mladek <pmladek@suse.com>
This commit is contained in:
John Ogness 2024-08-20 08:35:42 +02:06 committed by Petr Mladek
parent 1c17ebb790
commit 864c25c83d
2 changed files with 32 additions and 30 deletions

View File

@ -84,6 +84,36 @@ void nbcon_seq_force(struct console *con, u64 seq);
bool nbcon_alloc(struct console *con);
void nbcon_free(struct console *con);
/*
* Check if the given console is currently capable and allowed to print
* records.
*
* Requires the console_srcu_read_lock.
*/
static inline bool console_is_usable(struct console *con)
{
short flags = console_srcu_read_flags(con);
if (!(flags & CON_ENABLED))
return false;
if ((flags & CON_SUSPENDED))
return false;
if (!con->write)
return false;
/*
* Console drivers may assume that per-cpu resources have been
* allocated. So unless they're explicitly marked as being able to
* cope (CON_ANYTIME) don't call them until this CPU is officially up.
*/
if (!cpu_online(raw_smp_processor_id()) && !(flags & CON_ANYTIME))
return false;
return true;
}
#else
#define PRINTK_PREFIX_MAX 0
@ -104,6 +134,8 @@ static inline void nbcon_seq_force(struct console *con, u64 seq) { }
static inline bool nbcon_alloc(struct console *con) { return false; }
static inline void nbcon_free(struct console *con) { }
static inline bool console_is_usable(struct console *con) { return false; }
#endif /* CONFIG_PRINTK */
extern struct printk_buffers printk_shared_pbufs;

View File

@ -2767,36 +2767,6 @@ int is_console_locked(void)
}
EXPORT_SYMBOL(is_console_locked);
/*
* Check if the given console is currently capable and allowed to print
* records.
*
* Requires the console_srcu_read_lock.
*/
static inline bool console_is_usable(struct console *con)
{
short flags = console_srcu_read_flags(con);
if (!(flags & CON_ENABLED))
return false;
if ((flags & CON_SUSPENDED))
return false;
if (!con->write)
return false;
/*
* Console drivers may assume that per-cpu resources have been
* allocated. So unless they're explicitly marked as being able to
* cope (CON_ANYTIME) don't call them until this CPU is officially up.
*/
if (!cpu_online(raw_smp_processor_id()) && !(flags & CON_ANYTIME))
return false;
return true;
}
static void __console_unlock(void)
{
console_locked = 0;