landlock: Refactor network access mask management
Replace get_raw_handled_net_accesses() and get_current_net_domain() with a call to landlock_get_applicable_domain(). Cc: Konstantin Meskhidze <konstantin.meskhidze@huawei.com> Cc: Mikhail Ivanov <ivanov.mikhail1@huawei-partners.com> Reviewed-by: Günther Noack <gnoack@google.com> Link: https://lore.kernel.org/r/20241109110856.222842-3-mic@digikod.net Signed-off-by: Mickaël Salaün <mic@digikod.net>
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@ -39,27 +39,9 @@ int landlock_append_net_rule(struct landlock_ruleset *const ruleset,
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return err;
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}
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static access_mask_t
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get_raw_handled_net_accesses(const struct landlock_ruleset *const domain)
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{
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access_mask_t access_dom = 0;
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size_t layer_level;
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for (layer_level = 0; layer_level < domain->num_layers; layer_level++)
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access_dom |= landlock_get_net_access_mask(domain, layer_level);
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return access_dom;
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}
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static const struct landlock_ruleset *get_current_net_domain(void)
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{
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const struct landlock_ruleset *const dom =
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landlock_get_current_domain();
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if (!dom || !get_raw_handled_net_accesses(dom))
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return NULL;
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return dom;
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}
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static const struct access_masks any_net = {
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.net = ~0,
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};
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static int current_check_access_socket(struct socket *const sock,
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struct sockaddr *const address,
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@ -72,7 +54,9 @@ static int current_check_access_socket(struct socket *const sock,
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struct landlock_id id = {
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.type = LANDLOCK_KEY_NET_PORT,
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};
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const struct landlock_ruleset *const dom = get_current_net_domain();
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const struct landlock_ruleset *const dom =
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landlock_get_applicable_domain(landlock_get_current_domain(),
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any_net);
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if (!dom)
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return 0;
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