1

ALSA: sh: Use standard print API

Use the standard print API with dev_*() instead of the old house-baked
one.  It gives better information and allows dynamically control of
debug prints.

Reviewed-by: Jaroslav Kysela <perex@perex.cz>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Link: https://patch.msgid.link/20240807133452.9424-51-tiwai@suse.de
This commit is contained in:
Takashi Iwai 2024-08-07 15:34:40 +02:00
parent 76a6ef90d5
commit 7e88541f00
2 changed files with 7 additions and 8 deletions

View File

@ -75,8 +75,7 @@ static void spu_write_wait(void)
/* To ensure hardware failure doesn't wedge kernel */
time_count++;
if (time_count > 0x10000) {
snd_printk
("WARNING: G2 FIFO appears to be blocked.\n");
pr_warn("WARNING: G2 FIFO appears to be blocked.\n");
break;
}
}
@ -591,8 +590,8 @@ static int snd_aica_probe(struct platform_device *devptr)
if (unlikely(err < 0))
goto freedreamcast;
platform_set_drvdata(devptr, dreamcastcard);
snd_printk
("ALSA Driver for Yamaha AICA Super Intelligent Sound Processor\n");
dev_info(&devptr->dev,
"ALSA Driver for Yamaha AICA Super Intelligent Sound Processor\n");
return 0;
freedreamcast:
snd_card_free(dreamcastcard->card);

View File

@ -348,8 +348,8 @@ static int snd_sh_dac_probe(struct platform_device *devptr)
err = snd_card_new(&devptr->dev, index, id, THIS_MODULE, 0, &card);
if (err < 0) {
snd_printk(KERN_ERR "cannot allocate the card\n");
return err;
dev_err(&devptr->dev, "cannot allocate the card\n");
return err;
}
err = snd_sh_dac_create(card, devptr, &chip);
@ -362,13 +362,13 @@ static int snd_sh_dac_probe(struct platform_device *devptr)
strcpy(card->driver, "snd_sh_dac");
strcpy(card->shortname, "SuperH DAC audio driver");
printk(KERN_INFO "%s %s", card->longname, card->shortname);
dev_info(&devptr->dev, "%s %s\n", card->longname, card->shortname);
err = snd_card_register(card);
if (err < 0)
goto probe_error;
snd_printk(KERN_INFO "ALSA driver for SuperH DAC audio");
dev_info(&devptr->dev, "ALSA driver for SuperH DAC audio\n");
platform_set_drvdata(devptr, card);
return 0;