1

rust: kernel: add doclinks

Add doclinks to existing documentation.

Signed-off-by: Valentin Obst <kernel@valentinobst.de>
Reviewed-by: Trevor Gross <tmgross@umich.edu>
Reviewed-by: Martin Rodriguez Reboredo <yakoyoku@gmail.com>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Link: https://lore.kernel.org/r/20240131-doc-fixes-v3-v3-10-0c8af94ed7de@valentinobst.de
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
This commit is contained in:
Valentin Obst 2024-01-31 21:23:32 +01:00 committed by Miguel Ojeda
parent 6269fadf35
commit 4c799d1dc8
3 changed files with 40 additions and 24 deletions

View File

@ -365,12 +365,12 @@ impl<T: ?Sized> From<Pin<UniqueArc<T>>> for Arc<T> {
/// A borrowed reference to an [`Arc`] instance.
///
/// For cases when one doesn't ever need to increment the refcount on the allocation, it is simpler
/// to use just `&T`, which we can trivially get from an `Arc<T>` instance.
/// to use just `&T`, which we can trivially get from an [`Arc<T>`] instance.
///
/// However, when one may need to increment the refcount, it is preferable to use an `ArcBorrow<T>`
/// over `&Arc<T>` because the latter results in a double-indirection: a pointer (shared reference)
/// to a pointer (`Arc<T>`) to the object (`T`). An [`ArcBorrow`] eliminates this double
/// indirection while still allowing one to increment the refcount and getting an `Arc<T>` when/if
/// to a pointer ([`Arc<T>`]) to the object (`T`). An [`ArcBorrow`] eliminates this double
/// indirection while still allowing one to increment the refcount and getting an [`Arc<T>`] when/if
/// needed.
///
/// # Invariants

View File

@ -21,14 +21,21 @@ pub mod spinlock;
/// # Safety
///
/// - Implementers must ensure that only one thread/CPU may access the protected data once the lock
/// is owned, that is, between calls to `lock` and `unlock`.
/// - Implementers must also ensure that `relock` uses the same locking method as the original
/// is owned, that is, between calls to [`lock`] and [`unlock`].
/// - Implementers must also ensure that [`relock`] uses the same locking method as the original
/// lock operation.
///
/// [`lock`]: Backend::lock
/// [`unlock`]: Backend::unlock
/// [`relock`]: Backend::relock
pub unsafe trait Backend {
/// The state required by the lock.
type State;
/// The state required to be kept between `lock` and `unlock`.
/// The state required to be kept between [`lock`] and [`unlock`].
///
/// [`lock`]: Backend::lock
/// [`unlock`]: Backend::unlock
type GuardState;
/// Initialises the lock.

View File

@ -12,19 +12,19 @@
//!
//! # The raw API
//!
//! The raw API consists of the `RawWorkItem` trait, where the work item needs to provide an
//! The raw API consists of the [`RawWorkItem`] trait, where the work item needs to provide an
//! arbitrary function that knows how to enqueue the work item. It should usually not be used
//! directly, but if you want to, you can use it without using the pieces from the safe API.
//!
//! # The safe API
//!
//! The safe API is used via the `Work` struct and `WorkItem` traits. Furthermore, it also includes
//! a trait called `WorkItemPointer`, which is usually not used directly by the user.
//! The safe API is used via the [`Work`] struct and [`WorkItem`] traits. Furthermore, it also
//! includes a trait called [`WorkItemPointer`], which is usually not used directly by the user.
//!
//! * The `Work` struct is the Rust wrapper for the C `work_struct` type.
//! * The `WorkItem` trait is implemented for structs that can be enqueued to a workqueue.
//! * The `WorkItemPointer` trait is implemented for the pointer type that points at a something
//! that implements `WorkItem`.
//! * The [`Work`] struct is the Rust wrapper for the C `work_struct` type.
//! * The [`WorkItem`] trait is implemented for structs that can be enqueued to a workqueue.
//! * The [`WorkItemPointer`] trait is implemented for the pointer type that points at a something
//! that implements [`WorkItem`].
//!
//! ## Example
//!
@ -218,7 +218,9 @@ impl Queue {
}
}
/// A helper type used in `try_spawn`.
/// A helper type used in [`try_spawn`].
///
/// [`try_spawn`]: Queue::try_spawn
#[pin_data]
struct ClosureWork<T> {
#[pin]
@ -258,9 +260,11 @@ impl<T: FnOnce()> WorkItem for ClosureWork<T> {
///
/// # Safety
///
/// Implementers must ensure that any pointers passed to a `queue_work_on` closure by `__enqueue`
/// Implementers must ensure that any pointers passed to a `queue_work_on` closure by [`__enqueue`]
/// remain valid for the duration specified in the guarantees section of the documentation for
/// `__enqueue`.
/// [`__enqueue`].
///
/// [`__enqueue`]: RawWorkItem::__enqueue
pub unsafe trait RawWorkItem<const ID: u64> {
/// The return type of [`Queue::enqueue`].
type EnqueueOutput;
@ -290,10 +294,11 @@ pub unsafe trait RawWorkItem<const ID: u64> {
/// Defines the method that should be called directly when a work item is executed.
///
/// This trait is implemented by `Pin<Box<T>>` and `Arc<T>`, and is mainly intended to be
/// This trait is implemented by `Pin<Box<T>>` and [`Arc<T>`], and is mainly intended to be
/// implemented for smart pointer types. For your own structs, you would implement [`WorkItem`]
/// instead. The `run` method on this trait will usually just perform the appropriate
/// `container_of` translation and then call into the `run` method from the [`WorkItem`] trait.
/// instead. The [`run`] method on this trait will usually just perform the appropriate
/// `container_of` translation and then call into the [`run`][WorkItem::run] method from the
/// [`WorkItem`] trait.
///
/// This trait is used when the `work_struct` field is defined using the [`Work`] helper.
///
@ -309,8 +314,10 @@ pub unsafe trait WorkItemPointer<const ID: u64>: RawWorkItem<ID> {
///
/// # Safety
///
/// The provided `work_struct` pointer must originate from a previous call to `__enqueue` where
/// the `queue_work_on` closure returned true, and the pointer must still be valid.
/// The provided `work_struct` pointer must originate from a previous call to [`__enqueue`]
/// where the `queue_work_on` closure returned true, and the pointer must still be valid.
///
/// [`__enqueue`]: RawWorkItem::__enqueue
unsafe extern "C" fn run(ptr: *mut bindings::work_struct);
}
@ -328,12 +335,14 @@ pub trait WorkItem<const ID: u64 = 0> {
/// Links for a work item.
///
/// This struct contains a function pointer to the `run` function from the [`WorkItemPointer`]
/// This struct contains a function pointer to the [`run`] function from the [`WorkItemPointer`]
/// trait, and defines the linked list pointers necessary to enqueue a work item in a workqueue.
///
/// Wraps the kernel's C `struct work_struct`.
///
/// This is a helper type used to associate a `work_struct` with the [`WorkItem`] that uses it.
///
/// [`run`]: WorkItemPointer::run
#[repr(transparent)]
pub struct Work<T: ?Sized, const ID: u64 = 0> {
work: Opaque<bindings::work_struct>,
@ -409,7 +418,7 @@ impl<T: ?Sized, const ID: u64> Work<T, ID> {
/// }
/// ```
///
/// Note that since the `Work` type is annotated with an id, you can have several `work_struct`
/// Note that since the [`Work`] type is annotated with an id, you can have several `work_struct`
/// fields by using a different id for each one.
///
/// # Safety
@ -429,7 +438,7 @@ pub unsafe trait HasWork<T, const ID: u64 = 0> {
/// Returns the offset of the [`Work<T, ID>`] field.
///
/// This method exists because the [`OFFSET`] constant cannot be accessed if the type is not
/// `Sized`.
/// [`Sized`].
///
/// [`Work<T, ID>`]: Work
/// [`OFFSET`]: HasWork::OFFSET