sbitmap: Avoid leaving waitqueue in invalid state in __sbq_wake_up()
When __sbq_wake_up() decrements wait_cnt to 0 but races with someone
else waking the waiter on the waitqueue (so the waitqueue becomes
empty), it exits without reseting wait_cnt to wake_batch number. Once
wait_cnt is 0, nobody will ever reset the wait_cnt or wake the new
waiters resulting in possible deadlocks or busyloops. Fix the problem by
making sure we reset wait_cnt even if we didn't wake up anybody in the
end.
Fixes: 040b83fcec
("sbitmap: fix possible io hung due to lost wakeup")
Reported-by: Keith Busch <kbusch@kernel.org>
Signed-off-by: Jan Kara <jack@suse.cz>
Link: https://lore.kernel.org/r/20220908130937.2795-1-jack@suse.cz
Signed-off-by: Jens Axboe <axboe@kernel.dk>
This commit is contained in:
parent
8807707df7
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@ -604,6 +604,7 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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struct sbq_wait_state *ws;
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unsigned int wake_batch;
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int wait_cnt;
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bool ret;
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ws = sbq_wake_ptr(sbq);
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if (!ws)
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@ -614,12 +615,23 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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* For concurrent callers of this, callers should call this function
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* again to wakeup a new batch on a different 'ws'.
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*/
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if (wait_cnt < 0 || !waitqueue_active(&ws->wait))
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if (wait_cnt < 0)
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return true;
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/*
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* If we decremented queue without waiters, retry to avoid lost
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* wakeups.
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*/
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if (wait_cnt > 0)
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return false;
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return !waitqueue_active(&ws->wait);
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/*
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* When wait_cnt == 0, we have to be particularly careful as we are
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* responsible to reset wait_cnt regardless whether we've actually
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* woken up anybody. But in case we didn't wakeup anybody, we still
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* need to retry.
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*/
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ret = !waitqueue_active(&ws->wait);
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wake_batch = READ_ONCE(sbq->wake_batch);
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/*
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@ -648,7 +660,7 @@ static bool __sbq_wake_up(struct sbitmap_queue *sbq)
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sbq_index_atomic_inc(&sbq->wake_index);
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atomic_set(&ws->wait_cnt, wake_batch);
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return false;
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return ret;
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}
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void sbitmap_queue_wake_up(struct sbitmap_queue *sbq)
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