1
linux/drivers/input/joystick/cobra.c

274 lines
6.5 KiB
C
Raw Normal View History

/*
* $Id: cobra.c,v 1.19 2002/01/22 20:26:52 vojtech Exp $
*
* Copyright (c) 1999-2001 Vojtech Pavlik
*/
/*
* Creative Labs Blaster GamePad Cobra driver for Linux
*/
/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Should you need to contact me, the author, you can do so either by
* e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/slab.h>
#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
#include <linux/jiffies.h>
#define DRIVER_DESC "Creative Labs Blaster GamePad Cobra driver"
MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE("GPL");
#define COBRA_MAX_STROBE 45 /* 45 us max wait for first strobe */
#define COBRA_LENGTH 36
static int cobra_btn[] = { BTN_START, BTN_SELECT, BTN_TL, BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL2, BTN_TR2, 0 };
struct cobra {
struct gameport *gameport;
struct input_dev *dev[2];
int reads;
int bads;
unsigned char exists;
char phys[2][32];
};
static unsigned char cobra_read_packet(struct gameport *gameport, unsigned int *data)
{
unsigned long flags;
unsigned char u, v, w;
__u64 buf[2];
int r[2], t[2];
int i, j, ret;
int strobe = gameport_time(gameport, COBRA_MAX_STROBE);
for (i = 0; i < 2; i++) {
r[i] = buf[i] = 0;
t[i] = COBRA_MAX_STROBE;
}
local_irq_save(flags);
u = gameport_read(gameport);
do {
t[0]--; t[1]--;
v = gameport_read(gameport);
for (i = 0, w = u ^ v; i < 2 && w; i++, w >>= 2)
if (w & 0x30) {
if ((w & 0x30) < 0x30 && r[i] < COBRA_LENGTH && t[i] > 0) {
buf[i] |= (__u64)((w >> 5) & 1) << r[i]++;
t[i] = strobe;
u = v;
} else t[i] = 0;
}
} while (t[0] > 0 || t[1] > 0);
local_irq_restore(flags);
ret = 0;
for (i = 0; i < 2; i++) {
if (r[i] != COBRA_LENGTH) continue;
for (j = 0; j < COBRA_LENGTH && (buf[i] & 0x04104107f) ^ 0x041041040; j++)
buf[i] = (buf[i] >> 1) | ((__u64)(buf[i] & 1) << (COBRA_LENGTH - 1));
if (j < COBRA_LENGTH) ret |= (1 << i);
data[i] = ((buf[i] >> 7) & 0x000001f) | ((buf[i] >> 8) & 0x00003e0)
| ((buf[i] >> 9) & 0x0007c00) | ((buf[i] >> 10) & 0x00f8000)
| ((buf[i] >> 11) & 0x1f00000);
}
return ret;
}
static void cobra_poll(struct gameport *gameport)
{
struct cobra *cobra = gameport_get_drvdata(gameport);
struct input_dev *dev;
unsigned int data[2];
int i, j, r;
cobra->reads++;
if ((r = cobra_read_packet(gameport, data)) != cobra->exists) {
cobra->bads++;
return;
}
for (i = 0; i < 2; i++)
if (cobra->exists & r & (1 << i)) {
dev = cobra->dev[i];
input_report_abs(dev, ABS_X, ((data[i] >> 4) & 1) - ((data[i] >> 3) & 1));
input_report_abs(dev, ABS_Y, ((data[i] >> 2) & 1) - ((data[i] >> 1) & 1));
for (j = 0; cobra_btn[j]; j++)
input_report_key(dev, cobra_btn[j], data[i] & (0x20 << j));
input_sync(dev);
}
}
static int cobra_open(struct input_dev *dev)
{
struct cobra *cobra = dev->private;
gameport_start_polling(cobra->gameport);
return 0;
}
static void cobra_close(struct input_dev *dev)
{
struct cobra *cobra = dev->private;
gameport_stop_polling(cobra->gameport);
}
static int cobra_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct cobra *cobra;
struct input_dev *input_dev;
unsigned int data[2];
int i, j;
int err;
cobra = kzalloc(sizeof(struct cobra), GFP_KERNEL);
if (!cobra)
return -ENOMEM;
cobra->gameport = gameport;
gameport_set_drvdata(gameport, cobra);
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
if (err)
goto fail1;
cobra->exists = cobra_read_packet(gameport, data);
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & data[i] & 1) {
printk(KERN_WARNING "cobra.c: Device %d on %s has the Ext bit set. ID is: %d"
" Contact vojtech@ucw.cz\n", i, gameport->phys, (data[i] >> 2) & 7);
cobra->exists &= ~(1 << i);
}
if (!cobra->exists) {
err = -ENODEV;
goto fail2;
}
gameport_set_poll_handler(gameport, cobra_poll);
gameport_set_poll_interval(gameport, 20);
for (i = 0; i < 2; i++) {
if (~(cobra->exists >> i) & 1)
continue;
cobra->dev[i] = input_dev = input_allocate_device();
if (!input_dev) {
err = -ENOMEM;
goto fail3;
}
sprintf(cobra->phys[i], "%s/input%d", gameport->phys, i);
input_dev->name = "Creative Labs Blaster GamePad Cobra";
input_dev->phys = cobra->phys[i];
input_dev->id.bustype = BUS_GAMEPORT;
input_dev->id.vendor = GAMEPORT_ID_VENDOR_CREATIVE;
input_dev->id.product = 0x0008;
input_dev->id.version = 0x0100;
input_dev->cdev.dev = &gameport->dev;
input_dev->private = cobra;
input_dev->open = cobra_open;
input_dev->close = cobra_close;
input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
input_set_abs_params(input_dev, ABS_X, -1, 1, 0, 0);
input_set_abs_params(input_dev, ABS_Y, -1, 1, 0, 0);
for (j = 0; cobra_btn[j]; j++)
set_bit(cobra_btn[j], input_dev->keybit);
input_register_device(cobra->dev[i]);
}
return 0;
fail3: for (i = 0; i < 2; i++)
if (cobra->dev[i])
input_unregister_device(cobra->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
kfree(cobra);
return err;
}
static void cobra_disconnect(struct gameport *gameport)
{
struct cobra *cobra = gameport_get_drvdata(gameport);
int i;
for (i = 0; i < 2; i++)
if ((cobra->exists >> i) & 1)
input_unregister_device(cobra->dev[i]);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(cobra);
}
static struct gameport_driver cobra_drv = {
.driver = {
.name = "cobra",
},
.description = DRIVER_DESC,
.connect = cobra_connect,
.disconnect = cobra_disconnect,
};
static int __init cobra_init(void)
{
gameport_register_driver(&cobra_drv);
return 0;
}
static void __exit cobra_exit(void)
{
gameport_unregister_driver(&cobra_drv);
}
module_init(cobra_init);
module_exit(cobra_exit);