177 lines
4.7 KiB
C
177 lines
4.7 KiB
C
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/*
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* Copyright (C) 2006-2010 B.A.T.M.A.N. contributors:
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*
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* Simon Wunderlich, Marek Lindner
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of version 2 of the GNU General Public
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* License as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*
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*/
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#ifndef _NET_BATMAN_ADV_HASH_H_
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#define _NET_BATMAN_ADV_HASH_H_
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#include <linux/list.h>
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/* callback to a compare function. should
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* compare 2 element datas for their keys,
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* return 0 if same and not 0 if not
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* same */
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typedef int (*hashdata_compare_cb)(void *, void *);
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/* the hashfunction, should return an index
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* based on the key in the data of the first
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* argument and the size the second */
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typedef int (*hashdata_choose_cb)(void *, int);
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typedef void (*hashdata_free_cb)(void *, void *);
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struct element_t {
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void *data; /* pointer to the data */
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struct hlist_node hlist; /* bucket list pointer */
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};
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struct hashtable_t {
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struct hlist_head *table; /* the hashtable itself, with the buckets */
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int size; /* size of hashtable */
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};
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/* allocates and clears the hash */
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struct hashtable_t *hash_new(int size);
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/* remove element if you already found the element you want to delete and don't
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* need the overhead to find it again with hash_remove(). But usually, you
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* don't want to use this function, as it fiddles with hash-internals. */
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void *hash_remove_element(struct hashtable_t *hash, struct element_t *elem);
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/* free only the hashtable and the hash itself. */
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void hash_destroy(struct hashtable_t *hash);
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/* remove the hash structure. if hashdata_free_cb != NULL, this function will be
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* called to remove the elements inside of the hash. if you don't remove the
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* elements, memory might be leaked. */
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static inline void hash_delete(struct hashtable_t *hash,
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hashdata_free_cb free_cb, void *arg)
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{
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struct hlist_head *head;
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struct hlist_node *walk, *safe;
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struct element_t *bucket;
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int i;
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for (i = 0; i < hash->size; i++) {
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head = &hash->table[i];
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hlist_for_each_safe(walk, safe, head) {
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bucket = hlist_entry(walk, struct element_t, hlist);
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if (free_cb)
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free_cb(bucket->data, arg);
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hlist_del(walk);
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kfree(bucket);
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}
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}
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hash_destroy(hash);
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}
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/* adds data to the hashtable. returns 0 on success, -1 on error */
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static inline int hash_add(struct hashtable_t *hash,
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hashdata_compare_cb compare,
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hashdata_choose_cb choose, void *data)
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{
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int index;
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struct hlist_head *head;
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struct hlist_node *walk, *safe;
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struct element_t *bucket;
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if (!hash)
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return -1;
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index = choose(data, hash->size);
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head = &hash->table[index];
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hlist_for_each_safe(walk, safe, head) {
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bucket = hlist_entry(walk, struct element_t, hlist);
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if (compare(bucket->data, data))
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return -1;
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}
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/* no duplicate found in list, add new element */
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bucket = kmalloc(sizeof(struct element_t), GFP_ATOMIC);
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if (!bucket)
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return -1;
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bucket->data = data;
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hlist_add_head(&bucket->hlist, head);
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return 0;
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}
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/* removes data from hash, if found. returns pointer do data on success, so you
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* can remove the used structure yourself, or NULL on error . data could be the
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* structure you use with just the key filled, we just need the key for
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* comparing. */
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static inline void *hash_remove(struct hashtable_t *hash,
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hashdata_compare_cb compare,
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hashdata_choose_cb choose, void *data)
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{
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size_t index;
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struct hlist_node *walk;
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struct element_t *bucket;
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struct hlist_head *head;
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void *data_save;
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index = choose(data, hash->size);
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head = &hash->table[index];
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hlist_for_each_entry(bucket, walk, head, hlist) {
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if (compare(bucket->data, data)) {
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data_save = bucket->data;
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hlist_del(walk);
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kfree(bucket);
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return data_save;
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}
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}
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return NULL;
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}
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/* finds data, based on the key in keydata. returns the found data on success,
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* or NULL on error */
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static inline void *hash_find(struct hashtable_t *hash,
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hashdata_compare_cb compare,
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hashdata_choose_cb choose, void *keydata)
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{
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int index;
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struct hlist_head *head;
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struct hlist_node *walk;
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struct element_t *bucket;
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if (!hash)
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return NULL;
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index = choose(keydata , hash->size);
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head = &hash->table[index];
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hlist_for_each(walk, head) {
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bucket = hlist_entry(walk, struct element_t, hlist);
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if (compare(bucket->data, keydata))
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return bucket->data;
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}
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return NULL;
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}
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#endif /* _NET_BATMAN_ADV_HASH_H_ */
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