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Prepare for pluggable randombytes*() implementations.
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@ -1,27 +1,38 @@
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#ifndef randombytes_salsa20_random_H
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#define randombytes_salsa20_random_H
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#include "salsa20_random.h"
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#ifndef randombytes_H
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#define randombytes_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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void randombytes(unsigned char *, unsigned long long);
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#include <sys/types.h>
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#define randombytes_random salsa20_random
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#define randombytes_stir salsa20_random_stir
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#define randombytes_uniform salsa20_random_uniform
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#define randombytes_buf salsa20_random_buf
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#define randombytes_close salsa20_random_close
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#include <inttypes.h>
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#include <stdio.h>
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typedef struct randombytes_implementation {
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const char (**randombytes_implementation_name)(void);
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uint32_t (*randombytes_random)(void);
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void (*randombytes_stir)(void);
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uint32_t (*randombytes_uniform)(const uint32_t upper_bound);
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void (*randombytes_buf)(void * const buf, const size_t size);
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int (*randombytes_close)(void);
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} randombytes_implementation;
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int randombytes_set_implementation(randombytes_implementation *impl);
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void randombytes(unsigned char *buf, unsigned long long size);
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const char *randombytes_implementation_name(void);
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uint32_t randombytes_random(void);
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void randombytes_stir(void);
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uint32_t randombytes_uniform(const uint32_t upper_bound);
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void randombytes_buf(void * const buf, const size_t size);
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int randombytes_close(void);
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#ifdef __cplusplus
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}
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#endif
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#ifndef randombytes_implementation
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#define randombytes_implementation "salsa20_random"
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#endif
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#endif
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@ -5,10 +5,18 @@
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#include <stdint.h>
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#include <stdlib.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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uint32_t salsa20_random(void);
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void salsa20_random_stir(void);
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uint32_t salsa20_random_uniform(const uint32_t upper_bound);
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void salsa20_random_buf(void * const buf, const size_t size);
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int salsa20_random_close(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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