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Better document why sodium_init() should be used if thread safety is required

This commit is contained in:
Frank Denis 2013-11-20 14:06:17 -08:00
parent 9927b7460e
commit 0331a0da97

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@ -112,20 +112,19 @@ A convenience header includes everything you need to use the library:
#include <sodium.h>
This is not required, however, before any other libsodium function, you can
call:
This is not required, however, before any other libsodium function, it
is recommended to call:
sodium_init();
This will pick optimized implementations of some primitives, if they
appear to work as expected after running some tests, and these will be
used for subsequent operations. It only need to be called once.
This function is not thread-safe. No other Sodium functions should be
called until it successfully returns. In a multithreading environment,
if, for some reason, you really need to call `sodium_init()` while some
other Sodium functions may be running in different threads, add locks
accordingly (both around `sodium_init()` and around other functions).
used for subsequent operations.
It will also initialize the pseudorandom number generator.
This function should only be called once, and before performing any other
operations.
Doing so is required to ensure thread safety of all the functions provided by
the library.
Sodium also provides helper functions to generate random numbers,
leveraging `/dev/urandom` or `/dev/random` on *nix and the cryptographic