mirror of
https://github.com/syncthing/syncthing.git
synced 2024-11-16 10:28:49 -07:00
932d8c69de
With this change we emulate a case sensitive filesystem on top of insensitive filesystems. This means we correctly pick up case-only renames and throw a case conflict error when there would be multiple files differing only in case. This safety check has a small performance hit (about 20% more filesystem operations when scanning for changes). The new advanced folder option `caseSensitiveFS` can be used to disable the safety checks, retaining the previous behavior on systems known to be fully case sensitive. Co-authored-by: Jakob Borg <jakob@kastelo.net>
449 lines
10 KiB
Go
449 lines
10 KiB
Go
// Copyright (C) 2020 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package fs
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import (
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"context"
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"errors"
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"fmt"
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"path/filepath"
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"strings"
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"sync"
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"time"
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)
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// Both values were chosen by magic.
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const (
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caseCacheTimeout = time.Second
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// When the number of names (all lengths of []string from DirNames)
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// exceeds this, we drop the cache.
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caseMaxCachedNames = 1 << 20
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)
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type ErrCaseConflict struct {
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given, real string
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}
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func (e *ErrCaseConflict) Error() string {
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return fmt.Sprintf(`given name "%v" differs from name in filesystem "%v"`, e.given, e.real)
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}
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func IsErrCaseConflict(err error) bool {
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e := &ErrCaseConflict{}
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return errors.As(err, &e)
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}
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type realCaser interface {
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realCase(name string) (string, error)
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dropCache()
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}
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type fskey struct {
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fstype FilesystemType
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uri string
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}
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var (
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caseFilesystems = make(map[fskey]Filesystem)
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caseFilesystemsMut sync.Mutex
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)
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// caseFilesystem is a BasicFilesystem with additional checks to make a
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// potentially case insensitive underlying FS behave like it's case-sensitive.
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type caseFilesystem struct {
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Filesystem
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realCaser
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}
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// NewCaseFilesystem ensures that the given, potentially case-insensitive filesystem
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// behaves like a case-sensitive filesystem. Meaning that it takes into account
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// the real casing of a path and returns ErrCaseConflict if the given path differs
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// from the real path. It is safe to use with any filesystem, i.e. also a
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// case-sensitive one. However it will add some overhead and thus shouldn't be
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// used if the filesystem is known to already behave case-sensitively.
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func NewCaseFilesystem(fs Filesystem) Filesystem {
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caseFilesystemsMut.Lock()
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defer caseFilesystemsMut.Unlock()
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k := fskey{fs.Type(), fs.URI()}
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if caseFs, ok := caseFilesystems[k]; ok {
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return caseFs
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}
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caseFs := &caseFilesystem{
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Filesystem: fs,
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}
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switch k.fstype {
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case FilesystemTypeBasic:
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caseFs.realCaser = newBasicRealCaser(fs)
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default:
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caseFs.realCaser = newDefaultRealCaser(fs)
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}
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caseFilesystems[k] = caseFs
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return caseFs
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}
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func (f *caseFilesystem) Chmod(name string, mode FileMode) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Chmod(name, mode)
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}
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func (f *caseFilesystem) Lchown(name string, uid, gid int) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Lchown(name, uid, gid)
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}
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func (f *caseFilesystem) Chtimes(name string, atime time.Time, mtime time.Time) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Chtimes(name, atime, mtime)
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}
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func (f *caseFilesystem) Mkdir(name string, perm FileMode) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.Mkdir(name, perm); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) MkdirAll(path string, perm FileMode) error {
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if err := f.checkCase(path); err != nil {
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return err
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}
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if err := f.Filesystem.MkdirAll(path, perm); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Lstat(name string) (FileInfo, error) {
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var err error
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if name, err = Canonicalize(name); err != nil {
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return nil, err
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}
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stat, err := f.Filesystem.Lstat(name)
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if err != nil {
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return nil, err
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}
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if err = f.checkCaseExisting(name); err != nil {
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return nil, err
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}
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return stat, nil
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}
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func (f *caseFilesystem) Remove(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.Remove(name); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) RemoveAll(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.RemoveAll(name); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Rename(oldpath, newpath string) error {
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if err := f.checkCase(oldpath); err != nil {
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return err
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}
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if err := f.Filesystem.Rename(oldpath, newpath); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Stat(name string) (FileInfo, error) {
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var err error
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if name, err = Canonicalize(name); err != nil {
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return nil, err
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}
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stat, err := f.Filesystem.Stat(name)
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if err != nil {
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return nil, err
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}
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if err = f.checkCaseExisting(name); err != nil {
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return nil, err
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}
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return stat, nil
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}
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func (f *caseFilesystem) DirNames(name string) ([]string, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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return f.Filesystem.DirNames(name)
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}
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func (f *caseFilesystem) Open(name string) (File, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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return f.Filesystem.Open(name)
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}
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func (f *caseFilesystem) OpenFile(name string, flags int, mode FileMode) (File, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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file, err := f.Filesystem.OpenFile(name, flags, mode)
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if err != nil {
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return nil, err
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}
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f.dropCache()
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return file, nil
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}
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func (f *caseFilesystem) ReadSymlink(name string) (string, error) {
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if err := f.checkCase(name); err != nil {
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return "", err
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}
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return f.Filesystem.ReadSymlink(name)
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}
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func (f *caseFilesystem) Create(name string) (File, error) {
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if err := f.checkCase(name); err != nil {
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return nil, err
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}
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file, err := f.Filesystem.Create(name)
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if err != nil {
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return nil, err
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}
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f.dropCache()
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return file, nil
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}
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func (f *caseFilesystem) CreateSymlink(target, name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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if err := f.Filesystem.CreateSymlink(target, name); err != nil {
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return err
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}
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f.dropCache()
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return nil
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}
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func (f *caseFilesystem) Walk(root string, walkFn WalkFunc) error {
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// Walking the filesystem is likely (in Syncthing's case certainly) done
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// to pick up external changes, for which caching is undesirable.
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f.dropCache()
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if err := f.checkCase(root); err != nil {
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return err
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}
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return f.Filesystem.Walk(root, walkFn)
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}
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func (f *caseFilesystem) Watch(path string, ignore Matcher, ctx context.Context, ignorePerms bool) (<-chan Event, <-chan error, error) {
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if err := f.checkCase(path); err != nil {
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return nil, nil, err
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}
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return f.Filesystem.Watch(path, ignore, ctx, ignorePerms)
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}
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func (f *caseFilesystem) Hide(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Hide(name)
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}
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func (f *caseFilesystem) Unhide(name string) error {
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if err := f.checkCase(name); err != nil {
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return err
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}
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return f.Filesystem.Unhide(name)
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}
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func (f *caseFilesystem) checkCase(name string) error {
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var err error
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if name, err = Canonicalize(name); err != nil {
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return err
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}
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// Stat is necessary for case sensitive FS, as it's then not a conflict
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// if name is e.g. "foo" and on dir there is "Foo".
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if _, err := f.Filesystem.Lstat(name); err != nil {
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if IsNotExist(err) {
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return nil
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}
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return err
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}
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return f.checkCaseExisting(name)
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}
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// checkCaseExisting must only be called after successfully canonicalizing and
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// stating the file.
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func (f *caseFilesystem) checkCaseExisting(name string) error {
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realName, err := f.realCase(name)
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if IsNotExist(err) {
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// It did exist just before -> cache is outdated, try again
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f.dropCache()
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realName, err = f.realCase(name)
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}
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if err != nil {
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return err
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}
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if realName != name {
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return &ErrCaseConflict{name, realName}
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}
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return nil
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}
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type defaultRealCaser struct {
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fs Filesystem
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root *caseNode
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count int
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timer *time.Timer
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timerStop chan struct{}
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mut sync.RWMutex
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}
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func newDefaultRealCaser(fs Filesystem) *defaultRealCaser {
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caser := &defaultRealCaser{
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fs: fs,
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root: &caseNode{name: "."},
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timer: time.NewTimer(0),
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}
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<-caser.timer.C
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return caser
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}
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func (r *defaultRealCaser) realCase(name string) (string, error) {
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out := "."
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if name == out {
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return out, nil
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}
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r.mut.Lock()
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defer func() {
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if r.count > caseMaxCachedNames {
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select {
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case r.timerStop <- struct{}{}:
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default:
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}
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r.dropCacheLocked()
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}
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r.mut.Unlock()
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}()
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node := r.root
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for _, comp := range strings.Split(name, string(PathSeparator)) {
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if node.dirNames == nil {
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// Haven't called DirNames yet
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var err error
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node.dirNames, err = r.fs.DirNames(out)
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if err != nil {
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return "", err
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}
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node.dirNamesLower = make([]string, len(node.dirNames))
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for i, n := range node.dirNames {
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node.dirNamesLower[i] = UnicodeLowercase(n)
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}
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node.children = make(map[string]*caseNode)
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node.results = make(map[string]*caseNode)
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r.count += len(node.dirNames)
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} else if child, ok := node.results[comp]; ok {
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// Check if this exact name has been queried before to shortcut
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node = child
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out = filepath.Join(out, child.name)
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continue
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}
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// Actually loop dirNames to search for a match
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n, err := findCaseInsensitiveMatch(comp, node.dirNames, node.dirNamesLower)
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if err != nil {
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return "", err
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}
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child, ok := node.children[n]
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if !ok {
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child = &caseNode{name: n}
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}
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node.results[comp] = child
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node.children[n] = child
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node = child
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out = filepath.Join(out, n)
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}
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return out, nil
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}
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func (r *defaultRealCaser) startCaseResetTimerLocked() {
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r.timerStop = make(chan struct{})
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r.timer.Reset(caseCacheTimeout)
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go func() {
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select {
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case <-r.timer.C:
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r.dropCache()
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case <-r.timerStop:
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if !r.timer.Stop() {
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<-r.timer.C
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}
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r.mut.Lock()
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r.timerStop = nil
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r.mut.Unlock()
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}
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}()
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}
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func (r *defaultRealCaser) dropCache() {
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r.mut.Lock()
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r.dropCacheLocked()
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r.mut.Unlock()
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}
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func (r *defaultRealCaser) dropCacheLocked() {
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r.root = &caseNode{name: "."}
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r.count = 0
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}
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// Both name and the key to children are "Real", case resolved names of the path
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// component this node represents (i.e. containing no path separator).
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// The key to results is also a path component, but as given to RealCase, not
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// case resolved.
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type caseNode struct {
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name string
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dirNames []string
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dirNamesLower []string
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children map[string]*caseNode
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results map[string]*caseNode
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}
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func findCaseInsensitiveMatch(name string, names, namesLower []string) (string, error) {
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lower := UnicodeLowercase(name)
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candidate := ""
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for i, n := range names {
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if n == name {
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return n, nil
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}
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if candidate == "" && namesLower[i] == lower {
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candidate = n
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}
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}
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if candidate == "" {
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return "", ErrNotExist
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}
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return candidate, nil
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}
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