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https://github.com/syncthing/syncthing.git
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291 lines
7.9 KiB
Go
291 lines
7.9 KiB
Go
// Copyright (C) 2019 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package backend
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import (
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"os"
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"strings"
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"sync"
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"time"
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"github.com/syncthing/syncthing/lib/locations"
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)
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// The Reader interface specifies the read-only operations available on the
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// main database and on read-only transactions (snapshots). Note that when
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// called directly on the database handle these operations may take implicit
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// transactions and performance may suffer.
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type Reader interface {
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Get(key []byte) ([]byte, error)
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NewPrefixIterator(prefix []byte) (Iterator, error)
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NewRangeIterator(first, last []byte) (Iterator, error)
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}
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// The Writer interface specifies the mutating operations available on the
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// main database and on writable transactions. Note that when called
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// directly on the database handle these operations may take implicit
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// transactions and performance may suffer.
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type Writer interface {
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Put(key, val []byte) error
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Delete(key []byte) error
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}
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// The ReadTransaction interface specifies the operations on read-only
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// transactions. Every ReadTransaction must be released when no longer
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// required.
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type ReadTransaction interface {
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Reader
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Release()
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}
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// The WriteTransaction interface specifies the operations on writable
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// transactions. Every WriteTransaction must be either committed or released
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// (i.e., discarded) when no longer required. No further operations must be
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// performed after release or commit (regardless of whether commit succeeded),
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// with one exception -- it's fine to release an already committed or released
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// transaction.
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//
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// A Checkpoint is a potential partial commit of the transaction so far, for
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// purposes of saving memory when transactions are in-RAM. Note that
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// transactions may be checkpointed *anyway* even if this is not called, due to
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// resource constraints, but this gives you a chance to decide when.
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//
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// Functions can be passed to Checkpoint. These are run if and only if the
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// checkpoint will result in a flush, and will run before the flush. The
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// transaction can be accessed via a closure. If an error is returned from
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// these functions the flush will be aborted and the error bubbled.
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type WriteTransaction interface {
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ReadTransaction
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Writer
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Checkpoint(...func() error) error
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Commit() error
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}
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// The Iterator interface specifies the operations available on iterators
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// returned by NewPrefixIterator and NewRangeIterator. The iterator pattern
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// is to loop while Next returns true, then check Error after the loop. Next
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// will return false when iteration is complete (Error() == nil) or when
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// there is an error preventing iteration, which is then returned by
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// Error(). For example:
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//
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// it, err := db.NewPrefixIterator(nil)
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// if err != nil {
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// // problem preventing iteration
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// }
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// defer it.Release()
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// for it.Next() {
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// // ...
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// }
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// if err := it.Error(); err != nil {
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// // there was a database problem while iterating
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// }
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//
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// An iterator must be Released when no longer required. The Error method
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// can be called either before or after Release with the same results. If an
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// iterator was created in a transaction (whether read-only or write) it
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// must be released before the transaction is released (or committed).
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type Iterator interface {
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Next() bool
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Key() []byte
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Value() []byte
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Error() error
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Release()
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}
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// The Backend interface represents the main database handle. It supports
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// both read/write operations and opening read-only or writable
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// transactions. Depending on the actual implementation, individual
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// read/write operations may be implicitly wrapped in transactions, making
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// them perform quite badly when used repeatedly. For bulk operations,
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// consider always using a transaction of the appropriate type. The
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// transaction isolation level is "read committed" - there are no dirty
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// reads.
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type Backend interface {
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Reader
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Writer
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NewReadTransaction() (ReadTransaction, error)
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NewWriteTransaction() (WriteTransaction, error)
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Close() error
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Compact() error
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}
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type Tuning int
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const (
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// N.b. these constants must match those in lib/config.Tuning!
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TuningAuto Tuning = iota
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TuningSmall
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TuningLarge
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)
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func Open(path string, tuning Tuning) (Backend, error) {
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if os.Getenv("USE_BADGER") != "" {
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l.Warnln("Using experimental badger db")
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if err := maybeCopyDatabase(path, strings.Replace(path, locations.BadgerDir, locations.LevelDBDir, 1), OpenBadger, OpenLevelDBRO); err != nil {
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return nil, err
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}
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return OpenBadger(path)
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}
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if err := maybeCopyDatabase(path, strings.Replace(path, locations.LevelDBDir, locations.BadgerDir, 1), OpenLevelDBAuto, OpenBadger); err != nil {
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return nil, err
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}
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return OpenLevelDB(path, tuning)
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}
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func OpenMemory() Backend {
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if os.Getenv("USE_BADGER") != "" {
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return OpenBadgerMemory()
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}
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return OpenLevelDBMemory()
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}
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type errClosed struct{}
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func (errClosed) Error() string { return "database is closed" }
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type errNotFound struct{}
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func (errNotFound) Error() string { return "key not found" }
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func IsClosed(err error) bool {
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if _, ok := err.(errClosed); ok {
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return true
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}
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if _, ok := err.(*errClosed); ok {
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return true
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}
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return false
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}
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func IsNotFound(err error) bool {
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if _, ok := err.(errNotFound); ok {
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return true
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}
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if _, ok := err.(*errNotFound); ok {
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return true
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}
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return false
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}
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// releaser manages counting on top of a waitgroup
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type releaser struct {
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wg *closeWaitGroup
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once *sync.Once
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}
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func newReleaser(wg *closeWaitGroup) (*releaser, error) {
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if err := wg.Add(1); err != nil {
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return nil, err
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}
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return &releaser{
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wg: wg,
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once: new(sync.Once),
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}, nil
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}
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func (r releaser) Release() {
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// We use the Once because we may get called multiple times from
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// Commit() and deferred Release().
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r.once.Do(func() {
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r.wg.Done()
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})
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}
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// closeWaitGroup behaves just like a sync.WaitGroup, but does not require
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// a single routine to do the Add and Wait calls. If Add is called after
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// CloseWait, it will return an error, and both are safe to be used concurrently.
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type closeWaitGroup struct {
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sync.WaitGroup
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closed bool
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closeMut sync.RWMutex
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}
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func (cg *closeWaitGroup) Add(i int) error {
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cg.closeMut.RLock()
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defer cg.closeMut.RUnlock()
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if cg.closed {
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return errClosed{}
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}
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cg.WaitGroup.Add(i)
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return nil
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}
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func (cg *closeWaitGroup) CloseWait() {
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cg.closeMut.Lock()
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cg.closed = true
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cg.closeMut.Unlock()
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cg.WaitGroup.Wait()
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}
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type opener func(path string) (Backend, error)
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// maybeCopyDatabase copies the database if the destination doesn't exist
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// but the source does.
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func maybeCopyDatabase(toPath, fromPath string, toOpen, fromOpen opener) error {
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if _, err := os.Lstat(toPath); !os.IsNotExist(err) {
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// Destination database exists (or is otherwise unavailable), do not
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// attempt to overwrite it.
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return nil
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}
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if _, err := os.Lstat(fromPath); err != nil {
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// Source database is not available, so nothing to copy
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return nil
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}
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fromDB, err := fromOpen(fromPath)
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if err != nil {
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return err
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}
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defer fromDB.Close()
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toDB, err := toOpen(toPath)
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if err != nil {
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// That's odd, but it will be handled & reported in the usual path
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// so we can ignore it here.
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return err
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}
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defer toDB.Close()
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l.Infoln("Copying database for format conversion...")
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if err := copyBackend(toDB, fromDB); err != nil {
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return err
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}
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// Move the old database out of the way to mark it as migrated.
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fromDB.Close()
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_ = os.Rename(fromPath, fromPath+".migrated."+time.Now().Format("20060102150405"))
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return nil
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}
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func copyBackend(to, from Backend) error {
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srcIt, err := from.NewPrefixIterator(nil)
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if err != nil {
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return err
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}
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defer srcIt.Release()
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dstTx, err := to.NewWriteTransaction()
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if err != nil {
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return err
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}
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defer dstTx.Release()
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for srcIt.Next() {
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if err := dstTx.Put(srcIt.Key(), srcIt.Value()); err != nil {
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return err
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}
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}
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if srcIt.Error() != nil {
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return err
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}
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srcIt.Release()
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return dstTx.Commit()
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}
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