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https://github.com/syncthing/syncthing.git
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c71116ee94
This PR does two things, because one lead to the other: - Move the leveldb specific stuff into a small "backend" package that defines a backend interface and the leveldb implementation. This allows, potentially, in the future, switching the db implementation so another KV store should we wish to do so. - Add proper error handling all along the way. The db and backend packages are now errcheck clean. However, I drew the line at modifying the FileSet API in order to keep this manageable and not continue refactoring all of the rest of Syncthing. As such, the FileSet methods still panic on database errors, except for the "database is closed" error which is instead handled by silently returning as quickly as possible, with the assumption that we're anyway "on the way out".
171 lines
4.9 KiB
Go
171 lines
4.9 KiB
Go
// Copyright (C) 2019 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this file,
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// You can obtain one at https://mozilla.org/MPL/2.0/.
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package backend
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import (
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"sync"
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)
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// The Reader interface specifies the read-only operations available on the
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// main database and on read-only transactions (snapshots). Note that when
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// called directly on the database handle these operations may take implicit
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// transactions and performance may suffer.
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type Reader interface {
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Get(key []byte) ([]byte, error)
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NewPrefixIterator(prefix []byte) (Iterator, error)
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NewRangeIterator(first, last []byte) (Iterator, error)
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}
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// The Writer interface specifies the mutating operations available on the
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// main database and on writable transactions. Note that when called
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// directly on the database handle these operations may take implicit
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// transactions and performance may suffer.
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type Writer interface {
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Put(key, val []byte) error
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Delete(key []byte) error
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}
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// The ReadTransaction interface specifies the operations on read-only
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// transactions. Every ReadTransaction must be released when no longer
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// required.
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type ReadTransaction interface {
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Reader
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Release()
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}
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// The WriteTransaction interface specifies the operations on writable
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// transactions. Every WriteTransaction must be either committed or released
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// (i.e., discarded) when no longer required. No further operations must be
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// performed after release or commit (regardless of whether commit succeeded),
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// with one exception -- it's fine to release an already committed or released
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// transaction.
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//
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// A Checkpoint is a potential partial commit of the transaction so far, for
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// purposes of saving memory when transactions are in-RAM. Note that
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// transactions may be checkpointed *anyway* even if this is not called, due to
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// resource constraints, but this gives you a chance to decide when.
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type WriteTransaction interface {
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ReadTransaction
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Writer
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Checkpoint() error
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Commit() error
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}
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// The Iterator interface specifies the operations available on iterators
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// returned by NewPrefixIterator and NewRangeIterator. The iterator pattern
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// is to loop while Next returns true, then check Error after the loop. Next
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// will return false when iteration is complete (Error() == nil) or when
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// there is an error preventing iteration, which is then returned by
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// Error(). For example:
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//
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// it, err := db.NewPrefixIterator(nil)
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// if err != nil {
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// // problem preventing iteration
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// }
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// defer it.Release()
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// for it.Next() {
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// // ...
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// }
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// if err := it.Error(); err != nil {
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// // there was a database problem while iterating
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// }
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//
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// An iterator must be Released when no longer required. The Error method
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// can be called either before or after Release with the same results. If an
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// iterator was created in a transaction (whether read-only or write) it
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// must be released before the transaction is released (or committed).
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type Iterator interface {
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Next() bool
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Key() []byte
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Value() []byte
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Error() error
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Release()
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}
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// The Backend interface represents the main database handle. It supports
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// both read/write operations and opening read-only or writable
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// transactions. Depending on the actual implementation, individual
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// read/write operations may be implicitly wrapped in transactions, making
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// them perform quite badly when used repeatedly. For bulk operations,
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// consider always using a transaction of the appropriate type. The
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// transaction isolation level is "read committed" - there are no dirty
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// reads.
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type Backend interface {
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Reader
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Writer
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NewReadTransaction() (ReadTransaction, error)
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NewWriteTransaction() (WriteTransaction, error)
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Close() error
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}
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type Tuning int
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const (
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// N.b. these constants must match those in lib/config.Tuning!
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TuningAuto Tuning = iota
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TuningSmall
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TuningLarge
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)
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func Open(path string, tuning Tuning) (Backend, error) {
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return OpenLevelDB(path, tuning)
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}
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func OpenMemory() Backend {
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return OpenLevelDBMemory()
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}
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type errClosed struct{}
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func (errClosed) Error() string { return "database is closed" }
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type errNotFound struct{}
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func (errNotFound) Error() string { return "key not found" }
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func IsClosed(err error) bool {
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if _, ok := err.(errClosed); ok {
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return true
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}
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if _, ok := err.(*errClosed); ok {
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return true
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}
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return false
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}
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func IsNotFound(err error) bool {
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if _, ok := err.(errNotFound); ok {
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return true
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}
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if _, ok := err.(*errNotFound); ok {
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return true
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}
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return false
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}
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// releaser manages counting on top of a waitgroup
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type releaser struct {
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wg *sync.WaitGroup
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once *sync.Once
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}
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func newReleaser(wg *sync.WaitGroup) *releaser {
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wg.Add(1)
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return &releaser{
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wg: wg,
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once: new(sync.Once),
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}
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}
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func (r releaser) Release() {
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// We use the Once because we may get called multiple times from
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// Commit() and deferred Release().
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r.once.Do(func() {
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r.wg.Done()
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})
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}
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