syncthing/lib/model/devicedownloadstate.go

159 lines
4.6 KiB
Go

// Copyright (C) 2015 The Syncthing Authors.
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at http://mozilla.org/MPL/2.0/.
package model
import (
"github.com/syncthing/syncthing/lib/protocol"
"github.com/syncthing/syncthing/lib/sync"
)
// deviceFolderFileDownloadState holds current download state of a file that
// a remote device has advertised. blockIndexes represends indexes within
// FileInfo.Blocks that the remote device already has, and version represents
// the version of the file that the remote device is downloading.
type deviceFolderFileDownloadState struct {
blockIndexes []int32
version protocol.Vector
}
// deviceFolderDownloadState holds current download state of all files that
// a remote device is currently downloading in a specific folder.
type deviceFolderDownloadState struct {
mut sync.RWMutex
files map[string]deviceFolderFileDownloadState
numberOfBlocksInProgress int
}
// Has returns wether a block at that specific index, and that specific version of the file
// is currently available on the remote device for pulling from a temporary file.
func (p *deviceFolderDownloadState) Has(file string, version protocol.Vector, index int32) bool {
p.mut.RLock()
defer p.mut.RUnlock()
local, ok := p.files[file]
if !ok || !local.version.Equal(version) {
return false
}
for _, existingIndex := range local.blockIndexes {
if existingIndex == index {
return true
}
}
return false
}
// Update updates internal state of what has been downloaded into the temporary
// files by the remote device for this specific folder.
func (p *deviceFolderDownloadState) Update(updates []protocol.FileDownloadProgressUpdate) {
p.mut.Lock()
defer p.mut.Unlock()
for _, update := range updates {
local, ok := p.files[update.Name]
if update.UpdateType == protocol.UpdateTypeForget && ok && local.version.Equal(update.Version) {
p.numberOfBlocksInProgress -= len(local.blockIndexes)
delete(p.files, update.Name)
} else if update.UpdateType == protocol.UpdateTypeAppend {
if !ok {
local = deviceFolderFileDownloadState{
blockIndexes: update.BlockIndexes,
version: update.Version,
}
} else if !local.version.Equal(update.Version) {
p.numberOfBlocksInProgress -= len(local.blockIndexes)
local.blockIndexes = append(local.blockIndexes[:0], update.BlockIndexes...)
local.version = update.Version
} else {
local.blockIndexes = append(local.blockIndexes, update.BlockIndexes...)
}
p.files[update.Name] = local
p.numberOfBlocksInProgress += len(update.BlockIndexes)
}
}
}
// NumberOfBlocksInProgress returns the number of blocks the device has downloaded
// for a specific folder.
func (p *deviceFolderDownloadState) NumberOfBlocksInProgress() int {
p.mut.RLock()
n := p.numberOfBlocksInProgress
p.mut.RUnlock()
return n
}
// deviceDownloadState represents the state of all in progress downloads
// for all folders of a specific device.
type deviceDownloadState struct {
mut sync.RWMutex
folders map[string]*deviceFolderDownloadState
}
// Update updates internal state of what has been downloaded into the temporary
// files by the remote device for this specific folder.
func (t *deviceDownloadState) Update(folder string, updates []protocol.FileDownloadProgressUpdate) {
if t == nil {
return
}
t.mut.RLock()
f, ok := t.folders[folder]
t.mut.RUnlock()
if !ok {
f = &deviceFolderDownloadState{
mut: sync.NewRWMutex(),
files: make(map[string]deviceFolderFileDownloadState),
}
t.mut.Lock()
t.folders[folder] = f
t.mut.Unlock()
}
f.Update(updates)
}
// Has returns wether block at that specific index, and that specific version of the file
// is currently available on the remote device for pulling from a temporary file.
func (t *deviceDownloadState) Has(folder, file string, version protocol.Vector, index int32) bool {
if t == nil {
return false
}
t.mut.RLock()
f, ok := t.folders[folder]
t.mut.RUnlock()
if !ok {
return false
}
return f.Has(file, version, index)
}
// NumberOfBlocksInProgress returns the number of blocks the device has downloaded
// for all folders.
func (t *deviceDownloadState) NumberOfBlocksInProgress() int {
if t == nil {
return 0
}
n := 0
t.mut.RLock()
for _, folder := range t.folders {
n += folder.NumberOfBlocksInProgress()
}
t.mut.RUnlock()
return n
}
func newDeviceDownloadState() *deviceDownloadState {
return &deviceDownloadState{
mut: sync.NewRWMutex(),
folders: make(map[string]*deviceFolderDownloadState),
}
}