This adds a "token manager" which handles storing and checking expired
tokens, used for both sessions and CSRF tokens. It removes the old,
corresponding functionality for CSRFs which saved things in a file. The
result is less crap in the state directory, and active login sessions
now survive a Syncthing restart (this really annoyed me).
It also adds a boolean on login to create a longer-lived session cookie,
which is now possible and useful. Thus we can remain logged in over
browser restarts, which was also annoying... :)
<img width="1001" alt="Screenshot 2023-12-12 at 09 56 34"
src="https://github.com/syncthing/syncthing/assets/125426/55cb20c8-78fc-453e-825d-655b94c8623b">
Best viewed with whitespace-insensitive diff, as a bunch of the auth
functions became methods instead of closures which changed indentation.
This adds the ability to have multiple concurrent connections to a single device. This is primarily useful when the network has multiple physical links for aggregated bandwidth. A single connection will never see a higher rate than a single link can give, but multiple connections are load-balanced over multiple links.
It is also incidentally useful for older multi-core CPUs, where bandwidth could be limited by the TLS performance of a single CPU core -- using multiple connections achieves concurrency in the required crypto calculations...
Co-authored-by: Simon Frei <freisim93@gmail.com>
Co-authored-by: tomasz1986 <twilczynski@naver.com>
Co-authored-by: bt90 <btom1990@googlemail.com>
This makes the various protocol priorities configurable among the other
options. With this, it's possible to prefer QUIC over TCP for WAN
connections, for example. Both sides need to be similarly configured for
this to work properly.
The default priority order remains the same as previously (TCP, QUIC,
Relay, with LAN better than WAN).
To make this happen I made each dialer & listener more priority aware,
and moved the check for whether a connection is LAN or not into the
dialer / listener -- this is the new "lanChecker" type that's passed
around.
Allow the watcher delay to take fractional values, effectively allowing
for much shorter delays. The minimum value is limited at 0.01, which
effectively translates to 10ms. This is required in order to guarantee
that there is still enough time to aggregate multiple single change
events.
Signed-off-by: Tomasz Wilczyński <twilczynski@naver.com>
This adds support for syncing extended attributes on supported
filesystem on Linux, macOS, FreeBSD and NetBSD. Windows is currently
excluded because the APIs seem onerous and annoying and frankly the uses
cases seem few and far between. On Unixes this also covers ACLs as those
are stored as extended attributes.
Similar to ownership syncing this will optional & opt-in, which two
settings controlling the main behavior: one to "sync" xattrs (read &
write) and another one to "scan" xattrs (only read them so other devices
can "sync" them, but not apply any locally).
Co-authored-by: Tomasz Wilczyński <twilczynski@naver.com>
Also adds idle time and keepalive parameters because how this is
configured has changed in the new package version. The values are those
that seems like might already be default, if keep-alives were enabled,
which is not obvious from the doc comments.
Also, Go 1.19 gofmt reformatting of comments.
This adds support for syncing ownership on Unixes and on Windows. The
scanner always picks up ownership information, but it is not applied
unless the new folder option "Sync Ownership" is set.
Ownership data is stored in a new FileInfo field called "platform data". This
is intended to hold further platform-specific data in the future
(specifically, extended attributes), which is why the whole design is a
bit overkill for just ownership.
This makes us use TLS 1.3+ on sync connections by default. A new option
`insecureAllowOldTLSVersions` exists to allow communication with TLS
1.2-only clients (roughly Syncthing 1.2.2 and older). Even with that
option set you get a slightly simplified setup, with the cipher suite
order fixed instead of auto detected.
This adds two new configuration options:
// The number of connections at which we stop trying to connect to more
// devices, zero meaning no limit. Does not affect incoming connections.
ConnectionLimitEnough int
// The maximum number of connections which we will allow in total, zero
// meaning no limit. Affects incoming connections and prevents
// attempting outgoing connections.
ConnectionLimitMax int
These can be used to limit the number of concurrent connections in
various ways.