* lib/db, lib/protocol: Compact FileInfo and BlockInfo alignment
This fixes the following two lint warnings
FileInfo: struct of size 160 bytes could be of size 136 bytes
BlockInfo: struct of size 48 bytes could be of size 40 bytes
by reordering fields in alignment order (64 bit fields, then 32 bit
fields, then 16 bit fields (if any), then small ones). The end result is
a slightly less aesthetically pleasing struct field order, but since
these are the objects we often juggle in bulk and keep large queues of I
think it's worth it.
It's a micro optimization, but a cheap one.
As foretold by the prophecy, "once the database refactor is merged, then
shall appear a request to propagate errors from the store known
throughout the land as the NamedspacedKV, and it shall be good".
This PR does two things, because one lead to the other:
- Move the leveldb specific stuff into a small "backend" package that
defines a backend interface and the leveldb implementation. This allows,
potentially, in the future, switching the db implementation so another
KV store should we wish to do so.
- Add proper error handling all along the way. The db and backend
packages are now errcheck clean. However, I drew the line at modifying
the FileSet API in order to keep this manageable and not continue
refactoring all of the rest of Syncthing. As such, the FileSet methods
still panic on database errors, except for the "database is closed"
error which is instead handled by silently returning as quickly as
possible, with the assumption that we're anyway "on the way out".
This is the result of:
- Changing build.go to take the protobuf version from the modules
instead of hardcoded
- `go get github.com/gogo/protobuf@v1.3.0` to upgrade
- `go run build.go proto` to regenerate our code
This introduces a better set of defaults for large databases. I've
experimentally determined that it results in much better throughput in a
couple of scenarios with large databases, but I can't give any
guarantees the values are always optimal. They're probably no worse than
the defaults though.
This adds a set of magical environment variables that can be used to
tweak the database parameters. It's totally undocumented and not
intended to be a long term or supported thing.
It's ugly, but there is a backstory. I have a couple of large
installations where the database options are inefficient or otherwise
suboptimal (24/7 compaction going on and stuff like that). I don't
*know* the correct database parameters, nor yet the formula or method to
derive them by, so this requires experimentation. Experimentation needs
to happen partly in production, and rolling out new builds for every
tweak isn't practical. This provides override points for all reasonable
values, while not changing anything by default.
Ideally, at the end of such experimentation, we'll know which values are
relevant to change and in what manner, and can provide a more user
friendly knob to do so - or do it automatically based on the database
size.
Flush the batch when exceeding a certain size, instead of when reaching a number
of batched operations.
Move batch to lowlevel to be able to use it in NamespacedKV.
Increase the leveldb memory buffer from 4 to 16 MiB.
To do so the BlockMap struct has been removed. It behaves like any other prefixed
part of the database, but was not integrated in the recent keyer refactor. Now
the database is only flushed when files are in a consistent state.
There was a problem in iterating the sequence index that could result
in missing updates. The issue is that while the index was (correctly)
iterated in a snapshot, the actual file infos were read dirty outside of
the snapshot. This fixes this by doing the reads inside the snapshot,
and also updates a couple of other places that did the same thing more
or less harmfully (I didn't investigate).
To avoid similar issues in the future I did some renaming of the
getFile* methods - the ones in a transaction are just getFile, while the
ones directly on the database are variants of getFileDirty to highlight
what's going on.
* go mod init; rm -rf vendor
* tweak proto files and generation
* go mod vendor
* clean up build.go
* protobuf literals in tests
* downgrade gogo/protobuf
This adds a thin type that holds the state associated with the
leveldb.DB, leaving the huge Instance type more or less stateless. Also
moves some keying stuff into the DB package so that other packages need
not know the keying specifics.
(This does not, yet, fix the cmd/stindex program, in order to keep the
diff size down. Hence the keying constants are still exported.)