1. For the same internal port we ask for the same external port on all devices. This can be a problem if one device speaks over two protocols.
2. Always add a nil address even if we managed to get external address of the gateway, just because the gateway might be in DMZ behind another gateway.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3196
The intention for this package is to provide a combination of the
security of crypto/rand and the convenience of math/rand. It should be
the first choice of random data unless ultimate performance is required
and the usage is provably irrelevant from a security standpoint.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3186
The math/rand package contains lots of convenient functions, for example
to get an integer in a specified range without running into issues
caused by just truncating a number from a different distribution and so
on. But it's insecure, and we use if for things that benefit from being
more secure like session IDs, CSRF tokens and API keys.
This implements a math/rand.Source that reads from crypto/rand.Reader,
this bridging the gap between them. It also updates our RandomString to
use the new source, thus giving us secure session IDs and CSRF tokens.
Some future work remains:
- Fix API keys by making the generation in the UI use this code as well
- Refactor out these things into an actual random package, and audit
our use of randomness everywhere
I'll leave both of those for the future in order to not muddy the waters
on this diff...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3180
Switch to my forked version which contains a fix for this issue. I'll
track upstream in the future if things update there, and attempt to
contribute back fixes...
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3149
Without this the summary service doesn't know to recalculate completion
percentage for remote devices when DownloadProgress messages come in.
That means that completion percentage isn't updated in the GUI while
transfers of large files are ongoing. With this change, it updates
correctly.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3144
I think this better reflects what it means. Also tweaks the verbose
format to be more like our other things and lightly refactors the code
to not have the boolean and include the folder in the event.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3121
This was fixed upstream due to our ticket, so we no longer need the
manual handling of commas. Keep the tests and better debug output around
though.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3081
The old usage pattern was to create a Walker with a bunch of attributes,
then call Walk() on it and nothing else. This extracts the attributes
into a Config struct and exposes a Walk(cfg Config) method instead, as
there was no reason to expose the state-holding walker type.
Also creates a few no-op implementations of the necessary interfaces
so that we can skip nil checks and simiplify things here and there.
Definitely look at this diff without whitespace.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3060
Just an optimization. Required exposing the priority from the factory,
so made that an interface with an extra method instead of just a func
type.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3071
This fixes the deadlock by reducing where we hold the various locks. To
start with it splits up the existing "mut" into a "listenersMut" and a
"curConMut" as these are the two things being protected and I can see no
relation between them that requires a shared lock. It also moves all
model calls outside of the lock, as I see no reason to hold the lock
while calling the model (and it's risky, as proven).
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3069
When doing prefix scans in the database, "foo" should not be considered
a prefix of "foo2". Instead, it should match "foo" exactly and also
strings with the prefix "foo/". This is more restrictive than what the
standard leveldb prefix scan does so we add some code to enforce it.
Also exposes the initialScanCompleted on the rwfolder for testing, and
change it to be a channel (so we can wait for it from another
goroutine). Otherwise we can't be sure when the initial scan has
completed, and we need to wait for that or it might pick up changes
we're doing at an unexpected time.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3067
The VersioningConfig change is because it defaults to nil but gets
deserialized to map[string]string{}. Now prepare() enforces a single
representation of the empty map.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3065
Because json.NewDecoder(r).Decode(&v) doesn't necessarily consume all
data on the reader, that means an HTTP connection can't be reused. We
don't do a lot of HTTP traffic where we read JSON responses, but the
discovery is one such place. The other two are for POSTs from the GUI,
where it's not exactly critical but still nice if the connection still
can be keep-alive'd after the request as well.
Also ensure that we call req.Body.Close() for clarity, even though this
should by all accounts not really be necessary.
GitHub-Pull-Request: https://github.com/syncthing/syncthing/pull/3050