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Don't send initial index twice, use more fetchers
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parent
74c27ad4e2
commit
e75e68faa0
16
model.go
16
model.go
@ -42,8 +42,7 @@ var (
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)
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const (
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RemoteFetchers = 4
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FlagDeleted = 1 << 12
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FlagDeleted = 1 << 12
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idxBcastHoldtime = 15 * time.Second // Wait at least this long after the last index modification
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idxBcastMaxDelay = 120 * time.Second // Unless we've already waited this long
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@ -51,12 +50,13 @@ const (
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func NewModel(dir string) *Model {
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m := &Model{
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dir: dir,
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global: make(map[string]File),
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local: make(map[string]File),
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remote: make(map[string]map[string]File),
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need: make(map[string]bool),
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nodes: make(map[string]*protocol.Connection),
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dir: dir,
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global: make(map[string]File),
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local: make(map[string]File),
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remote: make(map[string]map[string]File),
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need: make(map[string]bool),
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nodes: make(map[string]*protocol.Connection),
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lastIdxBcast: time.Now(),
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}
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go m.printStats()
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@ -11,10 +11,6 @@ held for as short a time as possible.
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TODO(jb): Refactor this into smaller and cleaner pieces.
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TODO(jb): Some kind of coalescing / rate limiting of index sending, so we don't
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send hundreds of index updates in a short period if time when deleting files
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etc.
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*/
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import (
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@ -29,6 +25,8 @@ import (
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"github.com/calmh/syncthing/buffers"
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)
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const RemoteFetchers = 8
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func (m *Model) pullFile(name string) error {
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m.RLock()
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var localFile = m.local[name]
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@ -61,7 +59,7 @@ func (m *Model) pullFile(name string) error {
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local, remote := localFile.Blocks.To(globalFile.Blocks)
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var fetchDone sync.WaitGroup
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// One local copy routing
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// One local copy routine
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fetchDone.Add(1)
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go func() {
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