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all: Store assets as strings (#6611)
Storing assets as []byte requires every compiled-in asset to be copied into writable memory at program startup. That currently takes up 1.6MB per syncthing process. Strings stay in the RODATA section and should be shared between processes running the same binary.
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@ -1,11 +1,8 @@
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// Copyright (C) 2015 Audrius Butkevicius and Contributors (see the CONTRIBUTORS file).
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//go:generate go run ../../script/genassets.go gui >auto/gui.go
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package main
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import (
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"bytes"
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"compress/gzip"
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"context"
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"crypto/tls"
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@ -302,16 +299,15 @@ func handleAssets(w http.ResponseWriter, r *http.Request) {
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}
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if strings.Contains(r.Header.Get("Accept-Encoding"), "gzip") {
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w.Header().Set("Content-Encoding", "gzip")
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w.Header().Set("Content-Length", strconv.Itoa(len(bs)))
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io.WriteString(w, bs)
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} else {
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// ungzip if browser not send gzip accepted header
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var gr *gzip.Reader
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gr, _ = gzip.NewReader(bytes.NewReader(bs))
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bs, _ = ioutil.ReadAll(gr)
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gr, _ = gzip.NewReader(strings.NewReader(bs))
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io.Copy(w, gr)
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gr.Close()
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}
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w.Header().Set("Content-Length", fmt.Sprintf("%d", len(bs)))
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w.Write(bs)
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}
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func mimeTypeForFile(file string) string {
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@ -7,14 +7,14 @@
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package api
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io/ioutil"
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"io"
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"mime"
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"net/http"
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"os"
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"path/filepath"
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"strconv"
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"strings"
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"time"
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@ -27,7 +27,7 @@ const themePrefix = "theme-assets/"
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type staticsServer struct {
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assetDir string
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assets map[string][]byte
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assets map[string]string
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availableThemes []string
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mut sync.RWMutex
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@ -168,16 +168,15 @@ func (s *staticsServer) serveAsset(w http.ResponseWriter, r *http.Request) {
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}
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if strings.Contains(r.Header.Get("Accept-Encoding"), "gzip") {
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w.Header().Set("Content-Encoding", "gzip")
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w.Header().Set("Content-Length", strconv.Itoa(len(bs)))
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io.WriteString(w, bs)
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} else {
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// ungzip if browser not send gzip accepted header
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var gr *gzip.Reader
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gr, _ = gzip.NewReader(bytes.NewReader(bs))
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bs, _ = ioutil.ReadAll(gr)
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gr, _ = gzip.NewReader(strings.NewReader(bs))
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io.Copy(w, gr)
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gr.Close()
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}
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w.Header().Set("Content-Length", fmt.Sprintf("%d", len(bs)))
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w.Write(bs)
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}
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func (s *staticsServer) serveThemes(w http.ResponseWriter, r *http.Request) {
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@ -152,19 +152,19 @@ func TestAssetsDir(t *testing.T) {
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gw := gzip.NewWriter(buf)
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gw.Write([]byte("default"))
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gw.Close()
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def := buf.Bytes()
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def := buf.String()
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buf = new(bytes.Buffer)
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gw = gzip.NewWriter(buf)
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gw.Write([]byte("foo"))
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gw.Close()
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foo := buf.Bytes()
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foo := buf.String()
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e := &staticsServer{
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theme: "foo",
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mut: sync.NewRWMutex(),
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assetDir: "testdata",
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assets: map[string][]byte{
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assets: map[string]string{
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"foo/a": foo, // overridden in foo/a
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"foo/b": foo,
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"default/a": def, // overridden in default/a (but foo/a takes precedence)
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@ -10,6 +10,7 @@ import (
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"bytes"
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"compress/gzip"
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"io/ioutil"
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"strings"
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"testing"
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"github.com/syncthing/syncthing/lib/auto"
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@ -23,10 +24,10 @@ func TestAssets(t *testing.T) {
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}
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var gr *gzip.Reader
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gr, _ = gzip.NewReader(bytes.NewReader(idx))
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idx, _ = ioutil.ReadAll(gr)
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gr, _ = gzip.NewReader(strings.NewReader(idx))
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html, _ := ioutil.ReadAll(gr)
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if !bytes.Contains(idx, []byte("<html")) {
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if !bytes.Contains(html, []byte("<html")) {
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t.Fatal("No html in index.html")
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}
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}
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@ -29,8 +29,8 @@ package auto
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const Generated int64 = {{.Generated}}
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func Assets() map[string][]byte {
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var assets = make(map[string][]byte, {{.Assets | len}})
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func Assets() map[string]string {
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var assets = make(map[string]string, {{.Assets | len}})
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{{range $asset := .Assets}}
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assets["{{$asset.Name}}"] = {{$asset.Data}}{{end}}
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return assets
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@ -72,7 +72,7 @@ func walkerFor(basePath string) filepath.WalkFunc {
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name, _ = filepath.Rel(basePath, name)
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assets = append(assets, asset{
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Name: filepath.ToSlash(name),
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Data: fmt.Sprintf("[]byte(%q)", buf.String()),
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Data: fmt.Sprintf("%q", buf.String()),
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})
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}
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