syncthing/internal/osutil/osutil.go

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// Copyright (C) 2014 Jakob Borg and Contributors (see the CONTRIBUTORS file).
// All rights reserved. Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
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// Package osutil implements utilities for native OS support.
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package osutil
import (
"os"
"path/filepath"
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"runtime"
"sync"
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)
// Try to keep this entire operation atomic-like. We shouldn't be doing this
// often enough that there is any contention on this lock.
var renameLock sync.Mutex
// Rename renames a file, while trying hard to succeed on various systems by
// temporarily tweaking directory permissions and removing the destination
// file when necessary. Will make sure to delete the from file if the
// operation fails, so use only for situations like committing a temp file to
// it's final location.
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func Rename(from, to string) error {
renameLock.Lock()
defer renameLock.Unlock()
// Make sure the destination directory is writeable
toDir := filepath.Dir(to)
if info, err := os.Stat(toDir); err == nil {
os.Chmod(toDir, 0777)
defer os.Chmod(toDir, info.Mode())
}
// On Windows, make sure the destination file is writeable (or we can't delete it)
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if runtime.GOOS == "windows" {
os.Chmod(to, 0666)
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err := os.Remove(to)
if err != nil && !os.IsNotExist(err) {
return err
}
}
// Don't leave a dangling temp file in case of rename error
defer os.Remove(from)
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return os.Rename(from, to)
}