syncthing/vendor/github.com/calmh/xdr/bench_test.go

53 lines
1.0 KiB
Go
Raw Normal View History

// Copyright (C) 2014 Jakob Borg. All rights reserved. Use of this source code
// is governed by an MIT-style license that can be found in the LICENSE file.
package xdr_test
import "testing"
type XDRBenchStruct struct {
I1 uint64
I2 uint32
I3 uint16
I4 uint8
Bs0 []byte // max:128
Bs1 []byte
Is0 []int32
S0 string // max:128
S1 string
}
var res []byte // not to be optimized away
var s = XDRBenchStruct{
I1: 42,
I2: 43,
I3: 44,
I4: 45,
Bs0: []byte{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18},
Bs1: []byte{11, 12, 13, 14, 15, 16, 17, 18, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10},
Is0: []int32{23, 43},
S0: "Hello World! String one.",
S1: "Hello World! String two.",
}
func BenchmarkThisMarshal(b *testing.B) {
for i := 0; i < b.N; i++ {
res, _ = s.MarshalXDR()
}
b.ReportAllocs()
}
func BenchmarkThisUnmarshal(b *testing.B) {
bs := s.MustMarshalXDR()
var t XDRBenchStruct
for i := 0; i < b.N; i++ {
err := t.UnmarshalXDR(bs)
if err != nil {
b.Fatal(err)
}
}
b.ReportAllocs()
}