syncthing/lib/model/rwfolder.go

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// Copyright (C) 2014 The Syncthing Authors.
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//
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// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this file,
// You can obtain one at https://mozilla.org/MPL/2.0/.
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package model
import (
"errors"
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"fmt"
"math/rand"
"path/filepath"
"runtime"
"sort"
"strings"
"time"
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"github.com/syncthing/syncthing/lib/config"
"github.com/syncthing/syncthing/lib/db"
"github.com/syncthing/syncthing/lib/events"
"github.com/syncthing/syncthing/lib/fs"
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"github.com/syncthing/syncthing/lib/ignore"
"github.com/syncthing/syncthing/lib/osutil"
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"github.com/syncthing/syncthing/lib/protocol"
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"github.com/syncthing/syncthing/lib/scanner"
"github.com/syncthing/syncthing/lib/sync"
"github.com/syncthing/syncthing/lib/versioner"
"github.com/syncthing/syncthing/lib/weakhash"
)
func init() {
folderFactories[config.FolderTypeSendReceive] = newSendReceiveFolder
}
// A pullBlockState is passed to the puller routine for each block that needs
// to be fetched.
type pullBlockState struct {
*sharedPullerState
block protocol.BlockInfo
}
// A copyBlocksState is passed to copy routine if the file has blocks to be
// copied.
type copyBlocksState struct {
*sharedPullerState
blocks []protocol.BlockInfo
have int
}
// Which filemode bits to preserve
const retainBits = fs.ModeSetgid | fs.ModeSetuid | fs.ModeSticky
var (
activity = newDeviceActivity()
errNoDevice = errors.New("peers who had this file went away, or the file has changed while syncing. will retry later")
errSymlinksUnsupported = errors.New("symlinks not supported")
)
const (
dbUpdateHandleDir = iota
dbUpdateDeleteDir
dbUpdateHandleFile
dbUpdateDeleteFile
dbUpdateShortcutFile
dbUpdateHandleSymlink
)
const (
defaultCopiers = 2
defaultPullers = 64
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defaultPullerSleep = 10 * time.Second
defaultPullerPause = 60 * time.Second
)
type dbUpdateJob struct {
file protocol.FileInfo
jobType int
}
type sendReceiveFolder struct {
folder
fs fs.Filesystem
versioner versioner.Versioner
sleep time.Duration
pause time.Duration
queue *jobQueue
dbUpdates chan dbUpdateJob
pullTimer *time.Timer
remoteIndex chan struct{} // An index update was received, we should re-evaluate needs
errors map[string]string // path -> error string
errorsMut sync.Mutex
}
func newSendReceiveFolder(model *Model, cfg config.FolderConfiguration, ver versioner.Versioner, fs fs.Filesystem) service {
f := &sendReceiveFolder{
folder: newFolder(model, cfg),
fs: fs,
versioner: ver,
queue: newJobQueue(),
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pullTimer: time.NewTimer(time.Second),
remoteIndex: make(chan struct{}, 1), // This needs to be 1-buffered so that we queue a notification if we're busy doing a pull when it comes.
errorsMut: sync.NewMutex(),
}
f.configureCopiersAndPullers()
return f
}
func (f *sendReceiveFolder) configureCopiersAndPullers() {
if f.Copiers == 0 {
f.Copiers = defaultCopiers
}
if f.Pullers == 0 {
f.Pullers = defaultPullers
}
if f.PullerPauseS == 0 {
f.pause = defaultPullerPause
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} else {
f.pause = time.Duration(f.PullerPauseS) * time.Second
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}
if f.PullerSleepS == 0 {
f.sleep = defaultPullerSleep
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} else {
f.sleep = time.Duration(f.PullerSleepS) * time.Second
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}
}
// Helper function to check whether either the ignorePerm flag has been
// set on the local host or the FlagNoPermBits has been set on the file/dir
// which is being pulled.
func (f *sendReceiveFolder) ignorePermissions(file protocol.FileInfo) bool {
return f.IgnorePerms || file.NoPermissions
}
// Serve will run scans and pulls. It will return when Stop()ed or on a
// critical error.
func (f *sendReceiveFolder) Serve() {
l.Debugln(f, "starting")
defer l.Debugln(f, "exiting")
defer func() {
f.pullTimer.Stop()
f.scan.timer.Stop()
// TODO: Should there be an actual FolderStopped state?
f.setState(FolderIdle)
}()
var prevSec int64
var prevIgnoreHash string
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for {
select {
case <-f.ctx.Done():
return
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case <-f.remoteIndex:
prevSec = 0
f.pullTimer.Reset(0)
l.Debugln(f, "remote index updated, rescheduling pull")
case <-f.pullTimer.C:
select {
case <-f.initialScanFinished:
default:
// We don't start pulling files until a scan has been completed.
l.Debugln(f, "skip (initial)")
f.pullTimer.Reset(f.sleep)
continue
}
f.model.fmut.RLock()
curIgnores := f.model.folderIgnores[f.folderID]
f.model.fmut.RUnlock()
if newHash := curIgnores.Hash(); newHash != prevIgnoreHash {
// The ignore patterns have changed. We need to re-evaluate if
// there are files we need now that were ignored before.
l.Debugln(f, "ignore patterns have changed, resetting prevVer")
prevSec = 0
prevIgnoreHash = newHash
}
// RemoteSequence() is a fast call, doesn't touch the database.
curSeq, ok := f.model.RemoteSequence(f.folderID)
if !ok || curSeq == prevSec {
l.Debugln(f, "skip (curSeq == prevSeq)", prevSec, ok)
f.pullTimer.Reset(f.sleep)
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continue
}
if err := f.model.CheckFolderHealth(f.folderID); err != nil {
l.Infoln("Skipping pull of", f.Description(), "due to folder error:", err)
f.pullTimer.Reset(f.sleep)
continue
}
l.Debugln(f, "pulling", prevSec, curSeq)
f.setState(FolderSyncing)
f.clearErrors()
tries := 0
for {
tries++
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changed := f.pullerIteration(curIgnores)
l.Debugln(f, "changed", changed)
if changed == 0 {
// No files were changed by the puller, so we are in
// sync. Remember the local version number and
// schedule a resync a little bit into the future.
if lv, ok := f.model.RemoteSequence(f.folderID); ok && lv < curSeq {
// There's a corner case where the device we needed
// files from disconnected during the puller
// iteration. The files will have been removed from
// the index, so we've concluded that we don't need
// them, but at the same time we have the local
// version that includes those files in curVer. So we
// catch the case that sequence might have
// decreased here.
l.Debugln(f, "adjusting curVer", lv)
curSeq = lv
}
prevSec = curSeq
l.Debugln(f, "next pull in", f.sleep)
f.pullTimer.Reset(f.sleep)
break
}
if tries > 10 {
// We've tried a bunch of times to get in sync, but
// we're not making it. Probably there are write
// errors preventing us. Flag this with a warning and
// wait a bit longer before retrying.
l.Infof("Folder %q isn't making progress. Pausing puller for %v.", f.folderID, f.pause)
l.Debugln(f, "next pull in", f.pause)
if folderErrors := f.currentErrors(); len(folderErrors) > 0 {
events.Default.Log(events.FolderErrors, map[string]interface{}{
"folder": f.folderID,
"errors": folderErrors,
})
}
f.pullTimer.Reset(f.pause)
break
}
}
f.setState(FolderIdle)
// The reason for running the scanner from within the puller is that
// this is the easiest way to make sure we are not doing both at the
// same time.
case <-f.scan.timer.C:
l.Debugln(f, "Scanning subdirectories")
err := f.scanSubdirs(nil)
f.scan.Reschedule()
select {
case <-f.initialScanFinished:
default:
close(f.initialScanFinished)
status := "Completed"
if err != nil {
status = "Failed"
}
l.Infoln(status, "initial scan (rw) of", f.Description())
}
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case req := <-f.scan.now:
req.err <- f.scanSubdirs(req.subdirs)
case next := <-f.scan.delay:
f.scan.timer.Reset(next)
}
}
}
func (f *sendReceiveFolder) IndexUpdated() {
select {
case f.remoteIndex <- struct{}{}:
default:
// We might be busy doing a pull and thus not reading from this
// channel. The channel is 1-buffered, so one notification will be
// queued to ensure we recheck after the pull, but beyond that we must
// make sure to not block index receiving.
}
}
func (f *sendReceiveFolder) String() string {
return fmt.Sprintf("sendReceiveFolder/%s@%p", f.folderID, f)
}
// pullerIteration runs a single puller iteration for the given folder and
// returns the number items that should have been synced (even those that
// might have failed). One puller iteration handles all files currently
// flagged as needed in the folder.
func (f *sendReceiveFolder) pullerIteration(ignores *ignore.Matcher) int {
pullChan := make(chan pullBlockState)
copyChan := make(chan copyBlocksState)
finisherChan := make(chan *sharedPullerState)
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updateWg := sync.NewWaitGroup()
copyWg := sync.NewWaitGroup()
pullWg := sync.NewWaitGroup()
doneWg := sync.NewWaitGroup()
l.Debugln(f, "c", f.Copiers, "p", f.Pullers)
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f.dbUpdates = make(chan dbUpdateJob)
updateWg.Add(1)
go func() {
// dbUpdaterRoutine finishes when f.dbUpdates is closed
f.dbUpdaterRoutine()
updateWg.Done()
}()
for i := 0; i < f.Copiers; i++ {
copyWg.Add(1)
go func() {
// copierRoutine finishes when copyChan is closed
f.copierRoutine(copyChan, pullChan, finisherChan)
copyWg.Done()
}()
}
for i := 0; i < f.Pullers; i++ {
pullWg.Add(1)
go func() {
// pullerRoutine finishes when pullChan is closed
f.pullerRoutine(pullChan, finisherChan)
pullWg.Done()
}()
}
doneWg.Add(1)
// finisherRoutine finishes when finisherChan is closed
go func() {
f.finisherRoutine(finisherChan)
doneWg.Done()
}()
f.model.fmut.RLock()
folderFiles := f.model.folderFiles[f.folderID]
f.model.fmut.RUnlock()
changed := 0
var processDirectly []protocol.FileInfo
// Iterate the list of items that we need and sort them into piles.
// Regular files to pull goes into the file queue, everything else
// (directories, symlinks and deletes) goes into the "process directly"
// pile.
folderFiles.WithNeed(protocol.LocalDeviceID, func(intf db.FileIntf) bool {
if shouldIgnore(intf, ignores, f.IgnoreDelete) {
return true
}
if err := fileValid(intf); err != nil {
// The file isn't valid so we can't process it. Pretend that we
// tried and set the error for the file.
f.newError(intf.FileName(), err)
changed++
return true
}
file := intf.(protocol.FileInfo)
switch {
case file.IsDeleted():
processDirectly = append(processDirectly, file)
changed++
case file.Type == protocol.FileInfoTypeFile:
// Queue files for processing after directories and symlinks, if
// it has availability.
devices := folderFiles.Availability(file.Name)
for _, dev := range devices {
if f.model.ConnectedTo(dev) {
f.queue.Push(file.Name, file.Size, file.ModTime())
changed++
break
}
}
default:
// Directories, symlinks
processDirectly = append(processDirectly, file)
changed++
}
return true
})
// Sort the "process directly" pile by number of path components. This
// ensures that we handle parents before children.
sort.Sort(byComponentCount(processDirectly))
// Process the list.
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fileDeletions := map[string]protocol.FileInfo{}
dirDeletions := []protocol.FileInfo{}
buckets := map[string][]protocol.FileInfo{}
for _, fi := range processDirectly {
// Verify that the thing we are handling lives inside a directory,
// and not a symlink or empty space.
if err := osutil.TraversesSymlink(f.fs, filepath.Dir(fi.Name)); err != nil {
f.newError(fi.Name, err)
continue
}
switch {
case fi.IsDeleted():
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// A deleted file, directory or symlink
if fi.IsDirectory() {
// Perform directory deletions at the end, as we may have
// files to delete inside them before we get to that point.
dirDeletions = append(dirDeletions, fi)
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} else {
fileDeletions[fi.Name] = fi
df, ok := f.model.CurrentFolderFile(f.folderID, fi.Name)
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// Local file can be already deleted, but with a lower version
// number, hence the deletion coming in again as part of
// WithNeed, furthermore, the file can simply be of the wrong
// type if we haven't yet managed to pull it.
if ok && !df.IsDeleted() && !df.IsSymlink() && !df.IsDirectory() {
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// Put files into buckets per first hash
key := string(df.Blocks[0].Hash)
buckets[key] = append(buckets[key], df)
}
}
case fi.IsDirectory() && !fi.IsSymlink():
l.Debugln("Handling directory", fi.Name)
f.handleDir(fi)
case fi.IsSymlink():
l.Debugln("Handling symlink", fi.Name)
f.handleSymlink(fi)
default:
l.Warnln(fi)
panic("unhandleable item type, can't happen")
}
}
// Now do the file queue. Reorder it according to configuration.
switch f.Order {
case config.OrderRandom:
f.queue.Shuffle()
case config.OrderAlphabetic:
// The queue is already in alphabetic order.
case config.OrderSmallestFirst:
f.queue.SortSmallestFirst()
case config.OrderLargestFirst:
f.queue.SortLargestFirst()
case config.OrderOldestFirst:
f.queue.SortOldestFirst()
case config.OrderNewestFirst:
f.queue.SortNewestFirst()
}
// Process the file queue.
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nextFile:
for {
select {
case <-f.ctx.Done():
// Stop processing files if the puller has been told to stop.
break nextFile
default:
}
fileName, ok := f.queue.Pop()
if !ok {
break
}
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fi, ok := f.model.CurrentGlobalFile(f.folderID, fileName)
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if !ok {
// File is no longer in the index. Mark it as done and drop it.
f.queue.Done(fileName)
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continue
}
if fi.IsDeleted() || fi.Type != protocol.FileInfoTypeFile {
// The item has changed type or status in the index while we
// were processing directories above.
f.queue.Done(fileName)
continue
}
// Verify that the thing we are handling lives inside a directory,
// and not a symlink or empty space.
if err := osutil.TraversesSymlink(f.fs, filepath.Dir(fi.Name)); err != nil {
f.newError(fi.Name, err)
continue
}
// Check our list of files to be removed for a match, in which case
// we can just do a rename instead.
key := string(fi.Blocks[0].Hash)
for i, candidate := range buckets[key] {
if scanner.BlocksEqual(candidate.Blocks, fi.Blocks) {
// Remove the candidate from the bucket
lidx := len(buckets[key]) - 1
buckets[key][i] = buckets[key][lidx]
buckets[key] = buckets[key][:lidx]
// candidate is our current state of the file, where as the
// desired state with the delete bit set is in the deletion
// map.
desired := fileDeletions[candidate.Name]
// Remove the pending deletion (as we perform it by renaming)
delete(fileDeletions, candidate.Name)
f.renameFile(desired, fi)
f.queue.Done(fileName)
continue nextFile
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}
}
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// Handle the file normally, by coping and pulling, etc.
f.handleFile(fi, copyChan, finisherChan)
}
// Signal copy and puller routines that we are done with the in data for
// this iteration. Wait for them to finish.
close(copyChan)
copyWg.Wait()
close(pullChan)
pullWg.Wait()
// Signal the finisher chan that there will be no more input.
close(finisherChan)
// Wait for the finisherChan to finish.
doneWg.Wait()
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for _, file := range fileDeletions {
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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l.Debugln("Deleting file", file.Name)
f.deleteFile(file)
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}
for i := range dirDeletions {
dir := dirDeletions[len(dirDeletions)-i-1]
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
2015-10-03 08:25:21 -07:00
l.Debugln("Deleting dir", dir.Name)
f.deleteDir(dir, ignores)
}
// Wait for db updates to complete
close(f.dbUpdates)
updateWg.Wait()
return changed
}
// handleDir creates or updates the given directory
func (f *sendReceiveFolder) handleDir(file protocol.FileInfo) {
// Used in the defer closure below, updated by the function body. Take
// care not declare another err.
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var err error
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events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": file.Name,
"type": "dir",
"action": "update",
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})
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defer func() {
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
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"item": file.Name,
"error": events.Error(err),
"type": "dir",
"action": "update",
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})
}()
mode := fs.FileMode(file.Permissions & 0777)
if f.ignorePermissions(file) {
mode = 0777
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}
Implement facility based logger, debugging via REST API This implements a new debug/trace infrastructure based on a slightly hacked up logger. Instead of the traditional "if debug { ... }" I've rewritten the logger to have no-op Debugln and Debugf, unless debugging has been enabled for a given "facility". The "facility" is just a string, typically a package name. This will be slightly slower than before; but not that much as it's mostly a function call that returns immediately. For the cases where it matters (the Debugln takes a hex.Dump() of something for example, and it's not in a very occasional "if err != nil" branch) there is an l.ShouldDebug(facility) that is fast enough to be used like the old "if debug". The point of all this is that we can now toggle debugging for the various packages on and off at runtime. There's a new method /rest/system/debug that can be POSTed a set of facilities to enable and disable debug for, or GET from to get a list of facilities with descriptions and their current debug status. Similarly a /rest/system/log?since=... can grab the latest log entries, up to 250 of them (hardcoded constant in main.go) plus the initial few. Not implemented in this commit (but planned) is a simple debug GUI available on /debug that shows the current log in an easily pasteable format and has checkboxes to enable the various debug facilities. The debug instructions to a user then becomes "visit this URL, check these boxes, reproduce your problem, copy and paste the log". The actual log viewer on the hypothetical /debug URL can poll regularly for new log entries and this bypass the 250 line limit. The existing STTRACE=foo variable is still obeyed and just sets the start state of the system.
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if shouldDebug() {
curFile, _ := f.model.CurrentFolderFile(f.folderID, file.Name)
l.Debugf("need dir\n\t%v\n\t%v", file, curFile)
}
info, err := f.fs.Lstat(file.Name)
switch {
// There is already something under that name, but it's a file/link.
// Most likely a file/link is getting replaced with a directory.
// Remove the file/link and fall through to directory creation.
case err == nil && (!info.IsDir() || info.IsSymlink()):
err = osutil.InWritableDir(f.fs.Remove, f.fs, file.Name)
if err != nil {
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
return
}
fallthrough
// The directory doesn't exist, so we create it with the right
// mode bits from the start.
case err != nil && fs.IsNotExist(err):
// We declare a function that acts on only the path name, so
// we can pass it to InWritableDir. We use a regular Mkdir and
// not MkdirAll because the parent should already exist.
mkdir := func(path string) error {
err = f.fs.Mkdir(path, mode)
if err != nil || f.ignorePermissions(file) {
return err
}
// Stat the directory so we can check its permissions.
info, err := f.fs.Lstat(path)
if err != nil {
return err
}
// Mask for the bits we want to preserve and add them in to the
// directories permissions.
return f.fs.Chmod(path, mode|(info.Mode()&retainBits))
}
if err = osutil.InWritableDir(mkdir, f.fs, file.Name); err == nil {
f.dbUpdates <- dbUpdateJob{file, dbUpdateHandleDir}
} else {
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
}
return
// Weird error when stat()'ing the dir. Probably won't work to do
// anything else with it if we can't even stat() it.
case err != nil:
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
return
}
// The directory already exists, so we just correct the mode bits. (We
// don't handle modification times on directories, because that sucks...)
// It's OK to change mode bits on stuff within non-writable directories.
if f.ignorePermissions(file) {
f.dbUpdates <- dbUpdateJob{file, dbUpdateHandleDir}
} else if err := f.fs.Chmod(file.Name, mode|(fs.FileMode(info.Mode())&retainBits)); err == nil {
f.dbUpdates <- dbUpdateJob{file, dbUpdateHandleDir}
} else {
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
}
}
// handleSymlink creates or updates the given symlink
func (f *sendReceiveFolder) handleSymlink(file protocol.FileInfo) {
// Used in the defer closure below, updated by the function body. Take
// care not declare another err.
var err error
events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": file.Name,
"type": "symlink",
"action": "update",
})
defer func() {
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
"item": file.Name,
"error": events.Error(err),
"type": "symlink",
"action": "update",
})
}()
if shouldDebug() {
curFile, _ := f.model.CurrentFolderFile(f.folderID, file.Name)
l.Debugf("need symlink\n\t%v\n\t%v", file, curFile)
}
if len(file.SymlinkTarget) == 0 {
// Index entry from a Syncthing predating the support for including
// the link target in the index entry. We log this as an error.
err = errors.New("incompatible symlink entry; rescan with newer Syncthing on source")
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
return
}
if _, err = f.fs.Lstat(file.Name); err == nil {
// There is already something under that name. Remove it to replace
// with the symlink. This also handles the "change symlink type"
// path.
err = osutil.InWritableDir(f.fs.Remove, f.fs, file.Name)
if err != nil {
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
return
}
}
// We declare a function that acts on only the path name, so
// we can pass it to InWritableDir.
createLink := func(path string) error {
return f.fs.CreateSymlink(file.SymlinkTarget, path)
}
if err = osutil.InWritableDir(createLink, f.fs, file.Name); err == nil {
f.dbUpdates <- dbUpdateJob{file, dbUpdateHandleSymlink}
} else {
l.Infof("Puller (folder %q, dir %q): %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
}
}
// deleteDir attempts to delete the given directory
func (f *sendReceiveFolder) deleteDir(file protocol.FileInfo, matcher *ignore.Matcher) {
// Used in the defer closure below, updated by the function body. Take
// care not declare another err.
2015-02-01 10:31:19 -07:00
var err error
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events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": file.Name,
"type": "dir",
"action": "delete",
2015-02-01 10:31:19 -07:00
})
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defer func() {
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
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"item": file.Name,
"error": events.Error(err),
"type": "dir",
"action": "delete",
2015-02-01 10:31:19 -07:00
})
}()
// Delete any temporary files lying around in the directory
files, _ := f.fs.DirNames(file.Name)
for _, dirFile := range files {
fullDirFile := filepath.Join(file.Name, dirFile)
if ignore.IsTemporary(dirFile) || (matcher != nil && matcher.Match(fullDirFile).IsDeletable()) {
f.fs.RemoveAll(fullDirFile)
}
}
err = osutil.InWritableDir(f.fs.Remove, f.fs, file.Name)
if err == nil || fs.IsNotExist(err) {
// It was removed or it doesn't exist to start with
f.dbUpdates <- dbUpdateJob{file, dbUpdateDeleteDir}
} else if _, serr := f.fs.Lstat(file.Name); serr != nil && !fs.IsPermission(serr) {
// We get an error just looking at the directory, and it's not a
// permission problem. Lets assume the error is in fact some variant
// of "file does not exist" (possibly expressed as some parent being a
// file and not a directory etc) and that the delete is handled.
f.dbUpdates <- dbUpdateJob{file, dbUpdateDeleteDir}
} else {
l.Infof("Puller (folder %q, dir %q): delete: %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
}
}
// deleteFile attempts to delete the given file
func (f *sendReceiveFolder) deleteFile(file protocol.FileInfo) {
// Used in the defer closure below, updated by the function body. Take
// care not declare another err.
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var err error
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events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": file.Name,
"type": "file",
"action": "delete",
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})
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defer func() {
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
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"item": file.Name,
"error": events.Error(err),
"type": "file",
"action": "delete",
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})
}()
cur, ok := f.model.CurrentFolderFile(f.folderID, file.Name)
if ok && f.inConflict(cur.Version, file.Version) {
// There is a conflict here. Move the file to a conflict copy instead
// of deleting. Also merge with the version vector we had, to indicate
// we have resolved the conflict.
file.Version = file.Version.Merge(cur.Version)
err = osutil.InWritableDir(func(name string) error {
return f.moveForConflict(name, file.ModifiedBy.String())
}, f.fs, file.Name)
} else if f.versioner != nil && !cur.IsSymlink() {
err = osutil.InWritableDir(f.versioner.Archive, f.fs, file.Name)
} else {
err = osutil.InWritableDir(f.fs.Remove, f.fs, file.Name)
}
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if err == nil || fs.IsNotExist(err) {
// It was removed or it doesn't exist to start with
f.dbUpdates <- dbUpdateJob{file, dbUpdateDeleteFile}
} else if _, serr := f.fs.Lstat(file.Name); serr != nil && !fs.IsPermission(serr) {
// We get an error just looking at the file, and it's not a permission
// problem. Lets assume the error is in fact some variant of "file
// does not exist" (possibly expressed as some parent being a file and
// not a directory etc) and that the delete is handled.
f.dbUpdates <- dbUpdateJob{file, dbUpdateDeleteFile}
} else {
l.Infof("Puller (folder %q, file %q): delete: %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
}
}
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// renameFile attempts to rename an existing file to a destination
// and set the right attributes on it.
func (f *sendReceiveFolder) renameFile(source, target protocol.FileInfo) {
// Used in the defer closure below, updated by the function body. Take
// care not declare another err.
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var err error
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events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": source.Name,
"type": "file",
"action": "delete",
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})
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events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": target.Name,
"type": "file",
"action": "update",
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})
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defer func() {
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
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"item": source.Name,
"error": events.Error(err),
"type": "file",
"action": "delete",
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})
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
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"item": target.Name,
"error": events.Error(err),
"type": "file",
"action": "update",
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})
}()
l.Debugln(f, "taking rename shortcut", source.Name, "->", target.Name)
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if f.versioner != nil {
err = osutil.Copy(f.fs, source.Name, target.Name)
2014-12-19 16:12:12 -07:00
if err == nil {
err = osutil.InWritableDir(f.versioner.Archive, f.fs, source.Name)
2014-12-19 16:12:12 -07:00
}
} else {
err = osutil.TryRename(f.fs, source.Name, target.Name)
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}
if err == nil {
// The file was renamed, so we have handled both the necessary delete
// of the source and the creation of the target. Fix-up the metadata,
// and update the local index of the target file.
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f.dbUpdates <- dbUpdateJob{source, dbUpdateDeleteFile}
err = f.shortcutFile(target)
if err != nil {
l.Infof("Puller (folder %q, file %q): rename from %q metadata: %v", f.folderID, target.Name, source.Name, err)
f.newError(target.Name, err)
return
}
f.dbUpdates <- dbUpdateJob{target, dbUpdateHandleFile}
} else {
// We failed the rename so we have a source file that we still need to
// get rid of. Attempt to delete it instead so that we make *some*
// progress. The target is unhandled.
2014-12-19 16:12:12 -07:00
err = osutil.InWritableDir(f.fs.Remove, f.fs, source.Name)
if err != nil {
l.Infof("Puller (folder %q, file %q): delete %q after failed rename: %v", f.folderID, target.Name, source.Name, err)
f.newError(target.Name, err)
return
}
f.dbUpdates <- dbUpdateJob{source, dbUpdateDeleteFile}
}
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}
// This is the flow of data and events here, I think...
//
// +-----------------------+
// | | - - - - > ItemStarted
// | handleFile | - - - - > ItemFinished (on shortcuts)
// | |
// +-----------------------+
// |
// | copyChan (copyBlocksState; unless shortcut taken)
// |
// | +-----------------------+
// | | +-----------------------+
// +--->| | |
// | | copierRoutine |
// +-| |
// +-----------------------+
// |
// | pullChan (sharedPullerState)
// |
// | +-----------------------+
// | | +-----------------------+
// +-->| | |
// | | pullerRoutine |
// +-| |
// +-----------------------+
// |
// | finisherChan (sharedPullerState)
// |
// | +-----------------------+
// | | |
// +-->| finisherRoutine | - - - - > ItemFinished
// | |
// +-----------------------+
// handleFile queues the copies and pulls as necessary for a single new or
// changed file.
func (f *sendReceiveFolder) handleFile(file protocol.FileInfo, copyChan chan<- copyBlocksState, finisherChan chan<- *sharedPullerState) {
curFile, hasCurFile := f.model.CurrentFolderFile(f.folderID, file.Name)
have, need := scanner.BlockDiff(curFile.Blocks, file.Blocks)
if hasCurFile && len(need) == 0 {
// We are supposed to copy the entire file, and then fetch nothing. We
// are only updating metadata, so we don't actually *need* to make the
// copy.
l.Debugln(f, "taking shortcut on", file.Name)
2015-06-14 13:59:21 -07:00
events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": file.Name,
"type": "file",
"action": "metadata",
})
f.queue.Done(file.Name)
err := f.shortcutFile(file)
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events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
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"item": file.Name,
"error": events.Error(err),
"type": "file",
"action": "metadata",
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})
if err != nil {
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l.Infoln("Puller: shortcut:", err)
f.newError(file.Name, err)
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} else {
f.dbUpdates <- dbUpdateJob{file, dbUpdateShortcutFile}
}
return
}
tempName := ignore.TempName(file.Name)
scanner.PopulateOffsets(file.Blocks)
var blocks []protocol.BlockInfo
var blocksSize int64
var reused []int32
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// Check for an old temporary file which might have some blocks we could
// reuse.
tempBlocks, err := scanner.HashFile(f.ctx, f.fs, tempName, protocol.BlockSize, nil, false)
2014-10-03 15:15:54 -07:00
if err == nil {
// Check for any reusable blocks in the temp file
tempCopyBlocks, _ := scanner.BlockDiff(tempBlocks, file.Blocks)
// block.String() returns a string unique to the block
2015-01-14 16:00:00 -07:00
existingBlocks := make(map[string]struct{}, len(tempCopyBlocks))
2014-10-03 15:15:54 -07:00
for _, block := range tempCopyBlocks {
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existingBlocks[block.String()] = struct{}{}
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}
// Since the blocks are already there, we don't need to get them.
for i, block := range file.Blocks {
2014-10-03 15:15:54 -07:00
_, ok := existingBlocks[block.String()]
if !ok {
blocks = append(blocks, block)
blocksSize += int64(block.Size)
} else {
reused = append(reused, int32(i))
2014-10-03 15:15:54 -07:00
}
}
// The sharedpullerstate will know which flags to use when opening the
// temp file depending if we are reusing any blocks or not.
if len(reused) == 0 {
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// Otherwise, discard the file ourselves in order for the
2015-04-28 08:34:55 -07:00
// sharedpuller not to panic when it fails to exclusively create a
2014-10-03 15:15:54 -07:00
// file which already exists
osutil.InWritableDir(f.fs.Remove, f.fs, tempName)
2014-10-03 15:15:54 -07:00
}
} else {
// Copy the blocks, as we don't want to shuffle them on the FileInfo
blocks = append(blocks, file.Blocks...)
blocksSize = file.Size
2014-10-03 15:15:54 -07:00
}
if f.MinDiskFree.BaseValue() > 0 {
if usage, err := f.fs.Usage("."); err == nil && usage.Free < blocksSize {
l.Warnf(`Folder "%s": insufficient disk space in %s for %s: have %.2f MiB, need %.2f MiB`, f.folderID, f.fs.URI(), file.Name, float64(usage.Free)/1024/1024, float64(blocksSize)/1024/1024)
f.newError(file.Name, errors.New("insufficient space"))
return
}
}
// Shuffle the blocks
for i := range blocks {
j := rand.Intn(i + 1)
blocks[i], blocks[j] = blocks[j], blocks[i]
}
events.Default.Log(events.ItemStarted, map[string]string{
"folder": f.folderID,
"item": file.Name,
"type": "file",
"action": "update",
})
s := sharedPullerState{
file: file,
fs: f.fs,
folder: f.folderID,
tempName: tempName,
realName: file.Name,
copyTotal: len(blocks),
copyNeeded: len(blocks),
reused: len(reused),
updated: time.Now(),
available: reused,
availableUpdated: time.Now(),
ignorePerms: f.ignorePermissions(file),
hasCurFile: hasCurFile,
curFile: curFile,
mut: sync.NewRWMutex(),
sparse: !f.DisableSparseFiles,
created: time.Now(),
}
l.Debugf("%v need file %s; copy %d, reused %v", f, file.Name, len(blocks), len(reused))
cs := copyBlocksState{
sharedPullerState: &s,
blocks: blocks,
have: len(have),
}
copyChan <- cs
}
// shortcutFile sets file mode and modification time, when that's the only
// thing that has changed.
func (f *sendReceiveFolder) shortcutFile(file protocol.FileInfo) error {
if !f.ignorePermissions(file) {
if err := f.fs.Chmod(file.Name, fs.FileMode(file.Permissions&0777)); err != nil {
l.Infof("Puller (folder %q, file %q): shortcut: chmod: %v", f.folderID, file.Name, err)
f.newError(file.Name, err)
return err
2014-10-09 15:34:32 -07:00
}
2014-04-27 03:14:53 -07:00
}
f.fs.Chtimes(file.Name, file.ModTime(), file.ModTime()) // never fails
// This may have been a conflict. We should merge the version vectors so
// that our clock doesn't move backwards.
if cur, ok := f.model.CurrentFolderFile(f.folderID, file.Name); ok {
file.Version = file.Version.Merge(cur.Version)
}
return nil
}
// copierRoutine reads copierStates until the in channel closes and performs
// the relevant copies when possible, or passes it to the puller routine.
func (f *sendReceiveFolder) copierRoutine(in <-chan copyBlocksState, pullChan chan<- pullBlockState, out chan<- *sharedPullerState) {
2014-09-29 15:01:17 -07:00
buf := make([]byte, protocol.BlockSize)
for state := range in {
dstFd, err := state.tempFile()
if err != nil {
// Nothing more to do for this failed file, since we couldn't create a temporary for it.
out <- state.sharedPullerState
continue
}
if f.model.progressEmitter != nil {
f.model.progressEmitter.Register(state.sharedPullerState)
}
folderFilesystems := make(map[string]fs.Filesystem)
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var folders []string
f.model.fmut.RLock()
for folder, cfg := range f.model.folderCfgs {
folderFilesystems[folder] = cfg.Filesystem()
2015-09-04 03:01:00 -07:00
folders = append(folders, folder)
2014-11-09 12:03:56 -07:00
}
f.model.fmut.RUnlock()
2014-11-09 12:03:56 -07:00
var file fs.File
var weakHashFinder *weakhash.Finder
if weakhash.Enabled {
blocksPercentChanged := 0
if tot := len(state.file.Blocks); tot > 0 {
blocksPercentChanged = (tot - state.have) * 100 / tot
}
if blocksPercentChanged >= f.WeakHashThresholdPct {
hashesToFind := make([]uint32, 0, len(state.blocks))
for _, block := range state.blocks {
if block.WeakHash != 0 {
hashesToFind = append(hashesToFind, block.WeakHash)
}
}
if len(hashesToFind) > 0 {
file, err = f.fs.Open(state.file.Name)
if err == nil {
weakHashFinder, err = weakhash.NewFinder(file, protocol.BlockSize, hashesToFind)
if err != nil {
l.Debugln("weak hasher", err)
}
}
} else {
l.Debugf("not weak hashing %s. file did not contain any weak hashes", state.file.Name)
}
} else {
l.Debugf("not weak hashing %s. not enough changed %.02f < %d", state.file.Name, blocksPercentChanged, f.WeakHashThresholdPct)
}
} else {
l.Debugf("not weak hashing %s. weak hashing disabled", state.file.Name)
}
for _, block := range state.blocks {
if !f.DisableSparseFiles && state.reused == 0 && block.IsEmpty() {
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// The block is a block of all zeroes, and we are not reusing
// a temp file, so there is no need to do anything with it.
// If we were reusing a temp file and had this block to copy,
// it would be because the block in the temp file was *not* a
// block of all zeroes, so then we should not skip it.
// Pretend we copied it.
state.copiedFromOrigin()
continue
}
buf = buf[:int(block.Size)]
found, err := weakHashFinder.Iterate(block.WeakHash, buf, func(offset int64) bool {
if _, err := scanner.VerifyBuffer(buf, block); err != nil {
return true
2014-10-24 15:20:08 -07:00
}
_, err = dstFd.WriteAt(buf, block.Offset)
if err != nil {
state.fail("dst write", err)
}
if offset == block.Offset {
state.copiedFromOrigin()
} else {
state.copiedFromOriginShifted()
}
return false
})
if err != nil {
l.Debugln("weak hasher iter", err)
}
if !found {
found = f.model.finder.Iterate(folders, block.Hash, func(folder, path string, index int32) bool {
fs := folderFilesystems[folder]
fd, err := fs.Open(path)
if err != nil {
return false
}
_, err = fd.ReadAt(buf, protocol.BlockSize*int64(index))
fd.Close()
if err != nil {
return false
}
hash, err := scanner.VerifyBuffer(buf, block)
if err != nil {
if hash != nil {
l.Debugf("Finder block mismatch in %s:%s:%d expected %q got %q", folder, path, index, block.Hash, hash)
err = f.model.finder.Fix(folder, path, index, block.Hash, hash)
if err != nil {
l.Warnln("finder fix:", err)
}
} else {
l.Debugln("Finder failed to verify buffer", err)
}
return false
}
_, err = dstFd.WriteAt(buf, block.Offset)
if err != nil {
state.fail("dst write", err)
}
if path == state.file.Name {
state.copiedFromOrigin()
}
return true
})
}
if state.failed() != nil {
break
}
2014-10-24 15:20:08 -07:00
if !found {
state.pullStarted()
ps := pullBlockState{
sharedPullerState: state.sharedPullerState,
block: block,
}
pullChan <- ps
} else {
state.copyDone(block)
2014-05-25 11:49:08 -07:00
}
}
if file != nil {
// os.File used to return invalid argument if nil.
// fs.File panics as it's an interface.
file.Close()
}
out <- state.sharedPullerState
}
}
func (f *sendReceiveFolder) pullerRoutine(in <-chan pullBlockState, out chan<- *sharedPullerState) {
for state := range in {
if state.failed() != nil {
out <- state.sharedPullerState
continue
}
2014-07-24 00:38:16 -07:00
2015-04-28 08:34:55 -07:00
// Get an fd to the temporary file. Technically we don't need it until
// after fetching the block, but if we run into an error here there is
// no point in issuing the request to the network.
fd, err := state.tempFile()
if err != nil {
out <- state.sharedPullerState
continue
2014-07-24 00:38:16 -07:00
}
2014-08-05 00:46:11 -07:00
if !f.DisableSparseFiles && state.reused == 0 && state.block.IsEmpty() {
2015-11-21 08:30:53 -07:00
// There is no need to request a block of all zeroes. Pretend we
// requested it and handled it correctly.
state.pullDone(state.block)
2015-11-21 08:30:53 -07:00
out <- state.sharedPullerState
continue
}
var lastError error
candidates := f.model.Availability(f.folderID, state.file.Name, state.file.Version, state.block)
for {
// Select the least busy device to pull the block from. If we found no
// feasible device at all, fail the block (and in the long run, the
// file).
selected, found := activity.leastBusy(candidates)
if !found {
if lastError != nil {
state.fail("pull", lastError)
} else {
state.fail("pull", errNoDevice)
}
break
}
2014-08-05 00:46:11 -07:00
candidates = removeAvailability(candidates, selected)
2014-07-24 00:38:16 -07:00
// Fetch the block, while marking the selected device as in use so that
// leastBusy can select another device when someone else asks.
activity.using(selected)
buf, lastError := f.model.requestGlobal(selected.ID, f.folderID, state.file.Name, state.block.Offset, int(state.block.Size), state.block.Hash, selected.FromTemporary)
activity.done(selected)
if lastError != nil {
l.Debugln("request:", f.folderID, state.file.Name, state.block.Offset, state.block.Size, "returned error:", lastError)
continue
}
// Verify that the received block matches the desired hash, if not
// try pulling it from another device.
_, lastError = scanner.VerifyBuffer(buf, state.block)
if lastError != nil {
l.Debugln("request:", f.folderID, state.file.Name, state.block.Offset, state.block.Size, "hash mismatch")
continue
}
// Save the block data we got from the cluster
_, err = fd.WriteAt(buf, state.block.Offset)
if err != nil {
state.fail("save", err)
} else {
state.pullDone(state.block)
}
break
}
out <- state.sharedPullerState
2014-07-24 00:38:16 -07:00
}
}
2014-04-27 03:14:53 -07:00
func (f *sendReceiveFolder) performFinish(state *sharedPullerState) error {
// Set the correct permission bits on the new file
if !f.ignorePermissions(state.file) {
if err := f.fs.Chmod(state.tempName, fs.FileMode(state.file.Permissions&0777)); err != nil {
return err
}
}
if stat, err := f.fs.Lstat(state.file.Name); err == nil {
// There is an old file or directory already in place. We need to
// handle that.
curMode := uint32(stat.Mode())
if runtime.GOOS == "windows" && osutil.IsWindowsExecutable(state.file.Name) {
curMode |= 0111
}
// Check that the file on disk is what we expect it to be according to
// the database. If there's a mismatch here, there might be local
// changes that we don't know about yet and we should scan before
// touching the file.
// There is also a case where we think the file should be there, but
// it was removed, which is a conflict, yet creations always wins when
// competing with a deletion, so no need to handle that specially.
switch {
// The file reappeared from nowhere, or mtime/size has changed, fallthrough -> rescan.
case !state.hasCurFile || !stat.ModTime().Equal(state.curFile.ModTime()) || stat.Size() != state.curFile.Size:
fallthrough
// Permissions have changed, means the file has changed, rescan.
case !f.ignorePermissions(state.curFile) && state.curFile.HasPermissionBits() && !scanner.PermsEqual(state.curFile.Permissions, curMode):
l.Debugln("file modified but not rescanned; not finishing:", state.curFile.Name)
// Scan() is synchronous (i.e. blocks until the scan is
// completed and returns an error), but a scan can't happen
// while we're in the puller routine. Request the scan in the
// background and it'll be handled when the current pulling
// sweep is complete. As we do retries, we'll queue the scan
// for this file up to ten times, but the last nine of those
// scans will be cheap...
go f.Scan([]string{state.curFile.Name})
return nil
}
switch {
case stat.IsDir() || stat.IsSymlink():
// It's a directory or a symlink. These are not versioned or
// archived for conflicts, only removed (which of course fails for
// non-empty directories).
// TODO: This is the place where we want to remove temporary files
// and future hard ignores before attempting a directory delete.
// Should share code with f.deletDir().
if err = osutil.InWritableDir(f.fs.Remove, f.fs, state.file.Name); err != nil {
return err
}
case f.inConflict(state.curFile.Version, state.file.Version):
// The new file has been changed in conflict with the existing one. We
// should file it away as a conflict instead of just removing or
// archiving. Also merge with the version vector we had, to indicate
// we have resolved the conflict.
state.file.Version = state.file.Version.Merge(state.curFile.Version)
err = osutil.InWritableDir(func(name string) error {
return f.moveForConflict(name, state.file.ModifiedBy.String())
}, f.fs, state.file.Name)
if err != nil {
return err
}
case f.versioner != nil && !state.file.IsSymlink():
// If we should use versioning, let the versioner archive the old
// file before we replace it. Archiving a non-existent file is not
// an error.
if err = f.versioner.Archive(state.file.Name); err != nil {
return err
}
}
}
// Replace the original content with the new one. If it didn't work,
// leave the temp file in place for reuse.
if err := osutil.TryRename(f.fs, state.tempName, state.file.Name); err != nil {
return err
}
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// Set the correct timestamp on the new file
f.fs.Chtimes(state.file.Name, state.file.ModTime(), state.file.ModTime()) // never fails
// Record the updated file in the index
f.dbUpdates <- dbUpdateJob{state.file, dbUpdateHandleFile}
return nil
}
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func (f *sendReceiveFolder) finisherRoutine(in <-chan *sharedPullerState) {
for state := range in {
if closed, err := state.finalClose(); closed {
l.Debugln(f, "closing", state.file.Name)
f.queue.Done(state.file.Name)
if err == nil {
err = f.performFinish(state)
}
if err != nil {
l.Infoln("Puller: final:", err)
f.newError(state.file.Name, err)
}
events.Default.Log(events.ItemFinished, map[string]interface{}{
"folder": f.folderID,
"item": state.file.Name,
"error": events.Error(err),
"type": "file",
"action": "update",
})
if f.model.progressEmitter != nil {
f.model.progressEmitter.Deregister(state)
}
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}
}
}
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// Moves the given filename to the front of the job queue
func (f *sendReceiveFolder) BringToFront(filename string) {
f.queue.BringToFront(filename)
}
func (f *sendReceiveFolder) Jobs() ([]string, []string) {
return f.queue.Jobs()
}
// dbUpdaterRoutine aggregates db updates and commits them in batches no
// larger than 1000 items, and no more delayed than 2 seconds.
func (f *sendReceiveFolder) dbUpdaterRoutine() {
const (
maxBatchSize = 1000
maxBatchTime = 2 * time.Second
)
batch := make([]dbUpdateJob, 0, maxBatchSize)
files := make([]protocol.FileInfo, 0, maxBatchSize)
tick := time.NewTicker(maxBatchTime)
defer tick.Stop()
changedDirs := make(map[string]struct{})
handleBatch := func() {
found := false
var lastFile protocol.FileInfo
for _, job := range batch {
files = append(files, job.file)
switch job.jobType {
case dbUpdateHandleFile, dbUpdateShortcutFile:
changedDirs[filepath.Dir(job.file.Name)] = struct{}{}
case dbUpdateHandleDir:
changedDirs[job.file.Name] = struct{}{}
case dbUpdateHandleSymlink:
// fsyncing symlinks is only supported by MacOS, ignore
}
if job.file.IsInvalid() || (job.file.IsDirectory() && !job.file.IsSymlink()) {
continue
}
if job.jobType&(dbUpdateHandleFile|dbUpdateDeleteFile) == 0 {
continue
}
found = true
lastFile = job.file
}
// sync directories
for dir := range changedDirs {
delete(changedDirs, dir)
fd, err := f.fs.Open(dir)
if err != nil {
l.Infof("fsync %q failed: %v", dir, err)
continue
}
if err := fd.Sync(); err != nil {
l.Infof("fsync %q failed: %v", dir, err)
}
fd.Close()
}
// All updates to file/folder objects that originated remotely
// (across the network) use this call to updateLocals
f.model.updateLocalsFromPulling(f.folderID, files)
if found {
f.model.receivedFile(f.folderID, lastFile)
}
batch = batch[:0]
files = files[:0]
}
loop:
for {
select {
case job, ok := <-f.dbUpdates:
if !ok {
break loop
}
job.file.Sequence = 0
batch = append(batch, job)
if len(batch) == maxBatchSize {
handleBatch()
}
case <-tick.C:
if len(batch) > 0 {
handleBatch()
}
}
}
if len(batch) > 0 {
handleBatch()
}
}
func (f *sendReceiveFolder) inConflict(current, replacement protocol.Vector) bool {
if current.Concurrent(replacement) {
// Obvious case
return true
}
if replacement.Counter(f.model.shortID) > current.Counter(f.model.shortID) {
// The replacement file contains a higher version for ourselves than
// what we have. This isn't supposed to be possible, since it's only
// we who can increment that counter. We take it as a sign that
// something is wrong (our index may have been corrupted or removed)
// and flag it as a conflict.
return true
}
return false
}
func removeAvailability(availabilities []Availability, availability Availability) []Availability {
for i := range availabilities {
if availabilities[i] == availability {
availabilities[i] = availabilities[len(availabilities)-1]
return availabilities[:len(availabilities)-1]
}
}
return availabilities
}
func (f *sendReceiveFolder) moveForConflict(name string, lastModBy string) error {
if strings.Contains(filepath.Base(name), ".sync-conflict-") {
l.Infoln("Conflict for", name, "which is already a conflict copy; not copying again.")
if err := f.fs.Remove(name); err != nil && !fs.IsNotExist(err) {
return err
}
return nil
}
if f.MaxConflicts == 0 {
if err := f.fs.Remove(name); err != nil && !fs.IsNotExist(err) {
return err
}
return nil
}
ext := filepath.Ext(name)
withoutExt := name[:len(name)-len(ext)]
newName := withoutExt + time.Now().Format(".sync-conflict-20060102-150405-") + lastModBy + ext
err := f.fs.Rename(name, newName)
if fs.IsNotExist(err) {
// We were supposed to move a file away but it does not exist. Either
// the user has already moved it away, or the conflict was between a
// remote modification and a local delete. In either way it does not
// matter, go ahead as if the move succeeded.
err = nil
}
if f.MaxConflicts > -1 {
matches, gerr := f.fs.Glob(withoutExt + ".sync-conflict-????????-??????*" + ext)
if gerr == nil && len(matches) > f.MaxConflicts {
sort.Sort(sort.Reverse(sort.StringSlice(matches)))
for _, match := range matches[f.MaxConflicts:] {
gerr = f.fs.Remove(match)
if gerr != nil {
l.Debugln(f, "removing extra conflict", gerr)
}
}
} else if gerr != nil {
l.Debugln(f, "globbing for conflicts", gerr)
}
}
return err
}
func (f *sendReceiveFolder) newError(path string, err error) {
f.errorsMut.Lock()
defer f.errorsMut.Unlock()
// We might get more than one error report for a file (i.e. error on
// Write() followed by Close()); we keep the first error as that is
// probably closer to the root cause.
if _, ok := f.errors[path]; ok {
return
}
f.errors[path] = err.Error()
}
func (f *sendReceiveFolder) clearErrors() {
f.errorsMut.Lock()
f.errors = make(map[string]string)
f.errorsMut.Unlock()
}
func (f *sendReceiveFolder) currentErrors() []fileError {
f.errorsMut.Lock()
errors := make([]fileError, 0, len(f.errors))
for path, err := range f.errors {
errors = append(errors, fileError{path, err})
}
sort.Sort(fileErrorList(errors))
f.errorsMut.Unlock()
return errors
}
// A []fileError is sent as part of an event and will be JSON serialized.
type fileError struct {
Path string `json:"path"`
Err string `json:"error"`
}
type fileErrorList []fileError
func (l fileErrorList) Len() int {
return len(l)
}
func (l fileErrorList) Less(a, b int) bool {
return l[a].Path < l[b].Path
}
func (l fileErrorList) Swap(a, b int) {
l[a], l[b] = l[b], l[a]
}
// fileValid returns nil when the file is valid for processing, or an error if it's not
func fileValid(file db.FileIntf) error {
switch {
case file.IsDeleted():
// We don't care about file validity if we're not supposed to have it
return nil
case runtime.GOOS == "windows" && file.IsSymlink():
return errSymlinksUnsupported
case runtime.GOOS == "windows" && windowsInvalidFilename(file.FileName()):
return fs.ErrInvalidFilename
}
return nil
}
var windowsDisallowedCharacters = string([]rune{
'<', '>', ':', '"', '|', '?', '*',
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,
11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
31,
})
func windowsInvalidFilename(name string) bool {
// None of the path components should end in space
for _, part := range strings.Split(name, `\`) {
if len(part) == 0 {
continue
}
if part[len(part)-1] == ' ' {
// Names ending in space are not valid.
return true
}
}
// The path must not contain any disallowed characters
return strings.ContainsAny(name, windowsDisallowedCharacters)
}
// byComponentCount sorts by the number of path components in Name, that is
// "x/y" sorts before "foo/bar/baz".
type byComponentCount []protocol.FileInfo
func (l byComponentCount) Len() int {
return len(l)
}
func (l byComponentCount) Less(a, b int) bool {
return componentCount(l[a].Name) < componentCount(l[b].Name)
}
func (l byComponentCount) Swap(a, b int) {
l[a], l[b] = l[b], l[a]
}
func componentCount(name string) int {
count := 0
for _, codepoint := range name {
if codepoint == fs.PathSeparator {
count++
}
}
return count
}