/* This code is public domain software. */ #include "base64.h" #include #include // base64 encoding // // buf: binary input data // size: size of input (bytes) // return: base64-encoded string (null-terminated) // memory for output will be allocated here, free it later // char* base64_encode(const void* buf, size_t size) { static const char base64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; char* str = (char*) malloc((size+3)*4/3 + 1); char* p = str; const unsigned char* q = (const unsigned char*) buf; size_t i = 0; while (i < size) { int c = q[i++]; c *= 256; if (i < size) c += q[i]; i++; c *= 256; if (i < size) c += q[i]; i++; *p++ = base64[(c & 0x00fc0000) >> 18]; *p++ = base64[(c & 0x0003f000) >> 12]; if (i > size + 1) *p++ = '='; else *p++ = base64[(c & 0x00000fc0) >> 6]; if (i > size) *p++ = '='; else *p++ = base64[c & 0x0000003f]; } *p = 0; return str; } // single base64 character conversion // static int POS(char c) { if (c>='A' && c<='Z') return c - 'A'; if (c>='a' && c<='z') return c - 'a' + 26; if (c>='0' && c<='9') return c - '0' + 52; if (c == '+') return 62; if (c == '/') return 63; if (c == '=') return -1; return -2; } // base64 decoding // // s: base64 string, must be null-terminated // data: output buffer for decoded data // data_len size of decoded data // return: allocated data buffer // void* base64_decode(const char* s, size_t *data_len) { const char *p; unsigned char *q, *data; int n[4]; size_t len = strlen(s); if (len % 4) return NULL; data = (unsigned char*) malloc(len/4*3); q = (unsigned char*) data; for (p = s; *p; ) { n[0] = POS(*p++); n[1] = POS(*p++); n[2] = POS(*p++); n[3] = POS(*p++); if (n[0] == -2 || n[1] == -2 || n[2] == -2 || n[3] == -2) return NULL; if (n[0] == -1 || n[1] == -1) return NULL; if (n[2] == -1 && n[3] != -1) return NULL; q[0] = (n[0] << 2) + (n[1] >> 4); if (n[2] != -1) q[1] = ((n[1] & 15) << 4) + (n[2] >> 2); if (n[3] != -1) q[2] = ((n[2] & 3) << 6) + n[3]; q += 3; } *data_len = q-data - (n[2]==-1) - (n[3]==-1); return data; }