Update README.md

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Roflicide 2016-02-03 13:29:16 -05:00
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* [Getting started guide](#getting-started-guide)
* [Creating a new world](#creating-a-new-world)
* [Importing an existing world](#importing-an-existing-world)
* [Renaming world folder (optional)](#renaming-world-folder-optional)
* [Adjusting world properties](#adjusting-world-properties)
* [Enabling Forge, BungeeCord, and other server software (optional)](#enabling-forge-bungeecord-and-other-server-software-optional)
* [Adjusting global server options (optional)](#adjusting-global-server-settings-optional)
@ -162,9 +163,9 @@ At first, you probably want to [create a new world](#creating-a-new-world) or
[import an existing world](#importing-an-existing-world) into the script.
Then, you might want adjust the [world properties](#adjusting-world-properties),
adjust the [global server settings](#adjusting-global-server-settings-optional), and
adjust the [global server settings (optional)](#adjusting-global-server-settings-optional), and
enable any other
[server software](#enabling-forge-bungeecord-and-other-server-software-optional) as needed.
[server software (optional)](#enabling-forge-bungeecord-and-other-server-software-optional) as needed.
### Creating a new world
The command to create a new world is:
@ -210,8 +211,8 @@ You can just copy your world into the worlds directory:
In sum, the ending path of your world `alpha` should be `/opt/mscs/worlds/alpha/alpha`.
===================
**Optional**: If you would like to rename the `alpha` folder
#### Renaming world folder (optional)
If you would like to rename the `alpha` folder
(the one that is the parent folder of the actual world) to a different name,
follow the steps below. In this example we wanted to rename the `alpha` folder to `vanillaMC`:
@ -219,30 +220,9 @@ follow the steps below. In this example we wanted to rename the `alpha` folder t
cp -R * /opt/mscs/worlds/vanillaMC
mv /opt/mscs/worlds/vanillaMC/alpha /opt/mscs/worlds/vanillaMC/vanillaMC
mscs create vanillaMC 25565
=================
Make sure you check `server-port` and `query.port` in `server.properties` to make sure it does not overlap with other servers created by the MSCS script. Also ensure that `enable-query` is set to `true`. If you do not have `enable-query` and a `query.port` set, you will not be able to check the status of the world with the script.
After you've set up the file structure, you now need to create a world entry
into MSCS. Do this via:
mscs create [world] [port] <ip>
Where `world` is the world name
(so it would be "world" from the previous example",
and `port` is the server port (by default, use 25565).
`ip` is optional and will be used if you wish to create multiple worlds
across different servers. For now, leave it blank.
Afterwards, start the server via `mscs start [world]`.
Then, accept the EULA, run the start command again, and you're good to go!
As a last note, make sure you check `server-port` and `query.port` in
`server.properties`
to make sure it does not overlap with other servers created by the MSCS script.
Also ensure that `enable-query` is set to `true`.
If you do not have `enable-query` and a `query.port` set,
you will not be able to check the status of the world with the script.
After you've set up the file structure, [you can now create a world entry
into MSCS](#creating-a-new-world) using the name of the world.
### Adjusting world properties
The `mscs.properties` file can be found in every world folder