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Update README.md
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README.md
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README.md
@ -14,6 +14,7 @@
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* [Getting started guide](#getting-started-guide)
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* [Creating a new world](#creating-a-new-world)
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* [Importing an existing world](#importing-an-existing-world)
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* [Renaming world folder (optional)](#renaming-world-folder-optional)
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* [Adjusting world properties](#adjusting-world-properties)
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* [Enabling Forge, BungeeCord, and other server software (optional)](#enabling-forge-bungeecord-and-other-server-software-optional)
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* [Adjusting global server options (optional)](#adjusting-global-server-settings-optional)
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@ -162,9 +163,9 @@ At first, you probably want to [create a new world](#creating-a-new-world) or
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[import an existing world](#importing-an-existing-world) into the script.
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Then, you might want adjust the [world properties](#adjusting-world-properties),
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adjust the [global server settings](#adjusting-global-server-settings-optional), and
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adjust the [global server settings (optional)](#adjusting-global-server-settings-optional), and
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enable any other
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[server software](#enabling-forge-bungeecord-and-other-server-software-optional) as needed.
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[server software (optional)](#enabling-forge-bungeecord-and-other-server-software-optional) as needed.
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### Creating a new world
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The command to create a new world is:
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@ -210,8 +211,8 @@ You can just copy your world into the worlds directory:
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In sum, the ending path of your world `alpha` should be `/opt/mscs/worlds/alpha/alpha`.
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===================
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**Optional**: If you would like to rename the `alpha` folder
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#### Renaming world folder (optional)
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If you would like to rename the `alpha` folder
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(the one that is the parent folder of the actual world) to a different name,
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follow the steps below. In this example we wanted to rename the `alpha` folder to `vanillaMC`:
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@ -219,30 +220,9 @@ follow the steps below. In this example we wanted to rename the `alpha` folder t
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cp -R * /opt/mscs/worlds/vanillaMC
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mv /opt/mscs/worlds/vanillaMC/alpha /opt/mscs/worlds/vanillaMC/vanillaMC
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mscs create vanillaMC 25565
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=================
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Make sure you check `server-port` and `query.port` in `server.properties` to make sure it does not overlap with other servers created by the MSCS script. Also ensure that `enable-query` is set to `true`. If you do not have `enable-query` and a `query.port` set, you will not be able to check the status of the world with the script.
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After you've set up the file structure, you now need to create a world entry
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into MSCS. Do this via:
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mscs create [world] [port] <ip>
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Where `world` is the world name
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(so it would be "world" from the previous example",
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and `port` is the server port (by default, use 25565).
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`ip` is optional and will be used if you wish to create multiple worlds
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across different servers. For now, leave it blank.
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Afterwards, start the server via `mscs start [world]`.
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Then, accept the EULA, run the start command again, and you're good to go!
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As a last note, make sure you check `server-port` and `query.port` in
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`server.properties`
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to make sure it does not overlap with other servers created by the MSCS script.
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Also ensure that `enable-query` is set to `true`.
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If you do not have `enable-query` and a `query.port` set,
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you will not be able to check the status of the world with the script.
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After you've set up the file structure, [you can now create a world entry
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into MSCS](#creating-a-new-world) using the name of the world.
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### Adjusting world properties
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The `mscs.properties` file can be found in every world folder
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