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49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
using MediaBrowser.Model.Drawing;
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using SkiaSharp;
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namespace Jellyfin.Drawing.Skia
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{
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/// <summary>
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/// Static helper class for drawing 'played' indicators.
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/// </summary>
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public static class PlayedIndicatorDrawer
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{
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private const int OffsetFromTopRightCorner = 38;
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/// <summary>
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/// Draw a 'played' indicator in the top right corner of a canvas.
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/// </summary>
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/// <param name="canvas">The canvas to draw the indicator on.</param>
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/// <param name="imageSize">
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/// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the
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/// indicator.
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/// </param>
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public static void DrawPlayedIndicator(SKCanvas canvas, ImageDimensions imageSize)
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{
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var x = imageSize.Width - OffsetFromTopRightCorner;
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using var paint = new SKPaint
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{
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Color = SKColor.Parse("#CC00A4DC"),
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Style = SKPaintStyle.Fill
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};
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canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
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paint.Color = new SKColor(255, 255, 255, 255);
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paint.TextSize = 30;
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paint.IsAntialias = true;
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// or:
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// var emojiChar = 0x1F680;
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const string Text = "✔️";
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var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
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// ask the font manager for a font with that character
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paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
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canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
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}
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}
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}
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