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148 lines
4.5 KiB
C#
148 lines
4.5 KiB
C#
using MediaBrowser.Model.Serialization;
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using MediaBrowser.Controller.Providers;
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using MediaBrowser.Model.Library;
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using MediaBrowser.Model.Querying;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Controller.Entities
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{
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/// <summary>
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/// Special class used for User Roots. Children contain actual ones defined for this user
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/// PLUS the virtual folders from the physical root (added by plug-ins).
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/// </summary>
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public class UserRootFolder : Folder
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{
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private List<Guid> _childrenIds = null;
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private readonly object _childIdsLock = new object();
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protected override IEnumerable<BaseItem> LoadChildren()
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{
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lock (_childIdsLock)
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{
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if (_childrenIds == null)
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{
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var list = base.LoadChildren().ToList();
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_childrenIds = list.Select(i => i.Id).ToList();
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return list;
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}
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return _childrenIds.Select(LibraryManager.GetItemById).Where(i => i != null).ToList();
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}
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}
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[IgnoreDataMember]
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public override bool SupportsPlayedStatus
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{
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get
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{
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return false;
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}
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}
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private void ClearCache()
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{
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lock (_childIdsLock)
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{
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_childrenIds = null;
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}
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}
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protected override async Task<QueryResult<BaseItem>> GetItemsInternal(InternalItemsQuery query)
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{
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if (query.Recursive)
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{
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return QueryRecursive(query);
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}
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var result = await UserViewManager.GetUserViews(new UserViewQuery
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{
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UserId = query.User.Id.ToString("N"),
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PresetViews = query.PresetViews
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}, CancellationToken.None).ConfigureAwait(false);
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var user = query.User;
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Func<BaseItem, bool> filter = i => UserViewBuilder.Filter(i, user, query, UserDataManager, LibraryManager);
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return PostFilterAndSort(result.Where(filter), query, true, true);
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}
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public override int GetChildCount(User user)
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{
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return GetChildren(user, true).Count();
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}
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[IgnoreDataMember]
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protected override bool SupportsShortcutChildren
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{
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get
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{
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return true;
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}
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}
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[IgnoreDataMember]
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public override bool IsPreSorted
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{
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get
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{
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return true;
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}
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}
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protected override IEnumerable<BaseItem> GetEligibleChildrenForRecursiveChildren(User user)
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{
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var list = base.GetEligibleChildrenForRecursiveChildren(user).ToList();
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list.AddRange(LibraryManager.RootFolder.VirtualChildren);
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return list;
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}
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public override bool BeforeMetadataRefresh()
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{
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ClearCache();
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var hasChanges = base.BeforeMetadataRefresh();
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if (string.Equals("default", Name, StringComparison.OrdinalIgnoreCase))
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{
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Name = "Media Folders";
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hasChanges = true;
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}
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return hasChanges;
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}
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protected override IEnumerable<BaseItem> GetNonCachedChildren(IDirectoryService directoryService)
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{
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ClearCache();
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return base.GetNonCachedChildren(directoryService);
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}
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protected override async Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
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{
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ClearCache();
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await base.ValidateChildrenInternal(progress, cancellationToken, recursive, refreshChildMetadata, refreshOptions, directoryService)
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.ConfigureAwait(false);
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ClearCache();
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// Not the best way to handle this, but it solves an issue
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// CollectionFolders aren't always getting saved after changes
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// This means that grabbing the item by Id may end up returning the old one
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// Fix is in two places - make sure the folder gets saved
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// And here to remedy it for affected users.
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// In theory this can be removed eventually.
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foreach (var item in Children)
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{
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LibraryManager.RegisterItem(item);
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}
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}
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}
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}
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