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70 lines
2.8 KiB
C#
70 lines
2.8 KiB
C#
using System;
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using System.Buffers;
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using System.IO;
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using System.Text.Json;
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using Emby.Server.Implementations.HttpServer;
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using Microsoft.Extensions.Logging.Abstractions;
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using Xunit;
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namespace Jellyfin.Server.Implementations.Tests.HttpServer
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{
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public class WebSocketConnectionTests
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{
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[Fact]
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public void DeserializeWebSocketMessage_SingleSegment_Success()
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{
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var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/ForceKeepAlive.json");
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con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed);
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Assert.Equal(109, bytesConsumed);
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}
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[Fact]
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public void DeserializeWebSocketMessage_MultipleSegments_Success()
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{
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const int SplitPos = 64;
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var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/ForceKeepAlive.json");
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var seg1 = new BufferSegment(new Memory<byte>(bytes, 0, SplitPos));
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var seg2 = seg1.Append(new Memory<byte>(bytes, SplitPos, bytes.Length - SplitPos));
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con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(seg1, 0, seg2, seg2.Memory.Length - 1), out var bytesConsumed);
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Assert.Equal(109, bytesConsumed);
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}
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[Fact]
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public void DeserializeWebSocketMessage_ValidPartial_Success()
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{
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var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/ValidPartial.json");
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con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed);
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Assert.Equal(109, bytesConsumed);
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}
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[Fact]
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public void DeserializeWebSocketMessage_Partial_ThrowJsonException()
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{
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var con = new WebSocketConnection(new NullLogger<WebSocketConnection>(), null!, null!);
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var bytes = File.ReadAllBytes("Test Data/HttpServer/Partial.json");
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Assert.Throws<JsonException>(() => con.DeserializeWebSocketMessage(new ReadOnlySequence<byte>(bytes), out var bytesConsumed));
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}
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internal sealed class BufferSegment : ReadOnlySequenceSegment<byte>
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{
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public BufferSegment(Memory<byte> memory)
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{
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Memory = memory;
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}
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public BufferSegment Append(Memory<byte> memory)
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{
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var segment = new BufferSegment(memory)
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{
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RunningIndex = RunningIndex + Memory.Length
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};
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Next = segment;
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return segment;
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}
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}
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}
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}
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