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83 lines
1.8 KiB
C#
83 lines
1.8 KiB
C#
using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace SocketHttpListener.Net
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{
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internal class HttpStreamAsyncResult : IAsyncResult
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{
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private object _locker = new object();
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private ManualResetEvent _handle;
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private bool _completed;
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internal readonly object _parent;
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internal byte[] _buffer;
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internal int _offset;
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internal int _count;
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internal AsyncCallback _callback;
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internal object _state;
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internal int _synchRead;
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internal Exception _error;
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internal bool _endCalled;
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internal HttpStreamAsyncResult(object parent)
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{
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_parent = parent;
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}
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public void Complete(Exception e)
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{
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_error = e;
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Complete();
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}
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public void Complete()
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{
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lock (_locker)
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{
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if (_completed)
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return;
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_completed = true;
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if (_handle != null)
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_handle.Set();
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if (_callback != null)
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Task.Run(() => _callback(this));
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}
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}
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public object AsyncState
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{
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get { return _state; }
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}
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public WaitHandle AsyncWaitHandle
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{
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get
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{
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lock (_locker)
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{
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if (_handle == null)
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_handle = new ManualResetEvent(_completed);
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}
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return _handle;
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}
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}
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public bool CompletedSynchronously => false;
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public bool IsCompleted
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{
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get
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{
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lock (_locker)
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{
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return _completed;
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}
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}
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}
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}
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}
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