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660 lines
21 KiB
C#
660 lines
21 KiB
C#
using MediaBrowser.Api.Playback;
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using MediaBrowser.Common.Configuration;
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using MediaBrowser.Common.IO;
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using MediaBrowser.Controller.Configuration;
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using MediaBrowser.Controller.Plugins;
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using MediaBrowser.Controller.Session;
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using MediaBrowser.Model.Configuration;
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using MediaBrowser.Model.Logging;
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using MediaBrowser.Model.Session;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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namespace MediaBrowser.Api
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{
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/// <summary>
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/// Class ServerEntryPoint
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/// </summary>
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public class ApiEntryPoint : IServerEntryPoint
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{
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/// <summary>
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/// The instance
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/// </summary>
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public static ApiEntryPoint Instance;
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/// <summary>
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/// Gets or sets the logger.
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/// </summary>
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/// <value>The logger.</value>
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private ILogger Logger { get; set; }
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/// <summary>
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/// The application paths
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/// </summary>
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private readonly IServerConfigurationManager _config;
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private readonly ISessionManager _sessionManager;
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private readonly IFileSystem _fileSystem;
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public readonly SemaphoreSlim TranscodingStartLock = new SemaphoreSlim(1, 1);
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/// <summary>
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/// Initializes a new instance of the <see cref="ApiEntryPoint" /> class.
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/// </summary>
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/// <param name="logger">The logger.</param>
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/// <param name="sessionManager">The session manager.</param>
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/// <param name="config">The configuration.</param>
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public ApiEntryPoint(ILogger logger, ISessionManager sessionManager, IServerConfigurationManager config, IFileSystem fileSystem)
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{
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Logger = logger;
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_sessionManager = sessionManager;
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_config = config;
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_fileSystem = fileSystem;
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Instance = this;
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}
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/// <summary>
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/// Runs this instance.
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/// </summary>
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public void Run()
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{
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try
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{
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DeleteEncodedMediaCache();
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}
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catch (DirectoryNotFoundException)
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{
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// Don't clutter the log
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}
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catch (IOException ex)
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{
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Logger.ErrorException("Error deleting encoded media cache", ex);
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}
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}
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public EncodingOptions GetEncodingOptions()
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{
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return _config.GetConfiguration<EncodingOptions>("encoding");
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}
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/// <summary>
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/// Deletes the encoded media cache.
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/// </summary>
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private void DeleteEncodedMediaCache()
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{
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var path = _config.ApplicationPaths.TranscodingTempPath;
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foreach (var file in Directory.EnumerateFiles(path, "*", SearchOption.AllDirectories)
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.ToList())
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{
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_fileSystem.DeleteFile(file);
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}
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}
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/// <summary>
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/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Releases unmanaged and - optionally - managed resources.
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/// </summary>
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/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
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protected virtual void Dispose(bool dispose)
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{
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var jobCount = _activeTranscodingJobs.Count;
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Parallel.ForEach(_activeTranscodingJobs.ToList(), j => KillTranscodingJob(j, path => true));
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// Try to allow for some time to kill the ffmpeg processes and delete the partial stream files
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if (jobCount > 0)
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{
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Thread.Sleep(1000);
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}
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}
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/// <summary>
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/// The active transcoding jobs
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/// </summary>
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private readonly List<TranscodingJob> _activeTranscodingJobs = new List<TranscodingJob>();
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/// <summary>
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/// Called when [transcode beginning].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="playSessionId">The play session identifier.</param>
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/// <param name="transcodingJobId">The transcoding job identifier.</param>
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/// <param name="type">The type.</param>
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/// <param name="process">The process.</param>
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/// <param name="deviceId">The device id.</param>
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/// <param name="state">The state.</param>
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/// <param name="cancellationTokenSource">The cancellation token source.</param>
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/// <returns>TranscodingJob.</returns>
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public TranscodingJob OnTranscodeBeginning(string path,
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string playSessionId,
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string transcodingJobId,
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TranscodingJobType type,
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Process process,
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string deviceId,
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StreamState state,
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CancellationTokenSource cancellationTokenSource)
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{
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lock (_activeTranscodingJobs)
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{
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var job = new TranscodingJob
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{
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Type = type,
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Path = path,
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Process = process,
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ActiveRequestCount = 1,
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DeviceId = deviceId,
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CancellationTokenSource = cancellationTokenSource,
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Id = transcodingJobId,
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PlaySessionId = playSessionId
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};
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_activeTranscodingJobs.Add(job);
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ReportTranscodingProgress(job, state, null, null, null, null);
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return job;
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}
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}
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public void ReportTranscodingProgress(TranscodingJob job, StreamState state, TimeSpan? transcodingPosition, float? framerate, double? percentComplete, long? bytesTranscoded)
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{
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var ticks = transcodingPosition.HasValue ? transcodingPosition.Value.Ticks : (long?)null;
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if (job != null)
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{
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job.Framerate = framerate;
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job.CompletionPercentage = percentComplete;
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job.TranscodingPositionTicks = ticks;
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job.BytesTranscoded = bytesTranscoded;
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}
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var deviceId = state.Request.DeviceId;
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if (!string.IsNullOrWhiteSpace(deviceId))
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{
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var audioCodec = state.ActualOutputAudioCodec;
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var videoCodec = state.ActualOutputVideoCodec;
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_sessionManager.ReportTranscodingInfo(deviceId, new TranscodingInfo
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{
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Bitrate = state.TotalOutputBitrate,
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AudioCodec = audioCodec,
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VideoCodec = videoCodec,
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Container = state.OutputContainer,
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Framerate = framerate,
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CompletionPercentage = percentComplete,
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Width = state.OutputWidth,
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Height = state.OutputHeight,
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AudioChannels = state.OutputAudioChannels,
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IsAudioDirect = string.Equals(state.OutputAudioCodec, "copy", StringComparison.OrdinalIgnoreCase),
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IsVideoDirect = string.Equals(state.OutputVideoCodec, "copy", StringComparison.OrdinalIgnoreCase)
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});
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}
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}
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/// <summary>
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/// <summary>
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/// The progressive
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/// </summary>
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/// Called when [transcode failed to start].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="type">The type.</param>
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/// <param name="state">The state.</param>
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public void OnTranscodeFailedToStart(string path, TranscodingJobType type, StreamState state)
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{
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lock (_activeTranscodingJobs)
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{
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var job = _activeTranscodingJobs.First(j => j.Type == type && j.Path.Equals(path, StringComparison.OrdinalIgnoreCase));
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_activeTranscodingJobs.Remove(job);
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}
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if (!string.IsNullOrWhiteSpace(state.Request.DeviceId))
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{
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_sessionManager.ClearTranscodingInfo(state.Request.DeviceId);
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}
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}
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/// <summary>
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/// Determines whether [has active transcoding job] [the specified path].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="type">The type.</param>
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/// <returns><c>true</c> if [has active transcoding job] [the specified path]; otherwise, <c>false</c>.</returns>
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public bool HasActiveTranscodingJob(string path, TranscodingJobType type)
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{
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return GetTranscodingJob(path, type) != null;
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}
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public TranscodingJob GetTranscodingJob(string path, TranscodingJobType type)
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{
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lock (_activeTranscodingJobs)
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{
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return _activeTranscodingJobs.FirstOrDefault(j => j.Type == type && j.Path.Equals(path, StringComparison.OrdinalIgnoreCase));
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}
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}
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public TranscodingJob GetTranscodingJob(string id)
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{
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lock (_activeTranscodingJobs)
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{
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return _activeTranscodingJobs.FirstOrDefault(j => j.Id.Equals(id, StringComparison.OrdinalIgnoreCase));
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}
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}
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/// <summary>
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/// Called when [transcode begin request].
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/// </summary>
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/// <param name="path">The path.</param>
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/// <param name="type">The type.</param>
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public TranscodingJob OnTranscodeBeginRequest(string path, TranscodingJobType type)
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{
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lock (_activeTranscodingJobs)
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{
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var job = _activeTranscodingJobs.FirstOrDefault(j => j.Type == type && j.Path.Equals(path, StringComparison.OrdinalIgnoreCase));
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if (job == null)
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{
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return null;
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}
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OnTranscodeBeginRequest(job);
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return job;
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}
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}
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public void OnTranscodeBeginRequest(TranscodingJob job)
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{
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job.ActiveRequestCount++;
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job.DisposeKillTimer();
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}
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public void OnTranscodeEndRequest(TranscodingJob job)
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{
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job.ActiveRequestCount--;
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if (job.ActiveRequestCount == 0)
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{
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PingTimer(job, true);
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}
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}
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internal void PingTranscodingJob(string deviceId, string playSessionId)
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{
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if (string.IsNullOrEmpty(deviceId))
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{
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throw new ArgumentNullException("deviceId");
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}
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var jobs = new List<TranscodingJob>();
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lock (_activeTranscodingJobs)
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{
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// This is really only needed for HLS.
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// Progressive streams can stop on their own reliably
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jobs = jobs.Where(j =>
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{
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if (string.Equals(deviceId, j.DeviceId, StringComparison.OrdinalIgnoreCase))
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{
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return string.Equals(playSessionId, j.PlaySessionId, StringComparison.OrdinalIgnoreCase);
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}
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return false;
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}).ToList();
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}
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foreach (var job in jobs)
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{
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PingTimer(job, false);
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}
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}
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private void PingTimer(TranscodingJob job, bool startTimerIfNeeded)
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{
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// TODO: Lower this hls timeout
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var timerDuration = job.Type == TranscodingJobType.Progressive ?
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1000 :
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1800000;
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if (job.KillTimer == null)
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{
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if (startTimerIfNeeded)
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{
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job.KillTimer = new Timer(OnTranscodeKillTimerStopped, job, timerDuration, Timeout.Infinite);
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}
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}
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else
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{
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job.KillTimer.Change(timerDuration, Timeout.Infinite);
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}
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}
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/// <summary>
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/// Called when [transcode kill timer stopped].
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/// </summary>
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/// <param name="state">The state.</param>
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private void OnTranscodeKillTimerStopped(object state)
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{
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var job = (TranscodingJob)state;
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KillTranscodingJob(job, path => true);
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}
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/// <summary>
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/// Kills the single transcoding job.
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/// </summary>
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/// <param name="deviceId">The device id.</param>
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/// <param name="playSessionId">The play session identifier.</param>
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/// <param name="deleteFiles">The delete files.</param>
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/// <returns>Task.</returns>
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internal void KillTranscodingJobs(string deviceId, string playSessionId, Func<string, bool> deleteFiles)
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{
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if (string.IsNullOrEmpty(deviceId))
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{
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throw new ArgumentNullException("deviceId");
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}
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KillTranscodingJobs(j =>
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{
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if (string.Equals(deviceId, j.DeviceId, StringComparison.OrdinalIgnoreCase))
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{
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return string.IsNullOrWhiteSpace(playSessionId) || string.Equals(playSessionId, j.PlaySessionId, StringComparison.OrdinalIgnoreCase);
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}
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return false;
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}, deleteFiles);
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}
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/// <summary>
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/// Kills the transcoding jobs.
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/// </summary>
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/// <param name="killJob">The kill job.</param>
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/// <param name="deleteFiles">The delete files.</param>
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/// <returns>Task.</returns>
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private void KillTranscodingJobs(Func<TranscodingJob, bool> killJob, Func<string, bool> deleteFiles)
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{
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var jobs = new List<TranscodingJob>();
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lock (_activeTranscodingJobs)
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{
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// This is really only needed for HLS.
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// Progressive streams can stop on their own reliably
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jobs.AddRange(_activeTranscodingJobs.Where(killJob));
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}
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if (jobs.Count == 0)
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{
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return;
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}
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foreach (var job in jobs)
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{
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KillTranscodingJob(job, deleteFiles);
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}
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}
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/// <summary>
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/// Kills the transcoding job.
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/// </summary>
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/// <param name="job">The job.</param>
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/// <param name="delete">The delete.</param>
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private void KillTranscodingJob(TranscodingJob job, Func<string, bool> delete)
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{
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lock (_activeTranscodingJobs)
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{
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_activeTranscodingJobs.Remove(job);
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if (!job.CancellationTokenSource.IsCancellationRequested)
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{
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job.CancellationTokenSource.Cancel();
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}
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job.DisposeKillTimer();
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}
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lock (job.ProcessLock)
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{
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var process = job.Process;
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var hasExited = true;
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try
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{
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hasExited = process.HasExited;
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error determining if ffmpeg process has exited for {0}", ex, job.Path);
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}
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if (!hasExited)
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{
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try
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{
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if (job.TranscodingThrottler != null)
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{
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job.TranscodingThrottler.Stop();
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}
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Logger.Info("Killing ffmpeg process for {0}", job.Path);
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//process.Kill();
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process.StandardInput.WriteLine("q");
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// Need to wait because killing is asynchronous
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process.WaitForExit(5000);
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error killing transcoding job for {0}", ex, job.Path);
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}
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}
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}
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if (delete(job.Path))
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{
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DeletePartialStreamFiles(job.Path, job.Type, 0, 1500);
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}
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}
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private async void DeletePartialStreamFiles(string path, TranscodingJobType jobType, int retryCount, int delayMs)
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{
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if (retryCount >= 10)
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{
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return;
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}
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Logger.Info("Deleting partial stream file(s) {0}", path);
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await Task.Delay(delayMs).ConfigureAwait(false);
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try
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{
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if (jobType == TranscodingJobType.Progressive)
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{
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DeleteProgressivePartialStreamFiles(path);
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}
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else
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{
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DeleteHlsPartialStreamFiles(path);
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}
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}
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catch (DirectoryNotFoundException)
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{
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}
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catch (FileNotFoundException)
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{
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}
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catch (IOException ex)
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{
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Logger.ErrorException("Error deleting partial stream file(s) {0}", ex, path);
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DeletePartialStreamFiles(path, jobType, retryCount + 1, 500);
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}
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catch (Exception ex)
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{
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Logger.ErrorException("Error deleting partial stream file(s) {0}", ex, path);
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}
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}
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/// <summary>
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/// Deletes the progressive partial stream files.
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/// </summary>
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/// <param name="outputFilePath">The output file path.</param>
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private void DeleteProgressivePartialStreamFiles(string outputFilePath)
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{
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_fileSystem.DeleteFile(outputFilePath);
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}
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/// <summary>
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/// Deletes the HLS partial stream files.
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/// </summary>
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/// <param name="outputFilePath">The output file path.</param>
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private void DeleteHlsPartialStreamFiles(string outputFilePath)
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{
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var directory = Path.GetDirectoryName(outputFilePath);
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var name = Path.GetFileNameWithoutExtension(outputFilePath);
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var filesToDelete = Directory.EnumerateFiles(directory)
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.Where(f => f.IndexOf(name, StringComparison.OrdinalIgnoreCase) != -1)
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.ToList();
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Exception e = null;
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foreach (var file in filesToDelete)
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{
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try
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{
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Logger.Info("Deleting HLS file {0}", file);
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_fileSystem.DeleteFile(file);
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}
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catch (DirectoryNotFoundException)
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{
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}
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catch (FileNotFoundException)
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{
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}
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catch (IOException ex)
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{
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e = ex;
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Logger.ErrorException("Error deleting HLS file {0}", ex, file);
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}
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}
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if (e != null)
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{
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throw e;
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}
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}
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}
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/// <summary>
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/// Class TranscodingJob
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/// </summary>
|
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public class TranscodingJob
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{
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/// <summary>
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/// Gets or sets the play session identifier.
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/// </summary>
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/// <value>The play session identifier.</value>
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public string PlaySessionId { get; set; }
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/// <summary>
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/// Gets or sets the path.
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/// </summary>
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/// <value>The path.</value>
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public string Path { get; set; }
|
|
/// <summary>
|
|
/// Gets or sets the type.
|
|
/// </summary>
|
|
/// <value>The type.</value>
|
|
public TranscodingJobType Type { get; set; }
|
|
/// <summary>
|
|
/// Gets or sets the process.
|
|
/// </summary>
|
|
/// <value>The process.</value>
|
|
public Process Process { get; set; }
|
|
/// <summary>
|
|
/// Gets or sets the active request count.
|
|
/// </summary>
|
|
/// <value>The active request count.</value>
|
|
public int ActiveRequestCount { get; set; }
|
|
/// <summary>
|
|
/// Gets or sets the kill timer.
|
|
/// </summary>
|
|
/// <value>The kill timer.</value>
|
|
public Timer KillTimer { get; set; }
|
|
|
|
public string DeviceId { get; set; }
|
|
|
|
public CancellationTokenSource CancellationTokenSource { get; set; }
|
|
|
|
public object ProcessLock = new object();
|
|
|
|
public bool HasExited { get; set; }
|
|
|
|
public string Id { get; set; }
|
|
|
|
public float? Framerate { get; set; }
|
|
public double? CompletionPercentage { get; set; }
|
|
|
|
public long? BytesDownloaded { get; set; }
|
|
public long? BytesTranscoded { get; set; }
|
|
|
|
public long? TranscodingPositionTicks { get; set; }
|
|
public long? DownloadPositionTicks { get; set; }
|
|
|
|
public TranscodingThrottler TranscodingThrottler { get; set; }
|
|
|
|
public void DisposeKillTimer()
|
|
{
|
|
if (KillTimer != null)
|
|
{
|
|
KillTimer.Dispose();
|
|
KillTimer = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Enum TranscodingJobType
|
|
/// </summary>
|
|
public enum TranscodingJobType
|
|
{
|
|
/// <summary>
|
|
/// The progressive
|
|
/// </summary>
|
|
Progressive,
|
|
/// <summary>
|
|
/// The HLS
|
|
/// </summary>
|
|
Hls,
|
|
/// <summary>
|
|
/// The dash
|
|
/// </summary>
|
|
Dash
|
|
}
|
|
}
|