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328 lines
11 KiB
C#
328 lines
11 KiB
C#
using MediaBrowser.Model.Entities;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace MediaBrowser.Controller.Entities
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{
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public class Folder : BaseItem
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{
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public override bool IsFolder
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{
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get
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{
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return true;
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}
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}
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public bool IsRoot { get; set; }
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public bool IsVirtualFolder
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{
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get
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{
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return Parent != null && Parent.IsRoot;
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}
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}
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public IEnumerable<BaseItem> Children { get; set; }
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/// <summary>
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/// Gets allowed children of an item
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/// </summary>
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public IEnumerable<BaseItem> GetParentalAllowedChildren(User user)
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{
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return Children.Where(c => c.IsParentalAllowed(user));
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}
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/// <summary>
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/// Gets allowed recursive children of an item
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/// </summary>
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public IEnumerable<BaseItem> GetParentalAllowedRecursiveChildren(User user)
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{
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foreach (var item in GetParentalAllowedChildren(user))
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{
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yield return item;
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var subFolder = item as Folder;
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if (subFolder != null)
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{
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foreach (var subitem in subFolder.GetParentalAllowedRecursiveChildren(user))
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{
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yield return subitem;
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}
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}
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}
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}
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/// <summary>
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/// Since it can be slow to make all of these calculations at once, this method will provide a way to get them all back together
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/// </summary>
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public ItemSpecialCounts GetSpecialCounts(User user)
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{
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ItemSpecialCounts counts = new ItemSpecialCounts();
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IEnumerable<BaseItem> recursiveChildren = GetParentalAllowedRecursiveChildren(user);
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counts.RecentlyAddedItemCount = GetRecentlyAddedItems(recursiveChildren, user).Count();
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counts.RecentlyAddedUnPlayedItemCount = GetRecentlyAddedUnplayedItems(recursiveChildren, user).Count();
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counts.InProgressItemCount = GetInProgressItems(recursiveChildren, user).Count();
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counts.PlayedPercentage = GetPlayedPercentage(recursiveChildren, user);
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return counts;
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given genre and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithGenre(string genre, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(f => f.Genres != null && f.Genres.Any(s => s.Equals(genre, StringComparison.OrdinalIgnoreCase)));
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given year and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithYear(int year, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(f => f.ProductionYear.HasValue && f.ProductionYear == year);
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given studio and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithStudio(string studio, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(f => f.Studios != null && f.Studios.Any(s => s.Equals(studio, StringComparison.OrdinalIgnoreCase)));
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that the user has marked as a favorite
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/// </summary>
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public IEnumerable<BaseItem> GetFavoriteItems(User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(c =>
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{
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UserItemData data = c.GetUserData(user, false);
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if (data != null)
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{
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return data.IsFavorite;
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}
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return false;
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});
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given person and are allowed for the current user
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/// </summary>
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public IEnumerable<BaseItem> GetItemsWithPerson(string person, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(c =>
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{
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if (c.People != null)
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{
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return c.People.ContainsKey(person);
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}
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return false;
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});
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}
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/// <summary>
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/// Finds all recursive items within a top-level parent that contain the given person and are allowed for the current user
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/// </summary>
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/// <param name="personType">Specify this to limit results to a specific PersonType</param>
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public IEnumerable<BaseItem> GetItemsWithPerson(string person, string personType, User user)
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{
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return GetParentalAllowedRecursiveChildren(user).Where(c =>
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{
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if (c.People != null)
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{
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return c.People.ContainsKey(person) && c.People[person].Type.Equals(personType, StringComparison.OrdinalIgnoreCase);
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}
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return false;
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});
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}
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/// <summary>
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/// Gets all recently added items (recursive) within a folder, based on configuration and parental settings
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/// </summary>
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public IEnumerable<BaseItem> GetRecentlyAddedItems(User user)
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{
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return GetRecentlyAddedItems(GetParentalAllowedRecursiveChildren(user), user);
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}
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/// <summary>
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/// Gets all recently added unplayed items (recursive) within a folder, based on configuration and parental settings
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/// </summary>
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public IEnumerable<BaseItem> GetRecentlyAddedUnplayedItems(User user)
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{
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return GetRecentlyAddedUnplayedItems(GetParentalAllowedRecursiveChildren(user), user);
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}
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/// <summary>
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/// Gets all in-progress items (recursive) within a folder
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/// </summary>
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public IEnumerable<BaseItem> GetInProgressItems(User user)
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{
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return GetInProgressItems(GetParentalAllowedRecursiveChildren(user), user);
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}
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/// <summary>
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/// Takes a list of items and returns the ones that are recently added
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/// </summary>
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private static IEnumerable<BaseItem> GetRecentlyAddedItems(IEnumerable<BaseItem> itemSet, User user)
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{
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return itemSet.Where(i => !(i.IsFolder) && i.IsRecentlyAdded(user));
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}
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/// <summary>
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/// Takes a list of items and returns the ones that are recently added and unplayed
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/// </summary>
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private static IEnumerable<BaseItem> GetRecentlyAddedUnplayedItems(IEnumerable<BaseItem> itemSet, User user)
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{
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return GetRecentlyAddedItems(itemSet, user).Where(i =>
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{
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var userdata = i.GetUserData(user, false);
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return userdata == null || userdata.PlayCount == 0;
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});
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}
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/// <summary>
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/// Takes a list of items and returns the ones that are in progress
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/// </summary>
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private static IEnumerable<BaseItem> GetInProgressItems(IEnumerable<BaseItem> itemSet, User user)
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{
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return itemSet.Where(i =>
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{
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if (i.IsFolder)
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{
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return false;
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}
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var userdata = i.GetUserData(user, false);
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return userdata != null && userdata.PlaybackPositionTicks > 0;
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});
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}
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/// <summary>
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/// Gets the total played percentage for a set of items
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/// </summary>
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private static decimal GetPlayedPercentage(IEnumerable<BaseItem> itemSet, User user)
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{
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itemSet = itemSet.Where(i => !(i.IsFolder));
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decimal totalPercent = 0;
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int count = 0;
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foreach (BaseItem item in itemSet)
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{
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count++;
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UserItemData data = item.GetUserData(user, false);
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if (data == null)
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{
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continue;
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}
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if (data.PlayCount > 0)
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{
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totalPercent += 100;
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}
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else if (data.PlaybackPositionTicks > 0 && item.RunTimeTicks.HasValue)
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{
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decimal itemPercent = data.PlaybackPositionTicks;
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itemPercent /= item.RunTimeTicks.Value;
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totalPercent += itemPercent;
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}
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}
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if (count == 0)
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{
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return 0;
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}
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return totalPercent / count;
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}
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/// <summary>
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/// Marks the item as either played or unplayed
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/// </summary>
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public override void SetPlayedStatus(User user, bool wasPlayed)
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{
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base.SetPlayedStatus(user, wasPlayed);
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// Now sweep through recursively and update status
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foreach (BaseItem item in GetParentalAllowedChildren(user))
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{
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item.SetPlayedStatus(user, wasPlayed);
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}
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}
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/// <summary>
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/// Finds an item by ID, recursively
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/// </summary>
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public override BaseItem FindItemById(Guid id)
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{
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var result = base.FindItemById(id);
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if (result != null)
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{
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return result;
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}
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foreach (BaseItem item in Children)
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{
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result = item.FindItemById(id);
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if (result != null)
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{
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return result;
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}
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}
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return null;
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}
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/// <summary>
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/// Finds an item by path, recursively
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/// </summary>
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public BaseItem FindByPath(string path)
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{
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if (Path.Equals(path, StringComparison.OrdinalIgnoreCase))
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{
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return this;
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}
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foreach (BaseItem item in Children)
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{
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var folder = item as Folder;
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if (folder != null)
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{
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var foundItem = folder.FindByPath(path);
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if (foundItem != null)
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{
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return foundItem;
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}
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}
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else if (item.Path.Equals(path, StringComparison.OrdinalIgnoreCase))
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{
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return item;
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}
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}
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return null;
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}
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}
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}
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