Added ProductName and ServerVersion to API.
Added build version and build step. Addressed issues wtih indentation.
Made the BuildVersion an actual object. This lets up link to the github page of that commit.
Fixed class method type and styled link.
Fixed languages and split out the information in the UI.
Moved update-version script and gave it executable permissions. Windows correctly finds the .bat file. And linux takes the one without extension.
Removed tempfiles from replace sessions from csproj.
Updated version generation scripts. Will also work with pre existing version files. (Source tarballs etc.)
Added simple replace for ssh github links.
Add execute rights to update-version.
Wrapped long line in ApplicationHost.cs
Fixed some small issues.
Fixed some small issues, and flipped some if's around.
Converted parameter names to camelBack casing.
Sealed the attribute class.
Removed MPLv2 license.
Fixed file headers.
Added newline.
Moved links in *.csproj files as well.
Fix issues caused by rebase auto merging.
Removed default constructor and added init values to properties, also hid the Remote value form API.
Add Argument*Exceptions now use proper nameof operators.
Added exception messages to quite a few Argument*Exceptions.
Fixed rethorwing to be proper syntax.
Added a ton of null checkes. (This is only a start, there are about 500 places that need proper null handling)
Added some TODOs to log certain exceptions.
Fix sln again.
Fixed all AssemblyInfo's and added proper copyright (where I could find them)
We live in *current year*.
Fixed the use of braces.
Fixed a ton of properties, and made a fair amount of functions static that should be and can be static.
Made more Methods that should be static static.
You can now use static to find bad functions!
Removed unused variable. And added one more proper XML comment.
As this was, ffmpeg would continue to transcode video for timerDuration
seconds after stopping playback (i.e. returning to the menu). However,
this 60s timeout was a little obnoxious. Tested a 100ms timeout but
this ended up causing playback to constantly terminate. 2s seems like
the sweet spot where playback works normally, but terminating quickly
on stop.