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using System ;
using System.Collections.Generic ;
using System.Linq ;
using System.Threading ;
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using Jellyfin.Data.Enums ;
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using MediaBrowser.Controller.Library ;
using MediaBrowser.Controller.Session ;
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using MediaBrowser.Controller.SyncPlay ;
using MediaBrowser.Model.SyncPlay ;
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using Microsoft.Extensions.Logging ;
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namespace Emby.Server.Implementations.SyncPlay
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{
/// <summary>
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/// Class SyncPlayManager.
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/// </summary>
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public class SyncPlayManager : ISyncPlayManager , IDisposable
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{
/// <summary>
/// The logger.
/// </summary>
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private readonly ILogger < SyncPlayManager > _logger ;
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/// <summary>
/// The logger factory.
/// </summary>
private readonly ILoggerFactory _loggerFactory ;
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/// <summary>
/// The user manager.
/// </summary>
private readonly IUserManager _userManager ;
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/// <summary>
/// The session manager.
/// </summary>
private readonly ISessionManager _sessionManager ;
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/// <summary>
/// The library manager.
/// </summary>
private readonly ILibraryManager _libraryManager ;
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/// <summary>
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/// The map between sessions and groups.
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/// </summary>
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private readonly Dictionary < string , IGroupController > _sessionToGroupMap =
new Dictionary < string , IGroupController > ( StringComparer . OrdinalIgnoreCase ) ;
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/// <summary>
/// The groups.
/// </summary>
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private readonly Dictionary < Guid , IGroupController > _groups =
new Dictionary < Guid , IGroupController > ( ) ;
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/// <summary>
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/// Lock used for accessing the list of groups.
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/// </summary>
private readonly object _groupsLock = new object ( ) ;
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/// <summary>
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/// Lock used for accessing the session-to-group map.
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/// </summary>
private readonly object _mapsLock = new object ( ) ;
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private bool _disposed = false ;
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/// <summary>
/// Initializes a new instance of the <see cref="SyncPlayManager" /> class.
/// </summary>
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/// <param name="loggerFactory">The logger factory.</param>
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/// <param name="userManager">The user manager.</param>
/// <param name="sessionManager">The session manager.</param>
/// <param name="libraryManager">The library manager.</param>
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public SyncPlayManager (
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ILoggerFactory loggerFactory ,
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IUserManager userManager ,
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ISessionManager sessionManager ,
ILibraryManager libraryManager )
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{
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_loggerFactory = loggerFactory ;
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_userManager = userManager ;
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_sessionManager = sessionManager ;
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_libraryManager = libraryManager ;
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_logger = loggerFactory . CreateLogger < SyncPlayManager > ( ) ;
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_sessionManager . SessionStarted + = OnSessionManagerSessionStarted ;
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}
/// <inheritdoc />
public void Dispose ( )
{
Dispose ( true ) ;
GC . SuppressFinalize ( this ) ;
}
/// <inheritdoc />
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public void NewGroup ( SessionInfo session , NewGroupRequest request , CancellationToken cancellationToken )
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
if ( ! IsRequestValid ( session , GroupRequestType . NewGroup , request ) )
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{
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return ;
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}
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// Locking required to access list of groups.
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lock ( _groupsLock )
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{
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// Locking required as session-to-group map will be edited.
// Locking the group is not required as it is not visible yet.
lock ( _mapsLock )
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{
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if ( IsSessionInGroup ( session ) )
{
LeaveGroup ( session , cancellationToken ) ;
}
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var group = new GroupController ( _loggerFactory , _userManager , _sessionManager , _libraryManager ) ;
_groups [ group . GroupId ] = group ;
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AddSessionToGroup ( session , group ) ;
group . CreateGroup ( session , request , cancellationToken ) ;
}
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}
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}
/// <inheritdoc />
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public void JoinGroup ( SessionInfo session , Guid groupId , JoinGroupRequest request , CancellationToken cancellationToken )
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
if ( ! IsRequestValid ( session , GroupRequestType . JoinGroup , request ) )
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{
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return ;
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}
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var user = _userManager . GetUserById ( session . UserId ) ;
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// Locking required to access list of groups.
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lock ( _groupsLock )
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{
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_groups . TryGetValue ( groupId , out IGroupController group ) ;
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if ( group = = null )
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{
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_logger . LogWarning ( "Session {SessionId} tried to join group {GroupId} that does not exist." , session . Id , groupId ) ;
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var error = new GroupUpdate < string > ( Guid . Empty , GroupUpdateType . GroupDoesNotExist , string . Empty ) ;
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_sessionManager . SendSyncPlayGroupUpdate ( session , error , CancellationToken . None ) ;
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return ;
}
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// Locking required as session-to-group map will be edited.
lock ( _mapsLock )
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{
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// Group lock required to let other requests end first.
lock ( group )
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{
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if ( ! group . HasAccessToPlayQueue ( user ) )
{
_logger . LogWarning ( "Session {SessionId} tried to join group {GroupId} but does not have access to some content of the playing queue." , session . Id , group . GroupId . ToString ( ) ) ;
var error = new GroupUpdate < string > ( group . GroupId , GroupUpdateType . LibraryAccessDenied , string . Empty ) ;
_sessionManager . SendSyncPlayGroupUpdate ( session , error , CancellationToken . None ) ;
return ;
}
if ( IsSessionInGroup ( session ) )
{
if ( FindJoinedGroupId ( session ) . Equals ( groupId ) )
{
group . SessionRestore ( session , request , cancellationToken ) ;
return ;
}
LeaveGroup ( session , cancellationToken ) ;
}
AddSessionToGroup ( session , group ) ;
group . SessionJoin ( session , request , cancellationToken ) ;
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}
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}
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}
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}
/// <inheritdoc />
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public void LeaveGroup ( SessionInfo session , CancellationToken cancellationToken )
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
if ( ! IsRequestValid ( session , GroupRequestType . LeaveGroup ) )
{
return ;
}
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// Locking required to access list of groups.
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lock ( _groupsLock )
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{
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// Locking required as session-to-group map will be edited.
lock ( _mapsLock )
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{
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var group = FindJoinedGroup ( session ) ;
if ( group = = null )
{
_logger . LogWarning ( "Session {SessionId} does not belong to any group." , session . Id ) ;
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var error = new GroupUpdate < string > ( Guid . Empty , GroupUpdateType . NotInGroup , string . Empty ) ;
_sessionManager . SendSyncPlayGroupUpdate ( session , error , CancellationToken . None ) ;
return ;
}
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// Group lock required to let other requests end first.
lock ( group )
{
RemoveSessionFromGroup ( session , group ) ;
group . SessionLeave ( session , cancellationToken ) ;
if ( group . IsGroupEmpty ( ) )
{
_logger . LogInformation ( "Group {GroupId} is empty, removing it." , group . GroupId ) ;
_groups . Remove ( group . GroupId , out _ ) ;
}
}
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}
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}
}
/// <inheritdoc />
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public List < GroupInfoDto > ListGroups ( SessionInfo session )
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
if ( ! IsRequestValid ( session , GroupRequestType . ListGroups ) )
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{
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return new List < GroupInfoDto > ( ) ;
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}
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var user = _userManager . GetUserById ( session . UserId ) ;
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List < GroupInfoDto > list = new List < GroupInfoDto > ( ) ;
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// Locking required to access list of groups.
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lock ( _groupsLock )
{
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foreach ( var group in _groups . Values )
{
// Locking required as group is not thread-safe.
lock ( group )
{
if ( group . HasAccessToPlayQueue ( user ) )
{
list . Add ( group . GetInfo ( ) ) ;
}
}
}
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}
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return list ;
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}
/// <inheritdoc />
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public void HandleRequest ( SessionInfo session , IGroupPlaybackRequest request , CancellationToken cancellationToken )
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{
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// TODO: create abstract class for GroupRequests to avoid explicit request type here.
if ( ! IsRequestValid ( session , GroupRequestType . Playback , request ) )
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{
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return ;
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}
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var group = FindJoinedGroup ( session ) ;
if ( group = = null )
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{
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_logger . LogWarning ( "Session {SessionId} does not belong to any group." , session . Id ) ;
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var error = new GroupUpdate < string > ( Guid . Empty , GroupUpdateType . NotInGroup , string . Empty ) ;
_sessionManager . SendSyncPlayGroupUpdate ( session , error , CancellationToken . None ) ;
return ;
}
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// Group lock required as GroupController is not thread-safe.
lock ( group )
{
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group . HandleRequest ( session , request , cancellationToken ) ;
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}
}
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/// <summary>
/// Releases unmanaged and optionally managed resources.
/// </summary>
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected virtual void Dispose ( bool disposing )
{
if ( _disposed )
{
return ;
}
_sessionManager . SessionStarted - = OnSessionManagerSessionStarted ;
_disposed = true ;
}
private void OnSessionManagerSessionStarted ( object sender , SessionEventArgs e )
{
var session = e . SessionInfo ;
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Guid groupId = FindJoinedGroupId ( session ) ;
if ( groupId . Equals ( Guid . Empty ) )
{
return ;
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}
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var request = new JoinGroupRequest ( groupId ) ;
JoinGroup ( session , groupId , request , CancellationToken . None ) ;
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}
/// <summary>
/// Checks if a given session has joined a group.
/// </summary>
/// <param name="session">The session.</param>
/// <returns><c>true</c> if the session has joined a group, <c>false</c> otherwise.</returns>
private bool IsSessionInGroup ( SessionInfo session )
{
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lock ( _mapsLock )
{
return _sessionToGroupMap . ContainsKey ( session . Id ) ;
}
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}
/// <summary>
/// Gets the group joined by the given session, if any.
/// </summary>
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/// <param name="session">The session.</param>
/// <returns>The group.</returns>
private IGroupController FindJoinedGroup ( SessionInfo session )
{
lock ( _mapsLock )
{
_sessionToGroupMap . TryGetValue ( session . Id , out var group ) ;
return group ;
}
}
/// <summary>
/// Gets the group identifier joined by the given session, if any.
/// </summary>
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/// <param name="session">The session.</param>
/// <returns>The group identifier if the session has joined a group, an empty identifier otherwise.</returns>
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private Guid FindJoinedGroupId ( SessionInfo session )
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{
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return FindJoinedGroup ( session ) ? . GroupId ? ? Guid . Empty ;
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}
/// <summary>
/// Maps a session to a group.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="group">The group.</param>
/// <exception cref="InvalidOperationException">Thrown when the user is in another group already.</exception>
private void AddSessionToGroup ( SessionInfo session , IGroupController group )
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{
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if ( session = = null )
{
throw new InvalidOperationException ( "Session is null!" ) ;
}
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lock ( _mapsLock )
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{
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if ( IsSessionInGroup ( session ) )
{
throw new InvalidOperationException ( "Session in other group already!" ) ;
}
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_sessionToGroupMap [ session . Id ] = group ? ? throw new InvalidOperationException ( "Group is null!" ) ;
}
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}
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/// <summary>
/// Unmaps a session from a group.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="group">The group.</param>
/// <exception cref="InvalidOperationException">Thrown when the user is not found in the specified group.</exception>
private void RemoveSessionFromGroup ( SessionInfo session , IGroupController group )
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{
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if ( session = = null )
{
throw new InvalidOperationException ( "Session is null!" ) ;
}
if ( group = = null )
{
throw new InvalidOperationException ( "Group is null!" ) ;
}
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lock ( _mapsLock )
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{
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if ( ! IsSessionInGroup ( session ) )
{
throw new InvalidOperationException ( "Session not in any group!" ) ;
}
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_sessionToGroupMap . Remove ( session . Id , out var tempGroup ) ;
if ( ! tempGroup . GroupId . Equals ( group . GroupId ) )
{
throw new InvalidOperationException ( "Session was in wrong group!" ) ;
}
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}
}
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/// <summary>
/// Checks if a given session is allowed to make a given request.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="requestType">The request type.</param>
/// <param name="request">The request.</param>
/// <param name="checkRequest">Whether to check if request is null.</param>
/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
private bool IsRequestValid < T > ( SessionInfo session , GroupRequestType requestType , T request , bool checkRequest = true )
{
if ( session = = null | | ( request = = null & & checkRequest ) )
{
return false ;
}
var user = _userManager . GetUserById ( session . UserId ) ;
if ( user . SyncPlayAccess = = SyncPlayAccess . None )
{
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_logger . LogWarning ( "Session {SessionId} requested {RequestType} but does not have access to SyncPlay." , session . Id , requestType ) ;
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// TODO: rename to a more generic error. Next PR will fix this.
var error = new GroupUpdate < string > ( Guid . Empty , GroupUpdateType . JoinGroupDenied , string . Empty ) ;
_sessionManager . SendSyncPlayGroupUpdate ( session , error , CancellationToken . None ) ;
return false ;
}
if ( requestType . Equals ( GroupRequestType . NewGroup ) & & user . SyncPlayAccess ! = SyncPlayAccess . CreateAndJoinGroups )
{
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_logger . LogWarning ( "Session {SessionId} does not have permission to create groups." , session . Id ) ;
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var error = new GroupUpdate < string > ( Guid . Empty , GroupUpdateType . CreateGroupDenied , string . Empty ) ;
_sessionManager . SendSyncPlayGroupUpdate ( session , error , CancellationToken . None ) ;
return false ;
}
return true ;
}
/// <summary>
/// Checks if a given session is allowed to make a given type of request.
/// </summary>
/// <param name="session">The session.</param>
/// <param name="requestType">The request type.</param>
/// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
private bool IsRequestValid ( SessionInfo session , GroupRequestType requestType )
{
return IsRequestValid ( session , requestType , session , false ) ;
}
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}
}