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using System;
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2017-02-20 13:50:58 -07:00
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using System.IO;
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using Emby.Server.Implementations.AppBase;
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2013-02-24 14:53:54 -07:00
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using MediaBrowser.Controller;
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2017-02-20 13:50:58 -07:00
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namespace Emby.Server.Implementations
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{
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/// <summary>
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/// Extends BaseApplicationPaths to add paths that are only applicable on the server
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/// </summary>
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public class ServerApplicationPaths : BaseApplicationPaths, IServerApplicationPaths
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="BaseApplicationPaths" /> class.
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/// </summary>
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public ServerApplicationPaths(
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string programDataPath,
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string appFolderPath,
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string applicationResourcesPath,
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string logDirectoryPath = null,
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string configurationDirectoryPath = null)
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: base(programDataPath, appFolderPath, logDirectoryPath, configurationDirectoryPath)
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{
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ApplicationResourcesPath = applicationResourcesPath;
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}
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public string ApplicationResourcesPath { get; private set; }
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/// <summary>
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/// Gets the path to the base root media directory
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/// </summary>
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/// <value>The root folder path.</value>
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public string RootFolderPath => Path.Combine(ProgramDataPath, "root");
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/// <summary>
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/// Gets the path to the default user view directory. Used if no specific user view is defined.
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/// </summary>
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/// <value>The default user views path.</value>
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public string DefaultUserViewsPath => Path.Combine(RootFolderPath, "default");
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/// <summary>
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/// Gets the path to localization data.
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/// </summary>
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/// <value>The localization path.</value>
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public string LocalizationPath => Path.Combine(ProgramDataPath, "localization");
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/// <summary>
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/// Gets the path to the People directory
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/// </summary>
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/// <value>The people path.</value>
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public string PeoplePath => Path.Combine(InternalMetadataPath, "People");
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public string ArtistsPath => Path.Combine(InternalMetadataPath, "artists");
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/// <summary>
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/// Gets the path to the Genre directory
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/// </summary>
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/// <value>The genre path.</value>
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public string GenrePath => Path.Combine(InternalMetadataPath, "Genre");
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/// <summary>
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/// Gets the path to the Genre directory
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/// </summary>
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/// <value>The genre path.</value>
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public string MusicGenrePath => Path.Combine(InternalMetadataPath, "MusicGenre");
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/// <summary>
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/// Gets the path to the Studio directory
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/// </summary>
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/// <value>The studio path.</value>
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public string StudioPath => Path.Combine(InternalMetadataPath, "Studio");
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/// <summary>
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/// Gets the path to the Year directory
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/// </summary>
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/// <value>The year path.</value>
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public string YearPath => Path.Combine(InternalMetadataPath, "Year");
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/// <summary>
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/// Gets the path to the General IBN directory
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/// </summary>
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/// <value>The general path.</value>
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public string GeneralPath => Path.Combine(InternalMetadataPath, "general");
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/// <summary>
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/// Gets the path to the Ratings IBN directory
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/// </summary>
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/// <value>The ratings path.</value>
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public string RatingsPath => Path.Combine(InternalMetadataPath, "ratings");
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/// <summary>
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/// Gets the media info images path.
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/// </summary>
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/// <value>The media info images path.</value>
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public string MediaInfoImagesPath => Path.Combine(InternalMetadataPath, "mediainfo");
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/// <summary>
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/// Gets the path to the user configuration directory
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/// </summary>
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/// <value>The user configuration directory path.</value>
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public string UserConfigurationDirectoryPath => Path.Combine(ConfigurationDirectoryPath, "users");
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private string _defaultTranscodingTempPath;
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public string DefaultTranscodingTempPath => _defaultTranscodingTempPath ?? (_defaultTranscodingTempPath = Path.Combine(ProgramDataPath, "transcoding-temp"));
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private string _transcodingTempPath;
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public string TranscodingTempPath
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{
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get => _transcodingTempPath ?? (_transcodingTempPath = DefaultTranscodingTempPath);
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set => _transcodingTempPath = value;
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}
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public string GetTranscodingTempPath()
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{
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var path = TranscodingTempPath;
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if (!string.Equals(path, DefaultTranscodingTempPath, StringComparison.OrdinalIgnoreCase))
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{
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try
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{
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Directory.CreateDirectory(path);
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var testPath = Path.Combine(path, Guid.NewGuid().ToString());
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Directory.CreateDirectory(testPath);
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Directory.Delete(testPath);
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return path;
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}
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catch
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{
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}
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}
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path = DefaultTranscodingTempPath;
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Directory.CreateDirectory(path);
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return path;
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}
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2013-07-01 10:17:33 -07:00
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/// <summary>
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/// Gets the game genre path.
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/// </summary>
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/// <value>The game genre path.</value>
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public string GameGenrePath => Path.Combine(InternalMetadataPath, "GameGenre");
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private string _internalMetadataPath;
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public string InternalMetadataPath
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{
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get => _internalMetadataPath ?? (_internalMetadataPath = Path.Combine(DataPath, "metadata"));
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set => _internalMetadataPath = value;
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}
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private const string _virtualInternalMetadataPath = "%MetadataPath%";
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public string VirtualInternalMetadataPath => _virtualInternalMetadataPath;
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}
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}
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