jellyfin/Jellyfin.Api/Models/DisplayPreferencesDtos/DisplayPreferencesDto.cs

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3.5 KiB
C#
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2020-08-03 11:01:24 -07:00
using System.Collections.Generic;
using Jellyfin.Data.Enums;
namespace Jellyfin.Api.Models.DisplayPreferencesDtos
{
/// <summary>
/// Defines the display preferences for any item that supports them (usually Folders).
/// </summary>
public class DisplayPreferencesDto
{
/// <summary>
/// Initializes a new instance of the <see cref="DisplayPreferencesDto" /> class.
/// </summary>
public DisplayPreferencesDto()
{
RememberIndexing = false;
PrimaryImageHeight = 250;
PrimaryImageWidth = 250;
ShowBackdrop = true;
CustomPrefs = new Dictionary<string, string>();
}
/// <summary>
/// Gets or sets the user id.
/// </summary>
/// <value>The user id.</value>
public string? Id { get; set; }
/// <summary>
/// Gets or sets the type of the view.
/// </summary>
/// <value>The type of the view.</value>
public string? ViewType { get; set; }
/// <summary>
/// Gets or sets the sort by.
/// </summary>
/// <value>The sort by.</value>
public string? SortBy { get; set; }
/// <summary>
/// Gets or sets the index by.
/// </summary>
/// <value>The index by.</value>
public string? IndexBy { get; set; }
/// <summary>
/// Gets or sets a value indicating whether [remember indexing].
/// </summary>
/// <value><c>true</c> if [remember indexing]; otherwise, <c>false</c>.</value>
public bool RememberIndexing { get; set; }
/// <summary>
/// Gets or sets the height of the primary image.
/// </summary>
/// <value>The height of the primary image.</value>
public int PrimaryImageHeight { get; set; }
/// <summary>
/// Gets or sets the width of the primary image.
/// </summary>
/// <value>The width of the primary image.</value>
public int PrimaryImageWidth { get; set; }
/// <summary>
/// Gets the custom prefs.
/// </summary>
/// <value>The custom prefs.</value>
public Dictionary<string, string> CustomPrefs { get; }
/// <summary>
/// Gets or sets the scroll direction.
/// </summary>
/// <value>The scroll direction.</value>
public ScrollDirection ScrollDirection { get; set; }
/// <summary>
/// Gets or sets a value indicating whether to show backdrops on this item.
/// </summary>
/// <value><c>true</c> if showing backdrops; otherwise, <c>false</c>.</value>
public bool ShowBackdrop { get; set; }
/// <summary>
/// Gets or sets a value indicating whether [remember sorting].
/// </summary>
/// <value><c>true</c> if [remember sorting]; otherwise, <c>false</c>.</value>
public bool RememberSorting { get; set; }
/// <summary>
/// Gets or sets the sort order.
/// </summary>
/// <value>The sort order.</value>
public SortOrder SortOrder { get; set; }
/// <summary>
/// Gets or sets a value indicating whether [show sidebar].
/// </summary>
/// <value><c>true</c> if [show sidebar]; otherwise, <c>false</c>.</value>
public bool ShowSidebar { get; set; }
/// <summary>
/// Gets or sets the client.
/// </summary>
public string? Client { get; set; }
}
}