jellyfin/BDInfo/TSStreamBuffer.cs

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3.5 KiB
C#
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//============================================================================
// BDInfo - Blu-ray Video and Audio Analysis Tool
// Copyright © 2010 Cinema Squid
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
using System;
using System.Collections.Specialized;
using System.IO;
namespace BDInfo
{
public class TSStreamBuffer
{
private MemoryStream Stream = new MemoryStream();
private int SkipBits = 0;
private byte[] Buffer;
private int BufferLength = 0;
public int TransferLength = 0;
public TSStreamBuffer()
{
Buffer = new byte[4096];
Stream = new MemoryStream(Buffer);
}
public long Length => (long)BufferLength;
public long Position => Stream.Position;
public void Add(
byte[] buffer,
int offset,
int length)
{
TransferLength += length;
if (BufferLength + length >= Buffer.Length)
{
length = Buffer.Length - BufferLength;
}
if (length > 0)
{
Array.Copy(buffer, offset, Buffer, BufferLength, length);
BufferLength += length;
}
}
public void Seek(
long offset,
SeekOrigin loc)
{
Stream.Seek(offset, loc);
}
public void Reset()
{
BufferLength = 0;
TransferLength = 0;
}
public void BeginRead()
{
SkipBits = 0;
Stream.Seek(0, SeekOrigin.Begin);
}
public void EndRead()
{
}
public byte[] ReadBytes(int bytes)
{
if (Stream.Position + bytes >= BufferLength)
{
return null;
}
byte[] value = new byte[bytes];
Stream.Read(value, 0, bytes);
return value;
}
public byte ReadByte()
{
return (byte)Stream.ReadByte();
}
public int ReadBits(int bits)
{
long pos = Stream.Position;
int shift = 24;
int data = 0;
for (int i = 0; i < 4; i++)
{
if (pos + i >= BufferLength) break;
data += (Stream.ReadByte() << shift);
shift -= 8;
}
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var vector = new BitVector32(data);
int value = 0;
for (int i = SkipBits; i < SkipBits + bits; i++)
{
value <<= 1;
value += (vector[1 << (32 - i - 1)] ? 1 : 0);
}
SkipBits += bits;
Stream.Seek(pos + (SkipBits >> 3), SeekOrigin.Begin);
SkipBits = SkipBits % 8;
return value;
}
}
}