jellyfin-web/dashboard-ui/scripts/gamestudiospage.js
2014-05-01 22:54:33 -04:00

115 lines
3.1 KiB
JavaScript

(function ($, document) {
// The base query options
var query = {
SortBy: "SortName",
SortOrder: "Ascending",
MediaTypes: "Game",
Recursive: true,
Fields: "UserData",
StartIndex: 0
};
function getSavedQueryKey() {
return 'gamestudios' + (query.ParentId || '');
}
function reloadItems(page) {
Dashboard.showLoadingMsg();
ApiClient.getStudios(Dashboard.getCurrentUserId(), query).done(function (result) {
// Scroll back up so they can see the results from the beginning
$(document).scrollTop(0);
var html = '';
$('.listTopPaging', page).html(LibraryBrowser.getPagingHtml(query, result.TotalRecordCount, true)).trigger('create');
updateFilterControls(page);
html = LibraryBrowser.getPosterViewHtml({
items: result.Items,
shape: "backdrop",
preferThumb: true,
context: 'games',
showItemCounts: true,
centerText: true
});
html += LibraryBrowser.getPagingHtml(query, result.TotalRecordCount);
$('#items', page).html(html).trigger('create');
$('.btnNextPage', page).on('click', function () {
query.StartIndex += query.Limit;
reloadItems(page);
});
$('.btnPreviousPage', page).on('click', function () {
query.StartIndex -= query.Limit;
reloadItems(page);
});
$('.selectPageSize', page).on('change', function () {
query.Limit = parseInt(this.value);
query.StartIndex = 0;
reloadItems(page);
});
LibraryBrowser.saveQueryValues(getSavedQueryKey(), query);
Dashboard.hideLoadingMsg();
});
}
function updateFilterControls(page) {
}
$(document).on('pageinit', "#gameStudiosPage", function () {
var page = this;
$('.chkStandardFilter', this).on('change', function () {
var filterName = this.getAttribute('data-filter');
var filters = query.Filters || "";
filters = (',' + filters).replace(',' + filterName, '').substring(1);
if (this.checked) {
filters = filters ? (filters + ',' + filterName) : filterName;
}
query.StartIndex = 0;
query.Filters = filters;
reloadItems(page);
});
}).on('pagebeforeshow', "#gameStudiosPage", function () {
query.ParentId = LibraryMenu.getTopParentId();
var limit = LibraryBrowser.getDefaultPageSize();
// If the default page size has changed, the start index will have to be reset
if (limit != query.Limit) {
query.Limit = limit;
query.StartIndex = 0;
}
LibraryBrowser.loadSavedQueryValues(getSavedQueryKey(), query);
reloadItems(this);
}).on('pageshow', "#gameStudiosPage", function () {
updateFilterControls(this);
});
})(jQuery, document);