mirror of
https://github.com/jellyfin/jellyfin-web.git
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149 lines
4.6 KiB
HTML
149 lines
4.6 KiB
HTML
<!--
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@license
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Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
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This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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Code distributed by Google as part of the polymer project is also
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subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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-->
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<link rel="import" href="../polymer/polymer.html">
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<link rel="import" href="../iron-meta/iron-meta.html">
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<script>
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/**
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* Singleton IronMeta instance.
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*/
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Polymer.IronValidatableBehaviorMeta = null;
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/**
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* `Use Polymer.IronValidatableBehavior` to implement an element that validates user input.
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* Use the related `Polymer.IronValidatorBehavior` to add custom validation logic to an iron-input.
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*
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* By default, an `<iron-form>` element validates its fields when the user presses the submit button.
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* To validate a form imperatively, call the form's `validate()` method, which in turn will
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* call `validate()` on all its children. By using `Polymer.IronValidatableBehavior`, your
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* custom element will get a public `validate()`, which
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* will return the validity of the element, and a corresponding `invalid` attribute,
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* which can be used for styling.
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*
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* To implement the custom validation logic of your element, you must override
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* the protected `_getValidity()` method of this behaviour, rather than `validate()`.
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* See [this](https://github.com/PolymerElements/iron-form/blob/master/demo/simple-element.html)
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* for an example.
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*
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* ### Accessibility
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*
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* Changing the `invalid` property, either manually or by calling `validate()` will update the
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* `aria-invalid` attribute.
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*
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* @demo demo/index.html
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* @polymerBehavior
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*/
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Polymer.IronValidatableBehavior = {
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properties: {
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/**
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* Name of the validator to use.
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*/
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validator: {
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type: String
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},
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/**
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* True if the last call to `validate` is invalid.
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*/
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invalid: {
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notify: true,
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reflectToAttribute: true,
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type: Boolean,
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value: false
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},
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/**
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* This property is deprecated and should not be used. Use the global
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* validator meta singleton, `Polymer.IronValidatableBehaviorMeta` instead.
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*/
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_validatorMeta: {
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type: Object
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},
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/**
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* Namespace for this validator. This property is deprecated and should
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* not be used. For all intents and purposes, please consider it a
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* read-only, config-time property.
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*/
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validatorType: {
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type: String,
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value: 'validator'
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},
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_validator: {
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computed: '__computeValidator(validator)'
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}
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},
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observers: [
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'_invalidChanged(invalid)'
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],
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registered: function() {
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Polymer.IronValidatableBehaviorMeta = new Polymer.IronMeta({type: 'validator'});
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},
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_invalidChanged: function() {
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if (this.invalid) {
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this.setAttribute('aria-invalid', 'true');
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} else {
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this.removeAttribute('aria-invalid');
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}
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},
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/**
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* @return {boolean} True if the validator `validator` exists.
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*/
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hasValidator: function() {
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return this._validator != null;
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},
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/**
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* Returns true if the `value` is valid, and updates `invalid`. If you want
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* your element to have custom validation logic, do not override this method;
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* override `_getValidity(value)` instead.
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* @param {Object} value The value to be validated. By default, it is passed
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* to the validator's `validate()` function, if a validator is set.
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* @return {boolean} True if `value` is valid.
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*/
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validate: function(value) {
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this.invalid = !this._getValidity(value);
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return !this.invalid;
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},
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/**
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* Returns true if `value` is valid. By default, it is passed
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* to the validator's `validate()` function, if a validator is set. You
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* should override this method if you want to implement custom validity
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* logic for your element.
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*
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* @param {Object} value The value to be validated.
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* @return {boolean} True if `value` is valid.
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*/
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_getValidity: function(value) {
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if (this.hasValidator()) {
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return this._validator.validate(value);
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}
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return true;
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},
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__computeValidator: function() {
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return Polymer.IronValidatableBehaviorMeta &&
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Polymer.IronValidatableBehaviorMeta.byKey(this.validator);
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}
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};
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</script>
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