mirror of
https://github.com/jellyfin/jellyfin-web.git
synced 2024-11-18 03:18:19 -07:00
137 lines
3.6 KiB
JavaScript
137 lines
3.6 KiB
JavaScript
(function () {
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var unlockAlias = "premium features";
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var unlockAppProductId = 'appunlock';
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var updatedProducts = [];
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function updateProductInfo(product) {
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updatedProducts = updatedProducts.filter(function (r) {
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return r.id != product.id;
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});
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updatedProducts.push(product);
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Events.trigger(IapManager, 'productupdated', [product]);
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}
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function normalizeId(id) {
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// This is what i named it in itunes
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id = id.replace('premiumunlock', 'appunlock');
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return id;
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}
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function getProduct(id) {
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id = normalizeId(id);
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var products = updatedProducts.filter(function (r) {
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return r.id == id;
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});
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return products.length ? products[0] : null;
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}
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function isPurchaseAvailable(id) {
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var product = getProduct(id);
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return product != null && product.valid /*&& product.canPurchase*/;
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}
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function beginPurchase(id) {
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id = normalizeId(id);
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store.order(id);
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}
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function restorePurchase(id) {
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id = normalizeId(id);
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store.refresh();
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}
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function validateProduct(product, callback) {
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// product attributes:
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// https://github.com/j3k0/cordova-plugin-purchase/blob/master/doc/api.md#validation-error-codes
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callback(true, {
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});
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//callback(true, { ... transaction details ... }); // success!
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//// OR
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//callback(false, {
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// error: {
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// code: store.PURCHASE_EXPIRED,
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// message: "XYZ"
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// }
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//});
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//// OR
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//callback(false, "Impossible to proceed with validation");
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}
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function initializeStore() {
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// Let's set a pretty high verbosity level, so that we see a lot of stuff
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// in the console (reassuring us that something is happening).
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store.verbosity = store.INFO;
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store.validator = validateProduct;
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// iOS
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store.register({
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id: unlockAppProductId,
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alias: unlockAlias,
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type: store.NON_CONSUMABLE
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});
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// When purchase of the full version is approved,
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// show some logs and finish the transaction.
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store.when(unlockAppProductId).approved(function (order) {
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log('You just unlocked the FULL VERSION!');
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order.finish();
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});
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store.when(unlockAppProductId).verified(function (p) {
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log("verified");
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p.finish();
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});
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// The play button can only be accessed when the user
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// owns the full version.
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store.when(unlockAppProductId).updated(function (product) {
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if (product.loaded && product.valid && product.state == store.APPROVED) {
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Logger.log('finishing previously created transaction');
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product.finish();
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}
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updateProductInfo(product);
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});
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// When every goes as expected, it's time to celebrate!
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// The "ready" event should be welcomed with music and fireworks,
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// go ask your boss about it! (just in case)
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store.ready(function () {
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Logger.log("Store ready");
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});
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// After we've done our setup, we tell the store to do
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// it's first refresh. Nothing will happen if we do not call store.refresh()
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store.refresh();
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}
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window.IapManager = {
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isPurchaseAvailable: isPurchaseAvailable,
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getProductInfo: getProduct,
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beginPurchase: beginPurchase,
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restorePurchase: restorePurchase
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};
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initializeStore();
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})(); |