jellyfin-web/dashboard-ui/bower_components/iron-input/iron-input.html
2015-08-31 15:00:39 -04:00

247 lines
7.3 KiB
HTML

<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" href="../polymer/polymer.html">
<link rel="import" href="../iron-validatable-behavior/iron-validatable-behavior.html">
<script>
/*
`<iron-input>` adds two-way binding and custom validators using `Polymer.IronValidatorBehavior`
to `<input>`.
### Two-way binding
By default you can only get notified of changes to an `input`'s `value` due to user input:
<input value="{{myValue::input}}">
`iron-input` adds the `bind-value` property that mirrors the `value` property, and can be used
for two-way data binding. `bind-value` will notify if it is changed either by user input or by script.
<input is="iron-input" bind-value="{{myValue}}">
### Custom validators
You can use custom validators that implement `Polymer.IronValidatorBehavior` with `<iron-input>`.
<input is="iron-input" validator="my-custom-validator">
### Stopping invalid input
It may be desirable to only allow users to enter certain characters. You can use the
`prevent-invalid-input` and `allowed-pattern` attributes together to accomplish this. This feature
is separate from validation, and `allowed-pattern` does not affect how the input is validated.
<!-- only allow characters that match [0-9] -->
<input is="iron-input" prevent-invalid-input allowed-pattern="[0-9]">
@hero hero.svg
@demo demo/index.html
*/
Polymer({
is: 'iron-input',
extends: 'input',
behaviors: [
Polymer.IronValidatableBehavior
],
properties: {
/**
* Use this property instead of `value` for two-way data binding.
*/
bindValue: {
observer: '_bindValueChanged',
type: String
},
/**
* Set to true to prevent the user from entering invalid input. The new input characters are
* matched with `allowedPattern` if it is set, otherwise it will use the `pattern` attribute if
* set, or the `type` attribute (only supported for `type=number`).
*/
preventInvalidInput: {
type: Boolean
},
/**
* Regular expression to match valid input characters.
*/
allowedPattern: {
type: String
},
_previousValidInput: {
type: String,
value: ''
},
_patternAlreadyChecked: {
type: Boolean,
value: false
}
},
listeners: {
'input': '_onInput',
'keypress': '_onKeypress'
},
get _patternRegExp() {
var pattern;
if (this.allowedPattern) {
pattern = new RegExp(this.allowedPattern);
} else if (this.pattern) {
pattern = new RegExp(this.pattern);
} else {
switch (this.type) {
case 'number':
pattern = /[0-9.,e-]/;
break;
}
}
return pattern;
},
ready: function() {
this.bindValue = this.value;
},
/**
* @suppress {checkTypes}
*/
_bindValueChanged: function() {
if (this.value !== this.bindValue) {
this.value = !(this.bindValue || this.bindValue === 0) ? '' : this.bindValue;
}
// manually notify because we don't want to notify until after setting value
this.fire('bind-value-changed', {value: this.bindValue});
},
_onInput: function() {
// Need to validate each of the characters pasted if they haven't
// been validated inside `_onKeypress` already.
if (this.preventInvalidInput && !this._patternAlreadyChecked) {
var valid = this._checkPatternValidity();
if (!valid) {
this.value = this._previousValidInput;
}
}
this.bindValue = this.value;
this._previousValidInput = this.value;
this._patternAlreadyChecked = false;
},
_isPrintable: function(event) {
// What a control/printable character is varies wildly based on the browser.
// - most control characters (arrows, backspace) do not send a `keypress` event
// in Chrome, but the *do* on Firefox
// - in Firefox, when they do send a `keypress` event, control chars have
// a charCode = 0, keyCode = xx (for ex. 40 for down arrow)
// - printable characters always send a keypress event.
// - in Firefox, printable chars always have a keyCode = 0. In Chrome, the keyCode
// always matches the charCode.
// None of this makes any sense.
// For these keys, ASCII code == browser keycode.
var anyNonPrintable =
(event.keyCode == 8) || // backspace
(event.keyCode == 9) || // tab
(event.keyCode == 13) || // enter
(event.keyCode == 27); // escape
// For these keys, make sure it's a browser keycode and not an ASCII code.
var mozNonPrintable =
(event.keyCode == 19) || // pause
(event.keyCode == 20) || // caps lock
(event.keyCode == 45) || // insert
(event.keyCode == 46) || // delete
(event.keyCode == 144) || // num lock
(event.keyCode == 145) || // scroll lock
(event.keyCode > 32 && event.keyCode < 41) || // page up/down, end, home, arrows
(event.keyCode > 111 && event.keyCode < 124); // fn keys
return !anyNonPrintable && !(event.charCode == 0 && mozNonPrintable);
},
_onKeypress: function(event) {
if (!this.preventInvalidInput && this.type !== 'number') {
return;
}
var regexp = this._patternRegExp;
if (!regexp) {
return;
}
// Handle special keys and backspace
if (event.metaKey || event.ctrlKey || event.altKey)
return;
// Check the pattern either here or in `_onInput`, but not in both.
this._patternAlreadyChecked = true;
var thisChar = String.fromCharCode(event.charCode);
if (this._isPrintable(event) && !regexp.test(thisChar)) {
event.preventDefault();
}
},
_checkPatternValidity: function() {
var regexp = this._patternRegExp;
if (!regexp) {
return true;
}
for (var i = 0; i < this.value.length; i++) {
if (!regexp.test(this.value[i])) {
return false;
}
}
return true;
},
/**
* Returns true if `value` is valid. The validator provided in `validator` will be used first,
* then any constraints.
* @return {boolean} True if the value is valid.
*/
validate: function() {
// Empty, non-required input is valid.
if (!this.required && this.value == '') {
this.invalid = false;
return true;
}
var valid;
if (this.hasValidator()) {
valid = Polymer.IronValidatableBehavior.validate.call(this, this.value);
} else {
this.invalid = !this.validity.valid;
valid = this.validity.valid;
}
this.fire('iron-input-validate');
return valid;
}
});
/*
The `iron-input-validate` event is fired whenever `validate()` is called.
@event iron-input-validate
*/
</script>