mirror of
https://github.com/jellyfin/jellyfin-web.git
synced 2024-11-18 03:18:19 -07:00
117 lines
3.5 KiB
HTML
117 lines
3.5 KiB
HTML
<!--
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@license
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Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
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This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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Code distributed by Google as part of the polymer project is also
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subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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-->
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<link rel="import" href="../polymer/polymer.html">
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<link rel="import" href="../iron-meta/iron-meta.html">
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<link rel="import" href="neon-animatable-behavior.html">
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<script>
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/**
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* `Polymer.NeonAnimationRunnerBehavior` adds a method to run animations.
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*
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* @polymerBehavior Polymer.NeonAnimationRunnerBehavior
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*/
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Polymer.NeonAnimationRunnerBehaviorImpl = {
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properties: {
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/** @type {?Object} */
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_player: {
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type: Object
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}
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},
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_configureAnimationEffects: function(allConfigs) {
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var allAnimations = [];
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if (allConfigs.length > 0) {
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for (var config, index = 0; config = allConfigs[index]; index++) {
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var animation = document.createElement(config.name);
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// is this element actually a neon animation?
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if (animation.isNeonAnimation) {
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var effect = animation.configure(config);
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if (effect) {
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allAnimations.push({
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animation: animation,
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config: config,
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effect: effect
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});
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}
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} else {
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console.warn(this.is + ':', config.name, 'not found!');
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}
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}
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}
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return allAnimations;
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},
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_runAnimationEffects: function(allEffects) {
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return document.timeline.play(new GroupEffect(allEffects));
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},
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_completeAnimations: function(allAnimations) {
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for (var animation, index = 0; animation = allAnimations[index]; index++) {
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animation.animation.complete(animation.config);
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}
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},
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/**
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* Plays an animation with an optional `type`.
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* @param {string=} type
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* @param {!Object=} cookie
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*/
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playAnimation: function(type, cookie) {
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var allConfigs = this.getAnimationConfig(type);
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if (!allConfigs) {
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return;
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}
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try {
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var allAnimations = this._configureAnimationEffects(allConfigs);
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var allEffects = allAnimations.map(function(animation) {
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return animation.effect;
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});
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if (allEffects.length > 0) {
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this._player = this._runAnimationEffects(allEffects);
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this._player.onfinish = function() {
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this._completeAnimations(allAnimations);
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if (this._player) {
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this._player.cancel();
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this._player = null;
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}
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this.fire('neon-animation-finish', cookie, {bubbles: false});
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}.bind(this);
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return;
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}
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} catch (e) {
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console.warn('Couldnt play', '(', type, allConfigs, ').', e);
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}
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this.fire('neon-animation-finish', cookie, {bubbles: false});
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},
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/**
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* Cancels the currently running animation.
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*/
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cancelAnimation: function() {
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if (this._player) {
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this._player.cancel();
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}
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}
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};
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/** @polymerBehavior Polymer.NeonAnimationRunnerBehavior */
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Polymer.NeonAnimationRunnerBehavior = [
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Polymer.NeonAnimatableBehavior,
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Polymer.NeonAnimationRunnerBehaviorImpl
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];
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</script>
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